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Software Engineer @瑞嘉軟體科技股份有限公司
2023 ~ Présent
軟體工程師
Dans 1 mois
Unity3D
c#
VR/AR
Employé
Ouvert à de nouvelles opportunités
Temps plein / Intéressé par le travail à distance
4 à 6 ans
國立台北科技大學
電機工程系
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Avatar of Marcus Lee.
Engineer @Qualcomm
2023 ~ Présent
Software Engineer
Dans 1 mois
necessary information. Cooperated with Brazil FAE to identify the issues and keep up-to-date the new request to ensure on-time project completion. Migrated Maxlinear codebase Software R&D engineer, System engineer Android mobile, Compal Computer Inc. DecMarEngineered Android mobile phone, IoT smart watch, tracker and AR/VR display products with C, Shell Script and Python. Display driver IC porting on MTK and Qualcomm platforms. Developed customized handmade OLED display driver IC code on unique SONY platform. (SPRESENCE) Developed framework and applications code in RTOS. Developed code to run monkey script
Python
Shell script
MATLAB
Employé
Ne recherche pas de nouvelles opportunités
Temps plein / Intéressé par le travail à distance
4 à 6 ans
National Cheng Kung University
Master of Biomedical Engineering
Avatar of 陳毅承.
Avatar of 陳毅承.
Co-Founder & Algorithm developer @iStaging
2015 ~ Présent
Software Engineer
Plus d'1 an
Software Engineer, Aug 2014 ~ Jun 2017 System architecture planning for AR content platform and integrated third-party payment. Android/iOS app for Sinyi Realty Inc. for over 3,000 users. Implemented AR engine on mobile app with 60 FPS and less than 150MB memory usage. AR/VR glasses app based on Unity3d includes HTC Vive, Oculus, Google Glasses and Google Cardboard. API/DB server based on BaaS which supported 3,000+ daily users. Wide-angle AR extended tracking algorithm which improve the effective tracking distance from 1 meter to 10
Unity3D
pytorch
tensorflow
Intéressé par le travail à distance
4 à 6 ans
National Chiao Tung University
Institutes of Multimedia Engineering
Avatar of 郭承翰.
Avatar of 郭承翰.
Senior Software Engineer @XRSpace
2020 ~ Présent
Unity Engineer
Dans 1 mois
Jul 2020 ~ Now .Develop Furniture System in XRWorld .Develop tool for designers Responsible for development of furniture system in world experience team, Hugo is the chief engineer who refactor the algorithm of item transformation, and allowed it to be a tool which can be used in 360-degree AR/VR experience. https://www.xrspace.io/us iStaging, Software Engineer, Jun 2019 ~ Now .Develop App with Unity to Windows, iOS, Android and Oculus .VR / AR .Develop SDK for platform .PM & PD Responsible for iShow product development in
Unity
C#
Git
Employé
Temps plein / Intéressé par le travail à distance
6 à 10 ans
Yuan Ze University
Electricity Engineering
Avatar of 金漢斌.
Avatar of 金漢斌.
遊戲設計師 @有病制作所股份有限公司
2022 ~ Présent
遊戲工程師/企劃/社群寫手
Dans 1 mois
猴子也能做遊戲 -共同發起人 新人設計師 -共同開發人 TGDF台北遊戲開發者論壇 -執行委員 工作經歷/學歷 遠颺科技 , 工程師,~AR/VR等互動遊戲、應用開發 不或互動 , 工程師,~AR應用、教育類應用協助開發 有病制作所 ,~《我滿懷惡意的有病解謎》協助製作
Photoshop
Word
PowerPoint
Employé
Ne recherche pas de nouvelles opportunités
Temps plein / Intéressé par le travail à distance
6 à 10 ans
亞洲大學
數位媒體設計學系
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Software Engineer @ITRI Cloud Computing Center
2010 ~ 2014
Senior Software Engineer
Dans 1 an
Golang
NodeJS
Kubernetes
Temps plein / Intéressé par le travail à distance
6 à 10 ans
National Chiao Tung University
Electrical and Control Engineering
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Plus d'1 an
PowerPoint
Google Drive
Word
Temps partiel / Intéressé par le travail à distance
6 à 10 ans
Flagler College
communications

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Dans 1 mois
Senior Engineer
Logo of HyperBot Studio.
HyperBot Studio
2021 ~ Présent
Taipei City, Taiwan
Professional Background
Statut Actuel
Employé
Progrès de la Recherche d'Emploi
Ouvert à de nouvelles opportunités
Professions
Unity Game Developer, Game Client Developer, DevOps / System Admin
Fields of Employment
Games, Logiciel
Expérience Professionnelle
6 à 10 ans
Management
I've had experience in managing 1-5 people
Compétences
Unity3D
Jenkins
VR/AR
Git
AWS
Docker
Node.js / Express.js
Web Programming
React
Langues
English
Professionnel
Chinese
Natif ou Bilingue
Job search preferences
Position Désirée
Unity Developer, VR/AR Program Manager
Type d'emploi
Temps plein
Lieu Désiré
台灣台北, 台灣台中
Travail à distance
Intéressé par le travail à distance
Freelance
Oui, je suis actuellement indépendant à temps plein.
Éducation
École
國立嘉義大學
Spécialisation
DEDM
Imprimer

張愷珉 / Kevin Chang

Mobile Game developer

[email protected]

  Taipei City, Taiwan

I firmly believe that

It is the happiness experience that multimedia technology could bring to the world that matters."

• Experienced game front-end development with 8-year record of success in mobile/VR/web platforms.

• Helping analyze over 10 Unity products and provide solutions with strong analytical and problem-solving skills 

• Clear communication in different job types in 4 big global teams and start-ups and knowing multi-language (Mandarine, English, Japanese)

• Received 9 industry awards for developing successful works in the multimedia Industry.

It would be my honor if I could contribute my passion and former experience to your company. My ultimate goal is to assist your company in achieving top level in multimedia entertainment.

SKILL

Programming


C#, JavaScript,  SQL, Json, Python, Ruby, JAVA,  bash shell.

Frontend


Unity, React.js, XR(Oculus/VIVE/Vuforia/MARS),  Arduino, Kinect

Backend


Node.js, Postgres, DjangoDocker, AWS, Jenkins , Linux,  RTMP

Work Experience



Founder

Mustaverse Studio

Jun 2022 -Present
Taipei, Taiwan

- Engineered the DEAL Toolkit, a versatile card game framework tailored for Web, XR, and Mobile platforms.
- Spearheaded a Scrum team to oversee the development of a cutting-edge web3 gaming project.
- Offered bespoke customization options, including AI integration and smart contract functionalities.

VR Game Engineer

HyperBot Studio

Mar 2021 - Dec 202
USA

- Developed VR fishing game "Galactic Catch", in charge of VR interaction, fishing mechanism, and user interface.
- Developed file I/O and storage system of LyraVR.

Metaverse Engineer

ChapterX

June 2022 -Dec 2022
Hong Kong 

- Developed Web3 mini games by Unity 3D for metaverse product
- Developed REST API in Node.js game server.
- Developed admin panel by React.js for client data management.
- Maintain Player Data in Postgres DB and AWS service.
- Support solving Solana customer tech issues.

Mobile Game Engineer

Akatsuki Taiwan Inc.

Jan 2019 - June 2022
Taipei, Taiwan

- Developed Bandai game <ONE PIECE BON! BON! JOURNEY!!>, committed to client part development.
- Maintain SQEX game <Romancing SaGa Re;univerSe>, build service environment infrastructure on AWS.
- Handle Product CI/CD on AWS and Jenkins
- Lead the VR breakthrough team, research the latest technology and develop side projects

Mobile APP Engineer

MegaLive Inc.

Apr 2017 - Jan 2019
Taichung, Taiwan

- Develop Android/IOS game client APP with Unity engine.
- Implement CI system: Jenkins build game binary
- Develop RTMP stream app and Nginx streaming server.

Multimedia Engineer

Bright Ideas Design Inc.

Oct 2016 - Apr 2017
Taipei, Taiwan

- Support interactive exhibition case of Taitung Museum of prehistory. 
- Developed interactive kiosk of 佛光山文化展示館.
- In charge of 5 areas in 中科院軍方科技展示館 : AHQ simulator, UAV model, Reconnaissance Demo, Energy Introduction

Projects

Galactic Catch

Baobab Studio new space VR Fishing Game on QUEST/PICO in 2023.

Avatar Arena

ChapterX Web3 PVP Fighting Game on Solana Chain in 2022.

DEAL Toolkit

Mustaverse Studio Unity Toolkit to help you build metaverse card game in 2023.

ONE PIECE BON! BON! JOURNEY!!

Bandai Namco new match-3 mobile game of One Piece IP in 2020.

For more my interesting projects, please check my portfolios and MR study below~portfolios
  MR Study 

Resume
Profile

張愷珉 / Kevin Chang

Mobile Game developer

[email protected]

  Taipei City, Taiwan

I firmly believe that

It is the happiness experience that multimedia technology could bring to the world that matters."

• Experienced game front-end development with 8-year record of success in mobile/VR/web platforms.

• Helping analyze over 10 Unity products and provide solutions with strong analytical and problem-solving skills 

• Clear communication in different job types in 4 big global teams and start-ups and knowing multi-language (Mandarine, English, Japanese)

• Received 9 industry awards for developing successful works in the multimedia Industry.

It would be my honor if I could contribute my passion and former experience to your company. My ultimate goal is to assist your company in achieving top level in multimedia entertainment.

SKILL

Programming


C#, JavaScript,  SQL, Json, Python, Ruby, JAVA,  bash shell.

Frontend


Unity, React.js, XR(Oculus/VIVE/Vuforia/MARS),  Arduino, Kinect

Backend


Node.js, Postgres, DjangoDocker, AWS, Jenkins , Linux,  RTMP

Work Experience



Founder

Mustaverse Studio

Jun 2022 -Present
Taipei, Taiwan

- Engineered the DEAL Toolkit, a versatile card game framework tailored for Web, XR, and Mobile platforms.
- Spearheaded a Scrum team to oversee the development of a cutting-edge web3 gaming project.
- Offered bespoke customization options, including AI integration and smart contract functionalities.

VR Game Engineer

HyperBot Studio

Mar 2021 - Dec 202
USA

- Developed VR fishing game "Galactic Catch", in charge of VR interaction, fishing mechanism, and user interface.
- Developed file I/O and storage system of LyraVR.

Metaverse Engineer

ChapterX

June 2022 -Dec 2022
Hong Kong 

- Developed Web3 mini games by Unity 3D for metaverse product
- Developed REST API in Node.js game server.
- Developed admin panel by React.js for client data management.
- Maintain Player Data in Postgres DB and AWS service.
- Support solving Solana customer tech issues.

Mobile Game Engineer

Akatsuki Taiwan Inc.

Jan 2019 - June 2022
Taipei, Taiwan

- Developed Bandai game <ONE PIECE BON! BON! JOURNEY!!>, committed to client part development.
- Maintain SQEX game <Romancing SaGa Re;univerSe>, build service environment infrastructure on AWS.
- Handle Product CI/CD on AWS and Jenkins
- Lead the VR breakthrough team, research the latest technology and develop side projects

Mobile APP Engineer

MegaLive Inc.

Apr 2017 - Jan 2019
Taichung, Taiwan

- Develop Android/IOS game client APP with Unity engine.
- Implement CI system: Jenkins build game binary
- Develop RTMP stream app and Nginx streaming server.

Multimedia Engineer

Bright Ideas Design Inc.

Oct 2016 - Apr 2017
Taipei, Taiwan

- Support interactive exhibition case of Taitung Museum of prehistory. 
- Developed interactive kiosk of 佛光山文化展示館.
- In charge of 5 areas in 中科院軍方科技展示館 : AHQ simulator, UAV model, Reconnaissance Demo, Energy Introduction

Projects

Galactic Catch

Baobab Studio new space VR Fishing Game on QUEST/PICO in 2023.

Avatar Arena

ChapterX Web3 PVP Fighting Game on Solana Chain in 2022.

DEAL Toolkit

Mustaverse Studio Unity Toolkit to help you build metaverse card game in 2023.

ONE PIECE BON! BON! JOURNEY!!

Bandai Namco new match-3 mobile game of One Piece IP in 2020.

For more my interesting projects, please check my portfolios and MR study below~portfolios
  MR Study