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SR. Vision System Engineer @開必拓數據
2019 ~ Present
資深視覺工程師 / 專案經理
Within one month
C#.NET development
c++ programming
python programming
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
國立聯合大學 National United University
電子工程
Avatar of 曾森彥.
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Past
資深顧問 @一宇數位科技股份有限公司
2023 ~ Present
軟體科技業營運管理/ 產品經理/ 專案管理/ 系統服務顧問/ 程式設計/ Product Manager/ Project Manager/ Consultant/Programmer
Within one month
I am over 50 years old, I still had a high desire to work, so I decided to enter the workplace again. During my tenure as a supervisor,. I led a cross-regional (Taipei, Kaohsiung and Shanghai) teams with more than 20 years of experience, and knew the essence and problem-solving methods of corporate management. Meanwhile I also served as the product center supervisor, since the early days of the Internet, and have successfully launched several e-learning and talent development systems. And introduced SCRUM in 2015 to improve the system develo...
Product Design
Creativity
Management Team
Unemployed
Ready to interview
Full-time / Interested in working remotely
More than 15 years
University of Utah
機械工程
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Past
前端工程師 @科智企業股份有限公司
2018 ~ 2023
資深前端工程師, Sr. Frontend Engineer
Within one month
MySQL
WordPress
React.js
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
國立交通大學 National Chiao Tung University
土木工程
Avatar of YI-XUAN LI.
Avatar of YI-XUAN LI.
Sr. Product Designer @portto 門戶科技 | Blocto
2022 ~ Present
Product Designer (UI/UX)
Within one month
想法及協助相關事務 專案 Project Web3 - Swap BloctoSwap is the first decentralized exchange on Flow, providing Token exchange and cross-chain transfer. Web3 - Developer dashboard Creating a good onboarding experience, I took over the UI revamp, social login, switch account functionalities, etc., to perfect Blocto Web. Web3 - Wallet Web Desktop/mobile ui design and ux research, plan the motion effects and maintain website. Web2 - CMS (Content Management System) Design and manage CMS, optimize product. 作品集 Portfolio Eva's Website | Behance |  Dribbble |  Red Dot award 2015
Photoshop
Illustrator
InDesign
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
Shu-Te University
Visual communication design
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Past
Senior Backend Engineer @瑪黑家居選物股份有限公司
2023 ~ Present
Software Engineer / Backend Engineer
Within one month
Java
Python
Golang
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
國立東華大學 | National Dong Hwa University
Global Logistics Management
Avatar of CHENG-HUI YANG.
Avatar of CHENG-HUI YANG.
Senior Software Engineer @USUN TECHNOLOGY
2019 ~ Present
Within one month
C# office software 語言 Chinese — 母語或雙語 English — 初階 工作經歷 Senior Software Engineer USUN TECHNOLOGY 八月Taoyuan City, Taiwan 1. Project management 2. Machine vision algorithm development 3. Deep learning/AI technology development 4. Optical system design 5. Technology introduction and training 6. Validation/Quality Analysis/Control Analysis. Software and Image analysis Engineer PHOTO-TECH INSTRUMENTS CO., LTD 十月五月 2019 Taichung City, Taiwan 1. Machine vision algorithm development 2. Optical system design 3.
Deep Learning
MVTec HALCON
Cognex Vision Pro
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
FCU University
Applied Mathematics
Avatar of Cheng Yi Peng.
Active
Avatar of Cheng Yi Peng.
Active
Devops Engineer @Zoul Studio
2022 ~ Present
Devops / UE Engineer
Within one month
Nginx. Use Perforce to build up version control environment for UE development team, accelerating the game development process by 50%. Design and develop interactive solutions for gaming scenario, including integrating Mocap systems, designing I/O. Enhance the usability of various scenario types, including VR HMD, Cave System, Vive tracker. Served as an instructor for UE course in the Department of Architecture at NKU, covering topics such as Blueprint and game optimization. TXI Partners / UE Engineer FebMayAccording to designed scenario of the game, develop interactive games using Unreal engine and deploy to VR, PC
aws
Docker
Linux
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
輔仁大學 Fu Jen Catholic University
資訊工程
Avatar of 張文源.
Avatar of 張文源.
Frontend Software Engineer @德商foodpanda_富胖達股份有限公司
2022 ~ 2023
資深前端工程師
Within one month
the Subscriptions Foundation team, where I played a key role in the development and maintenance of our subscription service. As a front-end engineer, developed and maintained back-office systems related to our subscription service. As the lead engineer of multiple projects Established development timelines. Clarified existing system designs and dependent services. Engaged in discussions with stakeholders to analyze requirements and assess feasibility. Created technical documentation to support the work of back-end engineers and designers . Assisted designers in conducting usability testing and refined feature designs. Created user manuals for stakeholders. Organized
HTML/CSS
JavaScript
TypeScript
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
國立台灣大學
資訊管理
Avatar of RoxinChen.
Avatar of RoxinChen.
Sr. Backend Developer @芬格國際股份有限公司
2022 ~ 2024
Backend Developer
Within one month
. Taipei City, [email protected] http://www.linkedin.com/in/roxin-chen-aa工作經歷 五月Present Taipei, Taiwan Sr. Backend Developer 芬格國際股份有限公司 - Collaborate with international teams to design APIs, workflows, and implement synchronization and automated recovery mechanisms for critical data. - System design for the new product, helps the team create scalable and reliable services. - Maintain and expand the capabilities of existing projects to meet the requirements of new business needs. 七月一月
c++
C#
Golang
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
國立臺灣海洋大學 National Taiwan Ocean University
Computer Science
Avatar of Modick Basnet.
Avatar of Modick Basnet.
Past
Senior Software Engineer @Wistron Neweb Corporation
2016 ~ Present
Signal processing engineer
Within six months
Neweb Corporation MarchPresent | Taipei, Taiwan • Lead role in software/firmware development and algorithm troubleshooting for RADAR applications, utilizing C programming. • Troubleshoot and develop algorithms for RADAR applications, demonstrating expertise in DSP system design and simulation with Matlab / GNU Octave and Python. • Played a key role in system engineering, actively participating in the design, implementation, and optimization of integrated systems • Successfully patented two novel ideas, one granted in the Taiwan patent office and another pending submission to the US patent office. • Collaborated with cross-functional teams to communicate system capabilities and performance to stakeholders, customers, and
C/C++
Matlab
Signal Processing
Unemployed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
Emeritus
Machine Learning

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Within one month
DevOps Engineer
Zoul Studio
2022 ~ Present
台灣新北市
Professional Background
Current status
Employed
Job Search Progress
Open to opportunities
Professions
DevOps / System Admin, Game Server Developer, Unreal Developer
Fields of Employment
SaaS / Cloud Services, Internet, Automatic Control
Work experience
4-6 years
Management
I've had experience in managing 1-5 people
Skills
aws
Docker
Linux
Github
perforce
Jenkins CI/CD integration
Gunicorn
Nginx
Flask(Python)
Git
Python
Terraform
K8s
Languages
English
Professional
Chinese
Native or Bilingual
Job search preferences
Positions
Devops / UE Engineer
Job types
Full-time
Locations
台灣台北市, 台灣新北市
Remote
Interested in working remotely
Freelance
Yes, I freelance in my spare time
Educations
School
輔仁大學 Fu Jen Catholic University
Major
資訊工程
Print
Rvex2gx8dyo7ovrn16nn

Marvin Peng

2 years experience of Devops Engineer

3 years experience of Unreal Engine Developer


MyPage

Skills


DevOps

  • AWS
  • Linux
  • Jenkins
  • Docker
  • Git
  • Perforce
  • Terraform
  • Kubernetes


Others

  • Unreal Engine 4 / 5
  • Nginx
  • flask
  • ngrok
  • IPv4/v6 networking
  • routers, firewalls


Languages
  • Python
  • Unix Shell (bash)
  • C/C++

Experience


Zoul Studio / Devops

Nov.2022 - Now

Devops、Game streaming、Multiplayer Games、VR

  • Deploy games on server for pixel streaming services, enabling end-users to access the gaming service with browser.
  • Automate for EC2 instances, using python with lambda function and Shell script to control and reduce usage costs, cost down to 10% of the original.
  • Designed and implemented scalable infrastructure for game streaming in a multi-user scenario, achieved by using API Gateway, Load Balancer, Target Group, Auto Scaling and EKS.
  • Use Jenkins to build a CI/CD pipeline.
  • Containerize game and web app with Docker for EKS using.
  • Monitor AWS resources and set up a ec2 start time limit feature for game streaming based on the user's deposited fees.
  • Establish a business model for charging game streaming service to commercialize the product.
  • Mentored team members to solve issues with the gaming program, providing operation guidelines and templates to increase productivity.

XTen Technologies / Devops / UE Engineer

June.2020 - June.2022
  • Deploy a web app on AWS EC2 instance using flask with python, Nginx.
  • Use Perforce to build up version control environment for UE development team, accelerating the game development process by 50%.
  • Design and develop interactive solutions for gaming scenario, including integrating Mocap systems, designing I/O. Enhance the usability of various scenario types, including VR HMD, Cave System, Vive tracker.
  • Served as an instructor for UE course in the Department of Architecture at NKU, covering topics such as Blueprint and game optimization.

TXI Partners / UE Engineer

Feb. 2019 - May. 2020
  • According to designed scenario of the game, develop interactive games using Unreal engine and deploy to VR, PC or Mobile.
  • Served as an instructor for UE courses, teaching Blueprint and editor usage, and assisted students in completing their individual Independent projects.
  • Immersive system application integrating - Mocap, Multi-Screen.

Follia / Co-Founder / UE Engineer

Dec. 2015 - May. 2017
  • PC, VR game application development (Unreal Engine/C++).
  • Implemented Virtual Reality house viewing scenario, reducing the cost of presale homes for real estate marketing companies, and enhancing communication efficiency and viewing interest among potential home buyers.

Education

  • Fu Jen Catholic University, Bachelor's in Computer Science, 2013-2017.

Others

  • Bronze Award: Won 500 Global Taiwan Startup Program with TTA (03/2016)

Resume
Profile
Rvex2gx8dyo7ovrn16nn

Marvin Peng

2 years experience of Devops Engineer

3 years experience of Unreal Engine Developer


MyPage

Skills


DevOps

  • AWS
  • Linux
  • Jenkins
  • Docker
  • Git
  • Perforce
  • Terraform
  • Kubernetes


Others

  • Unreal Engine 4 / 5
  • Nginx
  • flask
  • ngrok
  • IPv4/v6 networking
  • routers, firewalls


Languages
  • Python
  • Unix Shell (bash)
  • C/C++

Experience


Zoul Studio / Devops

Nov.2022 - Now

Devops、Game streaming、Multiplayer Games、VR

  • Deploy games on server for pixel streaming services, enabling end-users to access the gaming service with browser.
  • Automate for EC2 instances, using python with lambda function and Shell script to control and reduce usage costs, cost down to 10% of the original.
  • Designed and implemented scalable infrastructure for game streaming in a multi-user scenario, achieved by using API Gateway, Load Balancer, Target Group, Auto Scaling and EKS.
  • Use Jenkins to build a CI/CD pipeline.
  • Containerize game and web app with Docker for EKS using.
  • Monitor AWS resources and set up a ec2 start time limit feature for game streaming based on the user's deposited fees.
  • Establish a business model for charging game streaming service to commercialize the product.
  • Mentored team members to solve issues with the gaming program, providing operation guidelines and templates to increase productivity.

XTen Technologies / Devops / UE Engineer

June.2020 - June.2022
  • Deploy a web app on AWS EC2 instance using flask with python, Nginx.
  • Use Perforce to build up version control environment for UE development team, accelerating the game development process by 50%.
  • Design and develop interactive solutions for gaming scenario, including integrating Mocap systems, designing I/O. Enhance the usability of various scenario types, including VR HMD, Cave System, Vive tracker.
  • Served as an instructor for UE course in the Department of Architecture at NKU, covering topics such as Blueprint and game optimization.

TXI Partners / UE Engineer

Feb. 2019 - May. 2020
  • According to designed scenario of the game, develop interactive games using Unreal engine and deploy to VR, PC or Mobile.
  • Served as an instructor for UE courses, teaching Blueprint and editor usage, and assisted students in completing their individual Independent projects.
  • Immersive system application integrating - Mocap, Multi-Screen.

Follia / Co-Founder / UE Engineer

Dec. 2015 - May. 2017
  • PC, VR game application development (Unreal Engine/C++).
  • Implemented Virtual Reality house viewing scenario, reducing the cost of presale homes for real estate marketing companies, and enhancing communication efficiency and viewing interest among potential home buyers.

Education

  • Fu Jen Catholic University, Bachelor's in Computer Science, 2013-2017.

Others

  • Bronze Award: Won 500 Global Taiwan Startup Program with TTA (03/2016)