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Hlulani Reason Maswanganyi

Software Engineer
I'm a disciplined, self-motivated dynamic and intuitive professional individua, who's passionate about interactive design and technology with a desire and willingness to learn more. Throughout my career, I've earned skills developing training simulators (For Industrial, Mining and Educational as well as Commercial sectors). Building applications from concept to publishing (App Store, Google Play Store, Steam).
24 Bit Games
Tshwane University of Technology
Randburg, South Africa

職場能力評價

專業背景

  • 目前狀態
  • 專業
    全端工程師
  • 產業
    遊戲
  • 工作年資
    4 到 6 年 (6 到 10 年相關工作經驗)
  • 管理經歷
    我有管理 1~5 人的經驗
  • 技能
    C#
    Unity
    Autodesk Maya
    Photoshop
    Illustrator
    Unreal Engine
    Git
  • 語言能力
    English
    進階
  • 最高學歷
    大學

求職偏好

  • 預期工作模式
    全職
    我只想遠端工作
  • 希望獲得的職位
  • 期望的工作地點
  • 接案服務
    兼職接案者

工作經驗

Software Engineer

2021年3月 - 現在
Researching, designing, implementing and managing software programs. Testing and evaluating new programs. Identifying areas for modification in existing programs and subsequently developing these modifications. Writing and implementing efficient code. Developing quality assurance procedures. Maintaining and upgrading existing systems. Working closely with other developers, UI/UX designers, business and system analysts.

Lead Programmer

2017年1月 - 2021年3月
4 年 3 個月
Specified requirements and supported software implementation, test case development, verification test execution, and certification. Worked with UX designers to design and build user interfaces and iterations based on user feedback. Developed, coordinated, and conducted complex tests and debugged systems. Defined and continuously improved software development best practices. Designed, coded, tested, and deployed new features and functionality using CI/CD best practices. Executed functional and integration testing and software delivery support. Drafted software requirements and managed design and testing processes. Collaborated in design and development of embedded processing systems. Built and tested automation tools for infrastructure provisioning. Developed intuitive, easy-to-navigate, and aesthetically pleasing user interfaces. Selected appropriate libraries and open source technologies for project integration. Designed, wrote and maintained high-quality software. Developed new products and added new functionality to existing software systems. Tested coded program routines and made revisions to eliminate errors. Deploying sofware tools, processes and metrics (Publising to Google Play and App Store). Analyzed user needs and workflow to create easy-to-use interfaces. Maintained full compliance with legal, health, and safety regulations.

Software Developer

2020年4月 - 2021年2月
11 個月
Developed, coordinated, and conducted complex tests and debugged systems. Executed functional and integration testing and software delivery support. Identified complex problems, evaluated options, and developed solutions. Selected appropriate libraries and open source technologies for project integration. Designed, coded, tested, and deployed new features and functionality using CI/CD best practices. Defined and continuously improved software development best practices. Designed, wrote and maintained high-quality software. Tested coded program routines and made revisions to eliminate errors.

Library Electronic Resource Center Assistant

2014年3月 - 2015年3月
1 年 1 個月
Login students to computer's and printing work. Troubleshoot and resolved problems with library equipment, computer terminals, and devices. Completed all tasks promptly and with minimal oversight. Assisted patrons with obtaining assistance and services throughout library.

學歷

Associate’s Degree
Bachelor of Technology : Multimedia
2011 - 2014