Senior Sound Designer • XSGames, TaiwanPresent ˙ Creating sound effects and audio assets utilizing pre-recorded Sound Library materials. ˙ Foley recording, and designing original sound materials with the use of sound synthesis. ˙ Composing original music for various genres of the game. ˙ Integrating audio content into the game using DAW( Cubase, Logic etc.) ˙ Working closely with interdisciplinary teams, including research & development engineer (RD) and project planner. Music Lecturer • Tainan University of Technology, Taiwan˙ Established teaching objectives and plans for all music-related lessons. ˙ Provided lectures for students in music composition and digital music software. ˙ Managed other
National University of Music Freiburg, Germany・
Film Music