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Avatar of 傅弘陽.
Avatar of 傅弘陽.
Software Engineer @瑞嘉軟體科技股份有限公司
2023 ~ Present
軟體工程師
Within one month
台灣嵌入式暨單晶片系統發展協會TEMI 單晶片能力認證 競賽 2010 台灣人工智慧單晶片電腦鼠暨機器人競賽 2015 台灣第一屆 AR / VR Jam 遊戲創作營 工作經歷 SOHO個人自行接案 , 2013~2015 獨立開發 Windows App Android App Circuit Design PCB Layout 皮耶肯VR互動設計工作室, 工程師, 2015 ~ 2017
Unity3D
c#
VR/AR
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
國立台北科技大學
電機工程系
Avatar of Marcus Lee.
Avatar of Marcus Lee.
Engineer @Qualcomm
2023 ~ Present
Software Engineer
Within one month
necessary information. Cooperated with Brazil FAE to identify the issues and keep up-to-date the new request to ensure on-time project completion. Migrated Maxlinear codebase Software R&D engineer, System engineer Android mobile, Compal Computer Inc. DecMarEngineered Android mobile phone, IoT smart watch, tracker and AR/VR display products with C, Shell Script and Python. Display driver IC porting on MTK and Qualcomm platforms. Developed customized handmade OLED display driver IC code on unique SONY platform. (SPRESENCE) Developed framework and applications code in RTOS. Developed code to run monkey script
Python
Shell script
MATLAB
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
National Cheng Kung University
Master of Biomedical Engineering
Avatar of 陳毅承.
Avatar of 陳毅承.
Co-Founder & Algorithm developer @iStaging
2015 ~ Present
Software Engineer
More than one year
Software Engineer, Aug 2014 ~ Jun 2017 System architecture planning for AR content platform and integrated third-party payment. Android/iOS app for Sinyi Realty Inc. for over 3,000 users. Implemented AR engine on mobile app with 60 FPS and less than 150MB memory usage. AR/VR glasses app based on Unity3d includes HTC Vive, Oculus, Google Glasses and Google Cardboard. API/DB server based on BaaS which supported 3,000+ daily users. Wide-angle AR extended tracking algorithm which improve the effective tracking distance from 1 meter to 10
Unity3D
pytorch
tensorflow
Interested in working remotely
4-6 years
National Chiao Tung University
Institutes of Multimedia Engineering
Avatar of 郭承翰.
Avatar of 郭承翰.
Senior Software Engineer @XRSpace
2020 ~ Present
Unity Engineer
Within one month
Jul 2020 ~ Now .Develop Furniture System in XRWorld .Develop tool for designers Responsible for development of furniture system in world experience team, Hugo is the chief engineer who refactor the algorithm of item transformation, and allowed it to be a tool which can be used in 360-degree AR/VR experience. https://www.xrspace.io/us iStaging, Software Engineer, Jun 2019 ~ Now .Develop App with Unity to Windows, iOS, Android and Oculus .VR / AR .Develop SDK for platform .PM & PD Responsible for iShow product development in
Unity
C#
Git
Employed
Full-time / Interested in working remotely
6-10 years
Yuan Ze University
Electricity Engineering
Avatar of 金漢斌.
Avatar of 金漢斌.
遊戲設計師 @有病制作所股份有限公司
2022 ~ Present
遊戲工程師/企劃/社群寫手
Within one month
猴子也能做遊戲 -共同發起人 新人設計師 -共同開發人 TGDF台北遊戲開發者論壇 -執行委員 工作經歷/學歷 遠颺科技 , 工程師,~AR/VR等互動遊戲、應用開發 不或互動 , 工程師,~AR應用、教育類應用協助開發 有病制作所 ,~《我滿懷惡意的有病解謎》協助製作
Photoshop
Word
PowerPoint
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
亞洲大學
數位媒體設計學系
Avatar of the user.
Avatar of the user.
Software Engineer @ITRI Cloud Computing Center
2010 ~ 2014
Senior Software Engineer
Within one year
Golang
NodeJS
Kubernetes
Full-time / Interested in working remotely
6-10 years
National Chiao Tung University
Electrical and Control Engineering
Avatar of the user.
More than one year
PowerPoint
Google Drive
Word
Part-time / Interested in working remotely
6-10 years
Flagler College
communications
Avatar of the user.
Avatar of the user.
product manager @iStaging Corp. 愛實境_宅妝股份有限公司
2021 ~ Present
Product Manager
Within one month
Excel
Word
PowerPoint
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
國立中央大學 National Central University
土木工程所 空間資訊組
Avatar of 杜宜靜.
Avatar of 杜宜靜.
高級設計師 @和碩集團_和碩聯合科技股份有限公司
2022 ~ Present
產品設計/UX設計/設計企劃/展覽規劃/展場設計/品牌設計/美術設計/空間設計/CMF設計
Within one month
科技業創新設計部門的產品設計師兩年多,執行過智慧音箱、會議系統、5G智慧城市、雲端遊戲、居家醫療、無線耳機、遠距教學、AR/VR等產品創新設計專案。雜食型設計師,熱愛研究也享受設計,抱持開放心態面對與學習各產品類別與設計議題。 yiching.
Service Design
User Experience Design
User Research
Employed
Full-time / Interested in working remotely
4-6 years
Aalto University
Collaborative and Industrial Design

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Within one month
Senior Engineer
Logo of HyperBot Studio.
HyperBot Studio
2021 ~ Present
Taipei City, Taiwan
Professional Background
Current status
Employed
Job Search Progress
Open to opportunities
Professions
Unity Game Developer, Game Client Developer, DevOps / System Admin
Fields of Employment
Games, Software
Work experience
6-10 years
Management
I've had experience in managing 1-5 people
Skills
Unity3D
Jenkins
VR/AR
Git
AWS
Docker
Node.js / Express.js
Web Programming
React
Languages
English
Professional
Chinese
Native or Bilingual
Job search preferences
Positions
Unity Developer, VR/AR Program Manager
Job types
Full-time
Locations
台灣台北, 台灣台中
Remote
Interested in working remotely
Freelance
Yes, I'm currently a full-time freelancer
Educations
School
國立嘉義大學
Major
DEDM
Print

張愷珉 / Kevin Chang

Mobile Game developer

[email protected]

  Taipei City, Taiwan

I firmly believe that

It is the happiness experience that multimedia technology could bring to the world that matters."

• Experienced game front-end development with 8-year record of success in mobile/VR/web platforms.

• Helping analyze over 10 Unity products and provide solutions with strong analytical and problem-solving skills 

• Clear communication in different job types in 4 big global teams and start-ups and knowing multi-language (Mandarine, English, Japanese)

• Received 9 industry awards for developing successful works in the multimedia Industry.

It would be my honor if I could contribute my passion and former experience to your company. My ultimate goal is to assist your company in achieving top level in multimedia entertainment.

SKILL

Programming


C#, JavaScript,  SQL, Json, Python, Ruby, JAVA,  bash shell.

Frontend


Unity, React.js, XR(Oculus/VIVE/Vuforia/MARS),  Arduino, Kinect

Backend


Node.js, Postgres, DjangoDocker, AWS, Jenkins , Linux,  RTMP

Work Experience



Founder

Mustaverse Studio

Jun 2022 -Present
Taipei, Taiwan

- Engineered the DEAL Toolkit, a versatile card game framework tailored for Web, XR, and Mobile platforms.
- Spearheaded a Scrum team to oversee the development of a cutting-edge web3 gaming project.
- Offered bespoke customization options, including AI integration and smart contract functionalities.

VR Game Engineer

HyperBot Studio

Mar 2021 - Dec 202
USA

- Developed VR fishing game "Galactic Catch", in charge of VR interaction, fishing mechanism, and user interface.
- Developed file I/O and storage system of LyraVR.

Metaverse Engineer

ChapterX

June 2022 -Dec 2022
Hong Kong 

- Developed Web3 mini games by Unity 3D for metaverse product
- Developed REST API in Node.js game server.
- Developed admin panel by React.js for client data management.
- Maintain Player Data in Postgres DB and AWS service.
- Support solving Solana customer tech issues.

Mobile Game Engineer

Akatsuki Taiwan Inc.

Jan 2019 - June 2022
Taipei, Taiwan

- Developed Bandai game <ONE PIECE BON! BON! JOURNEY!!>, committed to client part development.
- Maintain SQEX game <Romancing SaGa Re;univerSe>, build service environment infrastructure on AWS.
- Handle Product CI/CD on AWS and Jenkins
- Lead the VR breakthrough team, research the latest technology and develop side projects

Mobile APP Engineer

MegaLive Inc.

Apr 2017 - Jan 2019
Taichung, Taiwan

- Develop Android/IOS game client APP with Unity engine.
- Implement CI system: Jenkins build game binary
- Develop RTMP stream app and Nginx streaming server.

Multimedia Engineer

Bright Ideas Design Inc.

Oct 2016 - Apr 2017
Taipei, Taiwan

- Support interactive exhibition case of Taitung Museum of prehistory. 
- Developed interactive kiosk of 佛光山文化展示館.
- In charge of 5 areas in 中科院軍方科技展示館 : AHQ simulator, UAV model, Reconnaissance Demo, Energy Introduction

Projects

Galactic Catch

Baobab Studio new space VR Fishing Game on QUEST/PICO in 2023.

Avatar Arena

ChapterX Web3 PVP Fighting Game on Solana Chain in 2022.

DEAL Toolkit

Mustaverse Studio Unity Toolkit to help you build metaverse card game in 2023.

ONE PIECE BON! BON! JOURNEY!!

Bandai Namco new match-3 mobile game of One Piece IP in 2020.

For more my interesting projects, please check my portfolios and MR study below~portfolios
  MR Study 

Resume
Profile

張愷珉 / Kevin Chang

Mobile Game developer

[email protected]

  Taipei City, Taiwan

I firmly believe that

It is the happiness experience that multimedia technology could bring to the world that matters."

• Experienced game front-end development with 8-year record of success in mobile/VR/web platforms.

• Helping analyze over 10 Unity products and provide solutions with strong analytical and problem-solving skills 

• Clear communication in different job types in 4 big global teams and start-ups and knowing multi-language (Mandarine, English, Japanese)

• Received 9 industry awards for developing successful works in the multimedia Industry.

It would be my honor if I could contribute my passion and former experience to your company. My ultimate goal is to assist your company in achieving top level in multimedia entertainment.

SKILL

Programming


C#, JavaScript,  SQL, Json, Python, Ruby, JAVA,  bash shell.

Frontend


Unity, React.js, XR(Oculus/VIVE/Vuforia/MARS),  Arduino, Kinect

Backend


Node.js, Postgres, DjangoDocker, AWS, Jenkins , Linux,  RTMP

Work Experience



Founder

Mustaverse Studio

Jun 2022 -Present
Taipei, Taiwan

- Engineered the DEAL Toolkit, a versatile card game framework tailored for Web, XR, and Mobile platforms.
- Spearheaded a Scrum team to oversee the development of a cutting-edge web3 gaming project.
- Offered bespoke customization options, including AI integration and smart contract functionalities.

VR Game Engineer

HyperBot Studio

Mar 2021 - Dec 202
USA

- Developed VR fishing game "Galactic Catch", in charge of VR interaction, fishing mechanism, and user interface.
- Developed file I/O and storage system of LyraVR.

Metaverse Engineer

ChapterX

June 2022 -Dec 2022
Hong Kong 

- Developed Web3 mini games by Unity 3D for metaverse product
- Developed REST API in Node.js game server.
- Developed admin panel by React.js for client data management.
- Maintain Player Data in Postgres DB and AWS service.
- Support solving Solana customer tech issues.

Mobile Game Engineer

Akatsuki Taiwan Inc.

Jan 2019 - June 2022
Taipei, Taiwan

- Developed Bandai game <ONE PIECE BON! BON! JOURNEY!!>, committed to client part development.
- Maintain SQEX game <Romancing SaGa Re;univerSe>, build service environment infrastructure on AWS.
- Handle Product CI/CD on AWS and Jenkins
- Lead the VR breakthrough team, research the latest technology and develop side projects

Mobile APP Engineer

MegaLive Inc.

Apr 2017 - Jan 2019
Taichung, Taiwan

- Develop Android/IOS game client APP with Unity engine.
- Implement CI system: Jenkins build game binary
- Develop RTMP stream app and Nginx streaming server.

Multimedia Engineer

Bright Ideas Design Inc.

Oct 2016 - Apr 2017
Taipei, Taiwan

- Support interactive exhibition case of Taitung Museum of prehistory. 
- Developed interactive kiosk of 佛光山文化展示館.
- In charge of 5 areas in 中科院軍方科技展示館 : AHQ simulator, UAV model, Reconnaissance Demo, Energy Introduction

Projects

Galactic Catch

Baobab Studio new space VR Fishing Game on QUEST/PICO in 2023.

Avatar Arena

ChapterX Web3 PVP Fighting Game on Solana Chain in 2022.

DEAL Toolkit

Mustaverse Studio Unity Toolkit to help you build metaverse card game in 2023.

ONE PIECE BON! BON! JOURNEY!!

Bandai Namco new match-3 mobile game of One Piece IP in 2020.

For more my interesting projects, please check my portfolios and MR study below~portfolios
  MR Study