NovNow Devops、Game streaming、Multiplayer Games、VR Deploy games on server for pixel streaming services, enabling end-users to access the gaming service with browser. Automate for EC2 instances, using python with lambda function and Shell script to control and reduce usage costs, cost down to 10% of the original. Designed and implemented scalable infrastructure for game streaming in a multi-user scenario, achieved by using API Gateway, Load Balancer, Target Group, Auto Scaling and EKS. Use Jenkins to build a CI/CD pipeline. Containerize game and web app with Docker for EKS using.
輔仁大學 Fu Jen Catholic University・
資訊工程