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高嘉廷 (Tim)
Software Manager
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高嘉廷 (Tim)

Software Manager
Software Manager with over nine years of experience in software development. Proficient in software and hardware system integration, as well as automation system implementation. Contributed significantly to the development of numerous large-scale projects.
SYNCELL .Inc
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Shih Hsin University
台灣台北市

Featured Resume

Last updated on Feb 6th 2024

Professional Background

  • Current status
    Employed
    Not open to opportunities
  • Profession
    Other
  • Fields
    Software
  • Work experience
    6-10 years (6-10 years relevant)
  • Management
    I've had experience in managing 1-5 people
  • Skills
    C++ Programming
    C#.NET development
    WPF Development
    Software Development
    System Integration
    computer graphics
    Game Programming
    multi-thread programming
    Payment Systems
  • Languages
    English
    Fluent
    Chinese
    Native or Bilingual
  • Highest level of education
    Master

Job search preferences

  • Desired job type
    Full-time
    Interested in working remotely
  • Desired positions
    軟體工程師
  • Desired work locations
    Taipei City, Taiwan
  • Freelance
    Non-freelancer

Work Experience

Software Manager

SYNCELL .Inc
Full-time
Aug 2021 - Present
Spearheading the software development for the next-generation advanced instrument "Microscoop," involving the design and integration of software for microscopy peripherals and optical engines. Combining traditional image processing, AI, and automated processes to achieve efficient and precise in situ photolabeling. Leading the entire software development lifecycle, from requirement interviews to software architecture design, implementation, and integration of various hardware components, third-party libraries, and AI. Successfully delivered the cutting-edge Microscoop control software within a limited timeframe. Proposed a highly precise and visualized laser calibration verification method, and implemented it as a software feature. This enables the rapid identification of laser calibration offsets and energy uniformity deviations, significantly enhancing the efficiency of both the maintenance team and the biological research and development team. Collaborating with cross-disciplinary experts in the development of next-generation products, conducting feasibility assessments, and providing software-oriented recommendations. Continuously optimizing system performance and enhancing user experience. Managing and directing a team to accomplish company objectives, establishing work schedules, priorities, and facilitating communication and coordination across departments. Providing comprehensive user support, translating customer feedback into new requirements, implementing timely hotfixes, offering remote support, and troubleshooting guidelines. Responsible for reviewing and modifying user manuals.
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高級工程師

Mar 2015 - Aug 2021
6 yrs 6 mos
I have extensive experience in the construction of AFC (Automatic Fare Collection) system. Especially in charge of developing and maintaining a TVM (ticket vending machine), including: -Automation equipment system integration: Integrate various hardware such as coin processor, banknote acceptor, CSC card reader, card dispenser, CST ticket dispenser, tag reader, printer, uninterruptible power system, etc., into software controlled automated processes. Design man to machine interfaces, safety warning features and equipment maintenance functions, connected with back-end systems to send transaction data. According to different requirements and peripheral equipment, the scope covers: hardware communication protocol, automated process design, ticket processing, exception handling, MMI control and prompts, etc. -Multi-card ticket system integration: Integrate contactless smart card(CSC) formats and APIs from different ticket companies to provide a simple and consistent interface for high-level applications. Content development includes card reader and ticket security authentication, online value addition, offline value addition, card writing and error recovery, card replacement detection and card reader status detection, etc. -Issue analysis: If an abnormality without a verified cause occurs for projects that have been put into operation, log analysis is used to restore user operation behavior and equipment operating status. Precisely define the problem as a human error, hardware error, or a software problem. Repair and optimize the system according to derivative requirements such as user habits and machine characteristics. Project experience: Taipei Metro, Xinsong Line Fuzhou Metro, Fujian, China New Taipei Metro, Danhai Light Rail Taipei Metro, Circular Line Metropolitan Railway in Ho Chi Minh City, Vietnam Jakarta Metro, Indonesia Taiwan High Speed Rail New Taipei Metro, Sanying Line New Taipei Metro, Ankeng Light Rail 豐富的AFC(自動售檢票)系統建置經驗, 專精於TVM(自動售票機)系統的開發與維護,內容包含: - 自動化設備系統整合: 將各式硬體如:硬幣處理機、紙鈔機、CSC讀卡機、發卡機、單程票發售器、標籤讀寫器、印表機、不斷電系統等,整合至由軟體控制的自動化流程。 提供人機介面、安全警示功能及設備維護功能,並且與後端處理系統維持通訊,進行交易資料上傳等作業。根據不同的需求及周邊設備,從硬體通訊協定、自動化流程設計、票務處理、列外狀況處理,到MMI畫面控制與提示等皆為涵蓋範圍。 - 多卡通票證系統整合:整合不同票證公司提供的非接觸式票卡(CSC)格式與API,提供上層應用程式一套簡易且一致的介面。內容包含讀卡機與票證安全認證、連線加值、離線加值、卡片寫入與錯誤復原,移卡換卡偵測以及讀卡機狀態偵測等。 - 異常問題分析:針對已經上線營運的專案,若發生無法判斷原因的異常,經由日誌分析來還原使用者操作行為以及設備運行狀態。精確界定該問題屬於人為操作錯誤、硬體設備異常,或是軟體系統漏洞。並且根據使用者習慣及機器特性等衍生需求,對系統進行漏洞修復及優化。 專案經歷: 台北捷運信松線 中國福建福州地鐵 新北捷運淡海輕軌 台北捷運環狀線 越南胡志明市都市鐵路 印尼雅加達地鐵 台灣高鐵 新北捷運三鶯線 新北捷運安坑輕軌

Education

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Master’s Degree
資訊管理學系 Information Management
2011 - 2014
Description
● Master's thesis - Design and Implementation of Simple Development Framework Game Engine with State-Oriented and Abstract Game Event (Published in International Journal of Science and Engineering / 5:1 2015.03 p163-p172) ● 碩士論文:遊戲引擎狀態導向暨抽象事件簡易開發架構設計與實作 (發表於理工研究國際期刊第五卷第一期行動計算研討會特刊 / 5:1 2015.03 p163-p172) ● Research Assistant - National Science Council project – Literature collection, data analyzing and integrating. ● 國科會計畫研究助理:文獻收集,數據分析及整合。 ● Teaching Assistant - Game Programming – After school tutoring, lead students to develop their own games. ● 教學助理:協助學生進行遊戲編程,引導學生開發自己的遊戲。
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Bachelor’s Degree
資訊管理學系 Information Management
2007 - 2011
Description
● Final project - A game project development. Based on Ogre3D & NVIDIA PhysX. Running on a PC. - Animation control, UI control, character control, gameplay, compatible Xbox 360 controller. https://youtu.be/SoaU3YlFJ70