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Avatar of Ryan Tang.
Avatar of Ryan Tang.
Graphic Designer @Mastercard
2023 ~ Presente
Lead Designer, Art Direction, Design Manager
En un mes
and animations. - Design gaming sub-brand branding, software UI, monitor OSD and gadget UI. - Design printed marketing materials. - Design GDN, Twitter, and Facebook ad banners. - Creative. Winland Academy, London UK, Design Supervisor Feb 2017 ~ FebManaged the design team - Designed company website on desktop and mobile - Designed marketing materials - Designed/Illustrated teaching materials - Designed affiliate businesses logos & branding - Creative Project 42 , London UK, Creative Manager May 2015 ~ NovManage creative & design for marketing - Designed printed materials such as business card, flyers and user manuals - Designed company website and collaborated with web developer in the process - Designed
photoshop
adobe xd
indesign
Empleado
A tiempo completo / Interesado en trabajar a distancia
6-10 años
Kingston University
Master of Arts M.A.
Avatar of 陳耀明.
Avatar of 陳耀明.
golang 資深後端工程師 @晶密股份有限公司
2022 ~ 2024
Golang 軟體開發工程師
En un mes
教學相長。這些都是我可以為公司帶來的的優勢與利器。 應徵職位:golang 後端工程師 聯絡信箱: [email protected] 專業技能 Backend Go C# Web Crawler Elasticsearch database MySQL MS SQL Redis MongoDB API RESTful GraphQL gRPC Queue RabbitMQ Kafka MQTT DevOps AWS、GCP、Cloudflare HashiCorp (Terraform、Vault、Packer、Vagrant) GitLab、Jenkins Kubernetes Ansible Frontend JavaScript/jQuery/AJAX HTML CSS BootStrap RWD design 工作經歷 晶密股份有限公
Golang
C#
MSSQL
Empleado
No está abierto a oportunidades
A tiempo completo / Interesado en trabajar a distancia
6-10 años
德明財經科技大學
資訊管理
Avatar of the user.
Avatar of the user.
資深工程師/全端工程師 @Advantech 研華科技
2021 ~ 2023
Senior Software Engineer
En un mes
系統分析與設計
系統整合
影像處理
Empleado
A tiempo completo / Interesado en trabajar a distancia
6-10 años
Providence University 靜宜大學
資訊工程

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UI designer -UX
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Definition of Reputation Credits

Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
Teamwork
Ability to work cooperatively, communicate effectively, and anticipate each other's demands, resulting in coordinated collective action.
Leadership
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En un mes
Principle UX/UI Designer / Interaction Design Director
Logo of HTC DeepQ AI Healthcare, Taipei, Taiwan.
HTC DeepQ AI Healthcare, Taipei, Taiwan
2020 ~ Presente
Taipei, 台灣
Professional Background
Situación actual
Empleado
Progreso en la búsqueda de empleo
Professions
UX Design
Fields of Employment
SaaS / Servicios en la nube, Software, Inteligencia Artificial / Aprendizaje Automático
Experiencia laboral
6-10 años
Management
I've had experience in managing 5-10 people
Habilidades
Sketch
Figma
Principle
Photoshop
Illustrator
Adobe Creative Suite
User Experience Design
User Interface Design
Visual Design
User Research
Prototyping
Interaction Design
HTML5 / CSS3 / Javascript / Bootstrap
WordPress
PHP
MySQL
Idiomas
English
Fluido
Chinese
Nativo o bilingüe
Job search preferences
Posición
UI/UX/Web Designer, Product Manager, Design Lead
Tipo de trabajo
A tiempo completo
Ubicación
Singapore, UK, United States, Taiwan
A distancia
Interesado en trabajar a distancia
Freelance
Sí, soy un autónomo amateur.
Educación
Escuela
Goldsmiths, University of London
Mayor
Interaction Research
Imprimir
Jfhub9gxqib82x6gnoih

Yuhsiang Chen

Email: [email protected] 

Portfolio: yuhsiangchen.com


I'm an interaction director based in Taipei with experiences in delivering end-to-end UX/UI design for digital products. I'm passionate about improving the lives of others through design and am constantly looking to learn new things everyday.



Work Experience

Principle UX/UI Designer (Sep 2020 ~ Present)
HTC DeepQ, Taipei, Taiwan 

• Translate concepts into user flows, wireframes, mockups and prototypes that lead to intuitive user experiences. 

• Facilitate the product vision by researching, conceiving, sketching, prototyping and user-testing experiences for digital products. 

• Design and deliver wireframes, user stories, user journeys, and mockups optimized for a wide range of devices and interfaces. 

• Identify design problems and devise elegant solutions. 

• Make strategic design and user-experience decisions related to core, and new, functions and features. 

• Collaborate with other team members and stakeholders. 

• Ask smart questions, take risks and champion new ideas.

HTC DeepQ AI Healthcare BU
https://deepq.com/

Company@2x

Interaction Design Director (Mar 2016 ~ Sep 2020)
Isobar, Dentsu, Shanghai, China

I am working in NOWlab, a creative R&D initiative designed to help teams embrace new technologies and concepts that can be quickly transformed into feasible solutions that help our clients achieve their business goals.

• Winner of a robot business development plan in Dentsu's global accelerator programme.
• Building the real-time monitoring service with 360 camera.
• Planning and designing the experience for Dicos's unmanned restaurant.
• Building the world's first 360 photo retouch APP with insta360 camera.
• Planning and building up Dentsu's VR Lab.
• Revamping China Uniqlo APP and delivering design guideline for future development.

isobar NOWlab (innovation unit)
https://www.isobar.com/global/en/innovation/

Company@2x

Creative (Apr 2015 ~ Oct 2015)
UNIT9, London, United Kingdom

As creative in UNIT9, I was responsible for design ideation, pitch creation and UX/UI design.

• Brainstorming concepts and structuring pitch document.
• Creating user flow diagrams to pragmatically communicate ideas.
• Creating user journeys for storytelling.
• Drawing of setup schematics.
• Creating high-fidelity mockups for conceptual design.
• Winning VR/APP/Installation pitches (>£200k).

UNIT9
https://www.unit9.com/

Company@2x

Design Intern (Jul 2014 ~ Aug 2014)
Loop.pH, London, United Kingdom

In this internship, I conduct the field research to find insight to create engaging experiences with an interactive installation in Amsterdam Light Festival and create site-specific art in LimeWharf.

• Developing an interactive installation for Amsterdam Light Festival.
• Conducting design research including group mind mapping and field interviews.
• Experimenting materials for textile fabrication.
• Prototyping textile models for future development.

Loop.pH
http://loop.ph/

Company@2x

Interaction Design Director (Jan 2008 ~ Jan 2013)
Ming Island Design, Taipei, Taiwan

Collaborating with a team of programmers, offshore resources, and product managers to help assess requirements, create designs, generate user and interaction flows, and define user-interface interaction details.

Creating visual design solutions that address business, brand, market, and user needs. Establish and maintain the visual integrity and consistency of clients’ projects, translate business objectives into design solutions.

• Winning pitches with design strategy.
• Generating IA, wireframe and user flows.
• Designing websites/APP UI.
• Building websites with front-end coding.
• Managing offshore resources(software company, freelancers).
• Leading design team(~3).
• Training junior designers(~10)..
 
Mingisland Design
https://mingisland.com/

Company@2x

Education

Goldsmiths, University of London, Master of Arts (MA), Interaction Research, 2013 ~ 2015

University@2x

Yuan Ze University, Bachelor of Arts (BA), Information Communication, 2002 ~ 2006

University@2x
Resume
Perfil
Jfhub9gxqib82x6gnoih

Yuhsiang Chen

Email: [email protected] 

Portfolio: yuhsiangchen.com


I'm an interaction director based in Taipei with experiences in delivering end-to-end UX/UI design for digital products. I'm passionate about improving the lives of others through design and am constantly looking to learn new things everyday.



Work Experience

Principle UX/UI Designer (Sep 2020 ~ Present)
HTC DeepQ, Taipei, Taiwan 

• Translate concepts into user flows, wireframes, mockups and prototypes that lead to intuitive user experiences. 

• Facilitate the product vision by researching, conceiving, sketching, prototyping and user-testing experiences for digital products. 

• Design and deliver wireframes, user stories, user journeys, and mockups optimized for a wide range of devices and interfaces. 

• Identify design problems and devise elegant solutions. 

• Make strategic design and user-experience decisions related to core, and new, functions and features. 

• Collaborate with other team members and stakeholders. 

• Ask smart questions, take risks and champion new ideas.

HTC DeepQ AI Healthcare BU
https://deepq.com/

Company@2x

Interaction Design Director (Mar 2016 ~ Sep 2020)
Isobar, Dentsu, Shanghai, China

I am working in NOWlab, a creative R&D initiative designed to help teams embrace new technologies and concepts that can be quickly transformed into feasible solutions that help our clients achieve their business goals.

• Winner of a robot business development plan in Dentsu's global accelerator programme.
• Building the real-time monitoring service with 360 camera.
• Planning and designing the experience for Dicos's unmanned restaurant.
• Building the world's first 360 photo retouch APP with insta360 camera.
• Planning and building up Dentsu's VR Lab.
• Revamping China Uniqlo APP and delivering design guideline for future development.

isobar NOWlab (innovation unit)
https://www.isobar.com/global/en/innovation/

Company@2x

Creative (Apr 2015 ~ Oct 2015)
UNIT9, London, United Kingdom

As creative in UNIT9, I was responsible for design ideation, pitch creation and UX/UI design.

• Brainstorming concepts and structuring pitch document.
• Creating user flow diagrams to pragmatically communicate ideas.
• Creating user journeys for storytelling.
• Drawing of setup schematics.
• Creating high-fidelity mockups for conceptual design.
• Winning VR/APP/Installation pitches (>£200k).

UNIT9
https://www.unit9.com/

Company@2x

Design Intern (Jul 2014 ~ Aug 2014)
Loop.pH, London, United Kingdom

In this internship, I conduct the field research to find insight to create engaging experiences with an interactive installation in Amsterdam Light Festival and create site-specific art in LimeWharf.

• Developing an interactive installation for Amsterdam Light Festival.
• Conducting design research including group mind mapping and field interviews.
• Experimenting materials for textile fabrication.
• Prototyping textile models for future development.

Loop.pH
http://loop.ph/

Company@2x

Interaction Design Director (Jan 2008 ~ Jan 2013)
Ming Island Design, Taipei, Taiwan

Collaborating with a team of programmers, offshore resources, and product managers to help assess requirements, create designs, generate user and interaction flows, and define user-interface interaction details.

Creating visual design solutions that address business, brand, market, and user needs. Establish and maintain the visual integrity and consistency of clients’ projects, translate business objectives into design solutions.

• Winning pitches with design strategy.
• Generating IA, wireframe and user flows.
• Designing websites/APP UI.
• Building websites with front-end coding.
• Managing offshore resources(software company, freelancers).
• Leading design team(~3).
• Training junior designers(~10)..
 
Mingisland Design
https://mingisland.com/

Company@2x

Education

Goldsmiths, University of London, Master of Arts (MA), Interaction Research, 2013 ~ 2015

University@2x

Yuan Ze University, Bachelor of Arts (BA), Information Communication, 2002 ~ 2006

University@2x