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Staff Software Engineer @全得資通有限公司
2019 ~ Present
Staff software engineer
Within one month
Flutter App Developement
iOS App Development
Android App Development
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
The University of Auckland
Computer Science
Avatar of 許哲誠.
Avatar of 許哲誠.
Freelancer @Artkernel
2018 ~ Present
Network Architect
Within one month
許哲誠 I have been working on information technology for over 15 years, mostly I am engaged in products development, and I enjoy the experience of developing products from zero to one. Since I have experienced in many technical fields, including embedded system, android, ios, advertisement delivery engine and web application development, I can clarify the problem even for the products integrated various departments, which reduces the unnecessary consumption (communication cost) for the company, and ensure the product is on its process as the schedule planned. Due to the desire for new technology, I still follow and
Spring Boot
React
Android
Ready to interview
Full-time / Remote Only
10-15 years
Ming Chi University of Bachelor
Technology Science and Technology ,Computer
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Sr. Technical Product Manager @FunNow 曙客股份有限公司
2022 ~ Present
專案經理、產品經理、系統分析師
Within one month
Java
Tableau
PHP
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
University of Southampton
Operational Research and Finance
Avatar of 煒哲黃.
Avatar of 煒哲黃.
Senior Android Engineer @KkStream
2022 ~ Present
Android App Developer
Within one month
Flowma Huang Android App Developer [email protected] Taipei, Taiwan A self-motivated Android engineer with 5+ years of experience in designing, developing, and deploying applications to app stores . Strong problem-solving and communication skills. Having a passion for discovering and learning new technical skills, aspiring to enhance user experiences through my skills. Skills Modern android development with Java and Kotlin Clean code and Andorid app architecture SDK / Mobile app / TV app development Version control system (Git) Unit Testing Restful api and GraphQL Scrum Experience Senior Android Engineer • KKCompany 2022/7
Android app Developer
git
JAVA
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
國立台中科技大學
資訊工程系
Avatar of 簡志軒.
Avatar of 簡志軒.
Senior Software Engineer @Innova Solutions Taiwan
2022 ~ Present
Back-End / Full Stack Web Developer
Within one month
Chih-Hsuan (Peter) Chien - Seasoned C# developer adept at navigating and enhancing complex systems, with a track record of success in managing and troubleshooting large-scale applications. - Experience in Architect , Refactoring , and Redesigning legacy applications. - Experience in software development models like Agile(SCRUM) , TDD , DDD for Client-Server, Multi-Tier application. - Spearheaded extensive software development using C#, .NET, .NET Core, .NET Framework, MVC, Web API, JavaScript, JQuery, HTML5, Bootstrap, CQRS Pattern, and MediatorR. - Lead the advocacy for Clean Code, Object-Oriented Programming(OOP), SOLID Principles, Design Patterns, and Clean Architecture .
Android app Developer
Java
boostrap
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
Fu Jen Catholic University
Computer Science
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Android工程師 @必礦科技股份有限公司
2023 ~ 2024
Android Developer
Within one month
Android
Kotlin
.NET MVC
Employed
Ready to interview
Full-time / Interested in working remotely
10-15 years
國立臺北商業大學 National Taipei University of Business
Infomation Management
Avatar of PoHung Chen.
Avatar of PoHung Chen.
Past
Software developer @Freelance Software Development
2019 ~ Present
Within one month
publish Sr SW Engineer • Senao NetworksProduct for surveillance industry 1.Software development and maintenance • Android app with java/C++ • rtsp, ffmpeg with NDK • Firmware development with c++ (Ti DaVinci DMGoogle Play Store publish SW Engineer • Gorilla Technology GroupProduct for television industry 1.Software development and maintenance • WindowsMobile application with C# • Windows application with C# • Video transcoding core MFC, C++, DirectShow SW Engineer • CyberLink CorpProduct for video editing 1.Software development and maintenance • Windows application with C++ MFC • Customized UI component • Project Archive save/load,.
Objective-C
Swift
Android Studio
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
National Cheng Kung University (NCKU), Taiwan 國立成功大學
Computer Science and Information Engineering
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Avatar of Viky Aji Siswantoro.
Functional Application @PT Sinergi Informatika Semen Indonesia (SISI)
2023 ~ Present
Data Engineer
Within one month
and maintain data pipelines, ensuring efficient and accurate data processing. I am proficient in using Python to implement scalable and reliable solutions, leveraging frameworks and libraries such as Pandas and NumPy. In addition to my data engineering and analysis skills, I also have a strong foundation in web development, PHP programming, and backend development. Work Experience Functional Application • PT Sinergi Informatika Semen Indonesia (SISI) JulyPresent | Gresik, East Java Functional Application, primarily responsible for designing data flows and presenting information effectively. My role involves using tools such as Tableau and KNIME to create data visualization and analysis
Data Engineering
Data Transformation
Data Analysis
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
Universitas Muhammadiyah Gresik
Informatics
Avatar of 黃凱弘 Kyle Huang.
Avatar of 黃凱弘 Kyle Huang.
Past
Senior QA engineer @DeepHow
2023 ~ Present
QA automation engineer / Software development engineer in test
Within one month
on Jira Develop the automation test project on Android platform Framework: Pytest + Allure Gogoro GoShare , QA engineer, Nov~ FebCategory: Android Manual testing on Android platform: Test planning & establish test cases New function testing, r egression testing, UAT Bug tracking API testing Build and maintain the mobile automation testing project (Android/ iOS) Framework: Unittest + HtmlTestRunner Personal tool kit to enhance work efficiency, which involves: Access database by SQL command Request API ADB command Moldex3D 科盛科技 , QA engineer, Sep~ AugCategory: Desktop application Establish & maintain automation testing project A total of 550 test cases within 4 automation
Python
Appium
SQL
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
國立中山大學 National Sun Yat-Sen University
應用數學系 統計組
Avatar of Ryan Shen.
Avatar of Ryan Shen.
Sr. Full Stack Engineer @類神經網路股份有限公司
2021 ~ Present
資深程式設計師
Within one month
/.NET/IIS 1. Created and maintained official document management systems in jQuery + ASP.NET MVC5 for official institutions and banks. 2. Developed a project with ASP.NET Core MVC independently, and integrated APIs from another department which developed a business messaging application, making our clients be able to read official documents on our messaging application instead of on browsers. 3. Auto-deployed applications to a local server with Gitlab + Jenkins. 4. Worked at a client's company for about 2 weeks when a project was launched
Android
Windows
Linux
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
輔仁大學 Fu Jen Catholic University
Computer Science and Information Engineering

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Within one month
Game Developer
Suzhou Bigbeargame LTD Co
2016 ~ 2023
China, 江蘇省
Professional Background
Current status
Employed
Job Search Progress
Ready to interview
Professions
Unity Game Developer, Game Server Developer, Game Client Developer
Fields of Employment
Games, Video Games
Work experience
10-15 years
Management
I've had experience in managing 5-10 people
Skills
Unity3D
Node.js
PHP
JAVA
vue
Cordova
Cocos Creator
Languages
English
Beginner
Chinese
Native or Bilingual
Job search preferences
Positions
Game Developer, Game Engineer, Game Programmer, Software Engineer
Job types
Full-time
Locations
Taipei, Taiwan, Suzhou, 江苏省中国
Remote
Remote Only
Freelance
Yes, I'm currently a full-time freelancer
Educations
School
國立台灣科技大學 National Taiwan University of Science and Technology
Major
Master of Engineering (MEng), Department of Automation Engineering
Print

123123    Chung ming Chen                    

       [email protected]

             Suzhou, China

Game Developer with 10 years of focused industry experience and the proper foundation with education in Computer Sciences. My professional skills such as C#, PHP, Node.js various technologies, and years of development experience to improve project production and development efficiency. 

Skill

Unity3D      C#      PHP      Javascript      Python      VUE     JAVA     C++


工作經歷

2016 - PRESENT

Lead Game Programmer

Suzhou Bigbeargame LTD Co 

Suzhou, China

  • Responsible for the development of mahjong game framework system;
  • Responsible for the development of the company platform system;
  • Responsible for company's R & D department establishment and technology team construction;
  • To be responsible for the recruitment and training of the personnel of the technical department;
  • Participate in the formulation of the company's technical strategy plan;

2014/6 - 2015/10

Lead Game Programmer

Lythen Network 

Shanghai, China

  • Develope Action RPG game by Unity3D;
  • Assist other client members in developing game features;
  • Coordinate planning requirements and design systems;
  • Plan the project development schedule;
  • Build Backend Service by PHP;

2013/4 - 2014/5

Leader Programmer  

Raytheon Digital 

Taichung, Taiwan

  •  Transplant web game to mobile app(Android/iOS)in projects within one years for oversea customers in Taiwan, and Japan;
  • Using Unity3D to develop mobile game and develop game system on Socket server and established billing system of android/iOS;
  • Completed game billing with Prime31 plugin and using Wnmp to verify transaction of In-App billing;
  • Build Backend Service by PHP;
  • Distributing game on Google market and Apple store;
  • Develop the Job Plan to project programmer and trace the project progress;

十月 2008 - 三月 2013

Game programmer 

USERJOY Technology Co. LTD

Taipei, Taiwan

Participated in the development of three game projects

  • Participated in the development of three MMO projects;
  • Using Python and C++ to develop Game UI system based on BigWorld engine;
  • Implement Game UI manufacturing process, contains source naming and category, application development, memory usage tracking;
  • Using Unity3d to develop web game;
  • Complete IO data loader, AssetBundle loader, and other game logic function;

EDUCATION

2005 - 2007

國立台灣科技大學 National Taiwan University of Science and Technology

Master of Engineering (MEng), Department of Automation Engineering

2003 - 2005

國立臺灣海洋大學 National Taiwan Ocean University

Bachelor's degree

PROJECT

大熊苏州麻将 / Mobile Casual 

2016-Current

  • Develop mahjong client independently using cocos creator;
  • Develop a back-end system independently using THINKPHP;
  • Develop game server using Nodejs;
  • Responsible for the product ios, android release online;
  • Responsible for managing server running backups

[apple store]

search '大熊苏州麻将' on Apple Store

https://apps.apple.com/cn/app/%E5%A4%A7%E7%86%8A%E8%8B%8F%E5%B7%9E%E9%BA%BB%E5%B0%86-%E6%9C%AC%E5%9C%B0%E4%BA%BA%E6%9C%8B%E5%8F%8B%E5%9C%88%E7%9A%84%E6%8E%8C%E4%B8%8A%E6%A3%8B%E7%89%8C%E5%AE%A4/id1187679868

Bomberman Fight Online / Mobile

2023/1-Current

  • Responsible for selecting the project technical framework;
  • Responsible for developing hot updates technology;
  • Responsible for the development of Bomb Superman logic;
  • Responsible for packaging the server/client upload and publish to the server;
  • Responsible for the development of frame synchronization technology;
  • Solve performance lag, network lag and optimize package size;
  • Build Atlas, AssetBundle Browser to reduce Package size;
  • Responsible for developing design excel;
  • Responsible for map editor development;
  • Responsible for the development of the action editor;

Vue3 project / Web

2023/7-2023/9

  • Complete the main tasks of the project;
  • Responsible for multilingual support development;
  • Responsible for the production and development of page layout elements;
  • Responsible for HTTP interface development and debugging;
  • Responsible for accessing Tencent IM system;
  • Responsible for packaging and publishing to server deployment;

数独kid-脑力开发益智游戏 / Mobile Puzzle 

2022-2022

https://play.google.com/store/apps/details?id=com.WWB.sudo

RummyGo / Mobile Casual Game

2020-2022

https://play.google.com/store/apps/details?id=com.bigbeargame.grd&pli=1

  • Complete the development of Indian Rami game independently
  • Design European and American turntables, slots, lami, and other gameplay independently
  • Use Unity and Nodejs to develop Game
  • Responsible for overall game architecture, and numerical design;
  • Responsible for overseas market promotion, FB Fans,instagram promotion, and marketing activities;

  • Responsible for submit app to GooglePlay and Apple Store for review and release;

  • Responsible for developing game service framework and functions;

  • Responsible for developing game client frameworks and functions;

  • Responsible for the development and design of game backend systems;

  • Responsible for the development of the game official website

魂斗三国 hundousanguo / Mobile ARPG

2014-2015

https://play.google.com/store/apps/details?id=com.vtc.quanlongtranhba(Android)

https://itunes.apple.com/vn/app/id999200490(iOS)

 

  • develop client framework;
  • help employee overcome problem;
  • verify rationality of game demand brought up by designer;
  • establish multi languages development environment;
  • integrate third party tools, such as CrashReport、Gotye Chat API、Fmod Mobile solution、TalkingData tracing solution、VTC SDK(Login、Payment);
  • develop ios automatic compile solution;
  • establish patch system that build apk automatically and patch data to release machine;
  • increase performance to keep the game running smoothly by memory usage, load assetbundle in background thread;
  • develop assetbundle manager to cover resource load and unload;

kamilo(卡米洛传说)

2013-2014

game category : Mobile App(Android/iOS)

  • establish multi languages development environment;
  • exploit In-App Billing system by Prime31 plugin and verify signature by web services;
  • decrease memory usage of design xml and NGUI sources assetbundle;
  • establish syslog system to record player log, and analysis FAQ by syslog;
  • establish patch system that build apk automatically and patch data to release machine;
  • exploit anti-reflector tools Crypto Obfuscator to protect game data;
  • increase performance to keep the game running smoothly by memory usage, load assetbundle in background thread;
  • develop assetbundle manager to cover resource load and unload;
  • make use of android native code and UniWebView to establish mobile webview foundation;
  • complete Ad tracing SDK installation;

Moego online(萌谷帝国)/ PC MMO

2010-2010

  • using Combine-Meshes to decrease draw calls of user interface rendering(like Unity NGUI
  • promote texture usage efficiency by some rendering skill, such as sliced sprite, tiling, and etc.
  • develop skill colddown effect by pixel shader.


PKO online(火凤三国)/ PC MMO

2008-2010

develop common UI object for programmer to complete game UI, such as label, button, commbo box, chat, and etc.

assisted in solving the problem of large memory usage


Resume
Profile

123123    Chung ming Chen                    

       [email protected]

             Suzhou, China

Game Developer with 10 years of focused industry experience and the proper foundation with education in Computer Sciences. My professional skills such as C#, PHP, Node.js various technologies, and years of development experience to improve project production and development efficiency. 

Skill

Unity3D      C#      PHP      Javascript      Python      VUE     JAVA     C++


工作經歷

2016 - PRESENT

Lead Game Programmer

Suzhou Bigbeargame LTD Co 

Suzhou, China

  • Responsible for the development of mahjong game framework system;
  • Responsible for the development of the company platform system;
  • Responsible for company's R & D department establishment and technology team construction;
  • To be responsible for the recruitment and training of the personnel of the technical department;
  • Participate in the formulation of the company's technical strategy plan;

2014/6 - 2015/10

Lead Game Programmer

Lythen Network 

Shanghai, China

  • Develope Action RPG game by Unity3D;
  • Assist other client members in developing game features;
  • Coordinate planning requirements and design systems;
  • Plan the project development schedule;
  • Build Backend Service by PHP;

2013/4 - 2014/5

Leader Programmer  

Raytheon Digital 

Taichung, Taiwan

  •  Transplant web game to mobile app(Android/iOS)in projects within one years for oversea customers in Taiwan, and Japan;
  • Using Unity3D to develop mobile game and develop game system on Socket server and established billing system of android/iOS;
  • Completed game billing with Prime31 plugin and using Wnmp to verify transaction of In-App billing;
  • Build Backend Service by PHP;
  • Distributing game on Google market and Apple store;
  • Develop the Job Plan to project programmer and trace the project progress;

十月 2008 - 三月 2013

Game programmer 

USERJOY Technology Co. LTD

Taipei, Taiwan

Participated in the development of three game projects

  • Participated in the development of three MMO projects;
  • Using Python and C++ to develop Game UI system based on BigWorld engine;
  • Implement Game UI manufacturing process, contains source naming and category, application development, memory usage tracking;
  • Using Unity3d to develop web game;
  • Complete IO data loader, AssetBundle loader, and other game logic function;

EDUCATION

2005 - 2007

國立台灣科技大學 National Taiwan University of Science and Technology

Master of Engineering (MEng), Department of Automation Engineering

2003 - 2005

國立臺灣海洋大學 National Taiwan Ocean University

Bachelor's degree

PROJECT

大熊苏州麻将 / Mobile Casual 

2016-Current

  • Develop mahjong client independently using cocos creator;
  • Develop a back-end system independently using THINKPHP;
  • Develop game server using Nodejs;
  • Responsible for the product ios, android release online;
  • Responsible for managing server running backups

[apple store]

search '大熊苏州麻将' on Apple Store

https://apps.apple.com/cn/app/%E5%A4%A7%E7%86%8A%E8%8B%8F%E5%B7%9E%E9%BA%BB%E5%B0%86-%E6%9C%AC%E5%9C%B0%E4%BA%BA%E6%9C%8B%E5%8F%8B%E5%9C%88%E7%9A%84%E6%8E%8C%E4%B8%8A%E6%A3%8B%E7%89%8C%E5%AE%A4/id1187679868

Bomberman Fight Online / Mobile

2023/1-Current

  • Responsible for selecting the project technical framework;
  • Responsible for developing hot updates technology;
  • Responsible for the development of Bomb Superman logic;
  • Responsible for packaging the server/client upload and publish to the server;
  • Responsible for the development of frame synchronization technology;
  • Solve performance lag, network lag and optimize package size;
  • Build Atlas, AssetBundle Browser to reduce Package size;
  • Responsible for developing design excel;
  • Responsible for map editor development;
  • Responsible for the development of the action editor;

Vue3 project / Web

2023/7-2023/9

  • Complete the main tasks of the project;
  • Responsible for multilingual support development;
  • Responsible for the production and development of page layout elements;
  • Responsible for HTTP interface development and debugging;
  • Responsible for accessing Tencent IM system;
  • Responsible for packaging and publishing to server deployment;

数独kid-脑力开发益智游戏 / Mobile Puzzle 

2022-2022

https://play.google.com/store/apps/details?id=com.WWB.sudo

RummyGo / Mobile Casual Game

2020-2022

https://play.google.com/store/apps/details?id=com.bigbeargame.grd&pli=1

  • Complete the development of Indian Rami game independently
  • Design European and American turntables, slots, lami, and other gameplay independently
  • Use Unity and Nodejs to develop Game
  • Responsible for overall game architecture, and numerical design;
  • Responsible for overseas market promotion, FB Fans,instagram promotion, and marketing activities;

  • Responsible for submit app to GooglePlay and Apple Store for review and release;

  • Responsible for developing game service framework and functions;

  • Responsible for developing game client frameworks and functions;

  • Responsible for the development and design of game backend systems;

  • Responsible for the development of the game official website

魂斗三国 hundousanguo / Mobile ARPG

2014-2015

https://play.google.com/store/apps/details?id=com.vtc.quanlongtranhba(Android)

https://itunes.apple.com/vn/app/id999200490(iOS)

 

  • develop client framework;
  • help employee overcome problem;
  • verify rationality of game demand brought up by designer;
  • establish multi languages development environment;
  • integrate third party tools, such as CrashReport、Gotye Chat API、Fmod Mobile solution、TalkingData tracing solution、VTC SDK(Login、Payment);
  • develop ios automatic compile solution;
  • establish patch system that build apk automatically and patch data to release machine;
  • increase performance to keep the game running smoothly by memory usage, load assetbundle in background thread;
  • develop assetbundle manager to cover resource load and unload;

kamilo(卡米洛传说)

2013-2014

game category : Mobile App(Android/iOS)

  • establish multi languages development environment;
  • exploit In-App Billing system by Prime31 plugin and verify signature by web services;
  • decrease memory usage of design xml and NGUI sources assetbundle;
  • establish syslog system to record player log, and analysis FAQ by syslog;
  • establish patch system that build apk automatically and patch data to release machine;
  • exploit anti-reflector tools Crypto Obfuscator to protect game data;
  • increase performance to keep the game running smoothly by memory usage, load assetbundle in background thread;
  • develop assetbundle manager to cover resource load and unload;
  • make use of android native code and UniWebView to establish mobile webview foundation;
  • complete Ad tracing SDK installation;

Moego online(萌谷帝国)/ PC MMO

2010-2010

  • using Combine-Meshes to decrease draw calls of user interface rendering(like Unity NGUI
  • promote texture usage efficiency by some rendering skill, such as sliced sprite, tiling, and etc.
  • develop skill colddown effect by pixel shader.


PKO online(火凤三国)/ PC MMO

2008-2010

develop common UI object for programmer to complete game UI, such as label, button, commbo box, chat, and etc.

assisted in solving the problem of large memory usage