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Avatar of Mike Shih.
Avatar of Mike Shih.
Past
Sustaining Engineering Leader - TPO (TPM) @Keurig Dr Pepper Inc.
2020 ~ 2023
Project Lead / Tech Lead / Team Lead / Technical Manager
Within one month
Mike Shih Mike is an easy going individual who enjoys challenging and diverse roles and is confident working with technical expert members or team from any industry. Also good at communicating with others. When facing with troubles, I can deal with them calmly. And also, I am good at logical analysis, strong sense of responsibility, leadership and management skills, communication skills and organizational skills, as well as team core cohesion. The technical design activity will start from study marketing department product spec or custom product requirement to design relative mechanical structure and component parts and product
Technical Project Leadership · Development and definition of the project scope. · Manufacturing Process Improvement · Cost saving for MP project · Technical Product Development · Project managements · Engineering Management
Unemployed
Ready to interview
Full-time / Interested in working remotely
More than 15 years
Nan Jeon University of Science and Technology
Science and Technology
Avatar of 魏文莉 Kallista Wei.
Avatar of 魏文莉 Kallista Wei.
Product Developer @Sararose International Inc
2020 ~ Present
Product/Project Manager
Within one month
testing, audit and Ecom team to resolve project issues and mitigate risks. Arranged, monitored all of samples and make sure it delivered on time, such as initial mold sample, pre-production sample, Bazaar voice sample, contract sample...etc. fast learner to pick up knowledge of manufacturing process for reducing production risk. Checked all of testing requirement is reasonable for each new product. FebFeb 2020 Working holiday Australia Assisted employer to find worker. Farm hand, weeding, planting, cutting, packing all kinds of vegetable. Meat processsing plant, packing meat. NovemberDecember 2017 Sales
Word
Excel
PowerPoint
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
華梵大學
外國語文學系
Avatar of the user.
Avatar of the user.
Program Manager @Suzhou Bigbeargame LTD Co
2016 ~ 2023
Game Developer, Game Engineer, Game Programmer, Software Engineer
Within one month
Unity3D
Node.js
PHP
Employed
Ready to interview
Full-time / Remote Only
10-15 years
國立台灣科技大學 National Taiwan University of Science and Technology
Master of Engineering (MEng), Department of Automation Engineering
Avatar of the user.
Avatar of the user.
資深工程師 @PolyVisions
2018 ~ Present
MANAGER
Within two months
Word
PowerPoint
Excel
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
國立中興大學 (National Chung Hsin University, NCHU)
Mechanical Engineering
Avatar of 林煒智.
Avatar of 林煒智.
軟體工程師 @志聖工業股份有限公司
2021 ~ Present
軟體工程師
Within two months
林煒智 軟體工程師 Taichung City, Taiwan As a software developer specializing in the semiconductor equipment industry, I am passionate about developing software solutions that help streamline manufacturing processes and optimize performance. With a focus on C# programming languages, I have built a diverse skill set that includes object-oriented programming, as well as expertise in a variety of communication protocols such as RS232, RS485, TCP/IP, Modbus ASCII/RTU, and Modbus TCP. In addition to my technical skills, I have a deep understanding of the semiconductor industry's equipment interface
C#
ASP.NET
LabVIEW
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
逢甲大學
自動化控制工程學系
Avatar of Svetozar Najman.
Avatar of Svetozar Najman.
Postdoctoral Researcher @Research Center for Applied Sciences (RCAS), Academia Sinica, Taiwan
2023 ~ Present
Research And Development Engineer
Within one month
Svetozar Najman Postdoctoral researcher || Multiscale simulations | Nanomaterials Taipei, Taiwan Adaptable? Versatile? Hopefully, I guess. Thus far, I have been able to adapt and work in different environments, ranging from both experimental and theoretical laboratories to industrial settings. Apart from my country, I was fortunate to have had an opportunity to work in Greece and Taiwan. It allowed me to experience different cultures and, perhaps, gain a unique perspective on life. I enjoy running simulations, although it is quite challenging. Many times I feel out of my depth, however, managed to persevere so far, even publish
Python
Molecular Dynamics
Monte Carlo Simulation
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
National Tsing Hua University
Chemistry (1st Major) & Physics (2nd Major) @ Department of Engineering and System Science
Avatar of Muhammad Munajad.
Avatar of Muhammad Munajad.
Mechanical Design Engineer @PT Tunas Makmur Jaya Abadi
2021 ~ 2023
Design Mechanical Engineering
Within one month
records and designs, ensuring accuracy and availability of vital information. •⁠ ⁠Assessed engineering prototypes to identify potential issues or risks, contributing to the high quality of the final products. •⁠ ⁠Estimated cost limits and budgets for new designs, supporting financial efficiency and cost-effectiveness of the projects. •⁠ ⁠Supervised the manufacturing process of all designs, ensuring compliance with the established specifications and quality standards. •⁠ ⁠Coordinated closely with other engineers, management, and the creative department for seamless project execution. Mechanical Design Engineer • PT Djoyokusumo Margo Utomo OctoberJanuary 2021 •⁠ ⁠Developed and drafted detailed blueprints, engineering plans, and graphics using advanced
Microsoft Office
Auto CAD
Solid Works
Studying
Open to opportunities
Part-time / Interested in working remotely
6-10 years
National Taiwan University of Science and Technology
Mechanical Engineering
Avatar of Han Tang Ciou (James).
Avatar of Han Tang Ciou (James).
process engineer @長春集團 - Chang Chun Group
2023 ~ Present
Process Engineer
Within one month
skills, experienced as a Mid-level Manager overseeing chemical research, technology transfer, and coordination with internal and external manufacturers. Diligent and passionate job seeker with excellent organizational abilities. 工作經歷 process engineer • 長春集團 - Chang Chun Group 五月Present 1. Perform antioxidant manufacturing processes. 2. Maintain process stability and promptly address process repairs. 3. Proficient in operating various chemical equipment (such as vacuum distillation, crystallization centrifugation equipment, and DCS, etcCollaborate with research and development units to optimize process parameters during the trial phase. 5. Familiar with
Microsoft Office
DOE Experiment Design
ASPEN
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
國立中正大學(National Chung Cheng University)
Chemistry
Avatar of 許鈺祥.
Avatar of 許鈺祥.
ERP資訊工程師-ERP Software Engineer @南茂科技股份有限公司 ChipMOS TECHNOLOGIES
2022 ~ Present
Engineer, SA, SD, Data Analyst, PM
Within one month
Oracle SQL / WinForms / ASP.NET MVC / SVN / OracleDB / NUnit / Tableau / ChatGPT / Prompt Engineering / SAP Target: Development, maintenance, project planning, and BI data analysis for the ERP 2.0 and SAP. Job Description : The ERP PP module integrates 7 manufacturing processes, from production to warehousing of finished goods, and links to the SD module for shipping to approximately 50 customers or end-users. This integration is done within SAP. The original 4GL programs were converted to C#, with partial translation using ChatGPT, resulting in over 200
C#
Java
WebMethods
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
國立成功大學 National Cheng Kung University
Industrial and Information Management
Avatar of the user.
Avatar of the user.
Search Engine Optimization Specialist @Mindblaze Technologies
2016 ~ 2017
Within two months
Microsoft Office
Studying
Open to opportunities
Full-time / Not interested in working remotely
4-6 years
The Islamia University of Bahawalpur
Computer Science

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Within one month
Game Developer
Suzhou Bigbeargame LTD Co
2016 ~ 2023
China, 江蘇省
Professional Background
Current status
Employed
Job Search Progress
Ready to interview
Professions
Unity Game Developer, Game Server Developer, Game Client Developer
Fields of Employment
Games, Video Games
Work experience
10-15 years
Management
I've had experience in managing 5-10 people
Skills
Unity3D
Node.js
PHP
JAVA
vue
Cordova
Cocos Creator
Languages
English
Beginner
Chinese
Native or Bilingual
Job search preferences
Positions
Game Developer, Game Engineer, Game Programmer, Software Engineer
Job types
Full-time
Locations
Taipei, Taiwan, Suzhou, 江苏省中国
Remote
Remote Only
Freelance
Yes, I'm currently a full-time freelancer
Educations
School
國立台灣科技大學 National Taiwan University of Science and Technology
Major
Master of Engineering (MEng), Department of Automation Engineering
Print

123123    Chung ming Chen                    

       [email protected]

             Suzhou, China

Game Developer with 10 years of focused industry experience and the proper foundation with education in Computer Sciences. My professional skills such as C#, PHP, Node.js various technologies, and years of development experience to improve project production and development efficiency. 

Skill

Unity3D      C#      PHP      Javascript      Python      VUE     JAVA     C++


工作經歷

2016 - PRESENT

Lead Game Programmer

Suzhou Bigbeargame LTD Co 

Suzhou, China

  • Responsible for the development of mahjong game framework system;
  • Responsible for the development of the company platform system;
  • Responsible for company's R & D department establishment and technology team construction;
  • To be responsible for the recruitment and training of the personnel of the technical department;
  • Participate in the formulation of the company's technical strategy plan;

2014/6 - 2015/10

Lead Game Programmer

Lythen Network 

Shanghai, China

  • Develope Action RPG game by Unity3D;
  • Assist other client members in developing game features;
  • Coordinate planning requirements and design systems;
  • Plan the project development schedule;
  • Build Backend Service by PHP;

2013/4 - 2014/5

Leader Programmer  

Raytheon Digital 

Taichung, Taiwan

  •  Transplant web game to mobile app(Android/iOS)in projects within one years for oversea customers in Taiwan, and Japan;
  • Using Unity3D to develop mobile game and develop game system on Socket server and established billing system of android/iOS;
  • Completed game billing with Prime31 plugin and using Wnmp to verify transaction of In-App billing;
  • Build Backend Service by PHP;
  • Distributing game on Google market and Apple store;
  • Develop the Job Plan to project programmer and trace the project progress;

十月 2008 - 三月 2013

Game programmer 

USERJOY Technology Co. LTD

Taipei, Taiwan

Participated in the development of three game projects

  • Participated in the development of three MMO projects;
  • Using Python and C++ to develop Game UI system based on BigWorld engine;
  • Implement Game UI manufacturing process, contains source naming and category, application development, memory usage tracking;
  • Using Unity3d to develop web game;
  • Complete IO data loader, AssetBundle loader, and other game logic function;

EDUCATION

2005 - 2007

國立台灣科技大學 National Taiwan University of Science and Technology

Master of Engineering (MEng), Department of Automation Engineering

2003 - 2005

國立臺灣海洋大學 National Taiwan Ocean University

Bachelor's degree

PROJECT

大熊苏州麻将 / Mobile Casual 

2016-Current

  • Develop mahjong client independently using cocos creator;
  • Develop a back-end system independently using THINKPHP;
  • Develop game server using Nodejs;
  • Responsible for the product ios, android release online;
  • Responsible for managing server running backups

[apple store]

search '大熊苏州麻将' on Apple Store

https://apps.apple.com/cn/app/%E5%A4%A7%E7%86%8A%E8%8B%8F%E5%B7%9E%E9%BA%BB%E5%B0%86-%E6%9C%AC%E5%9C%B0%E4%BA%BA%E6%9C%8B%E5%8F%8B%E5%9C%88%E7%9A%84%E6%8E%8C%E4%B8%8A%E6%A3%8B%E7%89%8C%E5%AE%A4/id1187679868

Bomberman Fight Online / Mobile

2023/1-Current

  • Responsible for selecting the project technical framework;
  • Responsible for developing hot updates technology;
  • Responsible for the development of Bomb Superman logic;
  • Responsible for packaging the server/client upload and publish to the server;
  • Responsible for the development of frame synchronization technology;
  • Solve performance lag, network lag and optimize package size;
  • Build Atlas, AssetBundle Browser to reduce Package size;
  • Responsible for developing design excel;
  • Responsible for map editor development;
  • Responsible for the development of the action editor;

Vue3 project / Web

2023/7-2023/9

  • Complete the main tasks of the project;
  • Responsible for multilingual support development;
  • Responsible for the production and development of page layout elements;
  • Responsible for HTTP interface development and debugging;
  • Responsible for accessing Tencent IM system;
  • Responsible for packaging and publishing to server deployment;

数独kid-脑力开发益智游戏 / Mobile Puzzle 

2022-2022

https://play.google.com/store/apps/details?id=com.WWB.sudo

RummyGo / Mobile Casual Game

2020-2022

https://play.google.com/store/apps/details?id=com.bigbeargame.grd&pli=1

  • Complete the development of Indian Rami game independently
  • Design European and American turntables, slots, lami, and other gameplay independently
  • Use Unity and Nodejs to develop Game
  • Responsible for overall game architecture, and numerical design;
  • Responsible for overseas market promotion, FB Fans,instagram promotion, and marketing activities;

  • Responsible for submit app to GooglePlay and Apple Store for review and release;

  • Responsible for developing game service framework and functions;

  • Responsible for developing game client frameworks and functions;

  • Responsible for the development and design of game backend systems;

  • Responsible for the development of the game official website

魂斗三国 hundousanguo / Mobile ARPG

2014-2015

https://play.google.com/store/apps/details?id=com.vtc.quanlongtranhba(Android)

https://itunes.apple.com/vn/app/id999200490(iOS)

 

  • develop client framework;
  • help employee overcome problem;
  • verify rationality of game demand brought up by designer;
  • establish multi languages development environment;
  • integrate third party tools, such as CrashReport、Gotye Chat API、Fmod Mobile solution、TalkingData tracing solution、VTC SDK(Login、Payment);
  • develop ios automatic compile solution;
  • establish patch system that build apk automatically and patch data to release machine;
  • increase performance to keep the game running smoothly by memory usage, load assetbundle in background thread;
  • develop assetbundle manager to cover resource load and unload;

kamilo(卡米洛传说)

2013-2014

game category : Mobile App(Android/iOS)

  • establish multi languages development environment;
  • exploit In-App Billing system by Prime31 plugin and verify signature by web services;
  • decrease memory usage of design xml and NGUI sources assetbundle;
  • establish syslog system to record player log, and analysis FAQ by syslog;
  • establish patch system that build apk automatically and patch data to release machine;
  • exploit anti-reflector tools Crypto Obfuscator to protect game data;
  • increase performance to keep the game running smoothly by memory usage, load assetbundle in background thread;
  • develop assetbundle manager to cover resource load and unload;
  • make use of android native code and UniWebView to establish mobile webview foundation;
  • complete Ad tracing SDK installation;

Moego online(萌谷帝国)/ PC MMO

2010-2010

  • using Combine-Meshes to decrease draw calls of user interface rendering(like Unity NGUI
  • promote texture usage efficiency by some rendering skill, such as sliced sprite, tiling, and etc.
  • develop skill colddown effect by pixel shader.


PKO online(火凤三国)/ PC MMO

2008-2010

develop common UI object for programmer to complete game UI, such as label, button, commbo box, chat, and etc.

assisted in solving the problem of large memory usage


Resume
Profile

123123    Chung ming Chen                    

       [email protected]

             Suzhou, China

Game Developer with 10 years of focused industry experience and the proper foundation with education in Computer Sciences. My professional skills such as C#, PHP, Node.js various technologies, and years of development experience to improve project production and development efficiency. 

Skill

Unity3D      C#      PHP      Javascript      Python      VUE     JAVA     C++


工作經歷

2016 - PRESENT

Lead Game Programmer

Suzhou Bigbeargame LTD Co 

Suzhou, China

  • Responsible for the development of mahjong game framework system;
  • Responsible for the development of the company platform system;
  • Responsible for company's R & D department establishment and technology team construction;
  • To be responsible for the recruitment and training of the personnel of the technical department;
  • Participate in the formulation of the company's technical strategy plan;

2014/6 - 2015/10

Lead Game Programmer

Lythen Network 

Shanghai, China

  • Develope Action RPG game by Unity3D;
  • Assist other client members in developing game features;
  • Coordinate planning requirements and design systems;
  • Plan the project development schedule;
  • Build Backend Service by PHP;

2013/4 - 2014/5

Leader Programmer  

Raytheon Digital 

Taichung, Taiwan

  •  Transplant web game to mobile app(Android/iOS)in projects within one years for oversea customers in Taiwan, and Japan;
  • Using Unity3D to develop mobile game and develop game system on Socket server and established billing system of android/iOS;
  • Completed game billing with Prime31 plugin and using Wnmp to verify transaction of In-App billing;
  • Build Backend Service by PHP;
  • Distributing game on Google market and Apple store;
  • Develop the Job Plan to project programmer and trace the project progress;

十月 2008 - 三月 2013

Game programmer 

USERJOY Technology Co. LTD

Taipei, Taiwan

Participated in the development of three game projects

  • Participated in the development of three MMO projects;
  • Using Python and C++ to develop Game UI system based on BigWorld engine;
  • Implement Game UI manufacturing process, contains source naming and category, application development, memory usage tracking;
  • Using Unity3d to develop web game;
  • Complete IO data loader, AssetBundle loader, and other game logic function;

EDUCATION

2005 - 2007

國立台灣科技大學 National Taiwan University of Science and Technology

Master of Engineering (MEng), Department of Automation Engineering

2003 - 2005

國立臺灣海洋大學 National Taiwan Ocean University

Bachelor's degree

PROJECT

大熊苏州麻将 / Mobile Casual 

2016-Current

  • Develop mahjong client independently using cocos creator;
  • Develop a back-end system independently using THINKPHP;
  • Develop game server using Nodejs;
  • Responsible for the product ios, android release online;
  • Responsible for managing server running backups

[apple store]

search '大熊苏州麻将' on Apple Store

https://apps.apple.com/cn/app/%E5%A4%A7%E7%86%8A%E8%8B%8F%E5%B7%9E%E9%BA%BB%E5%B0%86-%E6%9C%AC%E5%9C%B0%E4%BA%BA%E6%9C%8B%E5%8F%8B%E5%9C%88%E7%9A%84%E6%8E%8C%E4%B8%8A%E6%A3%8B%E7%89%8C%E5%AE%A4/id1187679868

Bomberman Fight Online / Mobile

2023/1-Current

  • Responsible for selecting the project technical framework;
  • Responsible for developing hot updates technology;
  • Responsible for the development of Bomb Superman logic;
  • Responsible for packaging the server/client upload and publish to the server;
  • Responsible for the development of frame synchronization technology;
  • Solve performance lag, network lag and optimize package size;
  • Build Atlas, AssetBundle Browser to reduce Package size;
  • Responsible for developing design excel;
  • Responsible for map editor development;
  • Responsible for the development of the action editor;

Vue3 project / Web

2023/7-2023/9

  • Complete the main tasks of the project;
  • Responsible for multilingual support development;
  • Responsible for the production and development of page layout elements;
  • Responsible for HTTP interface development and debugging;
  • Responsible for accessing Tencent IM system;
  • Responsible for packaging and publishing to server deployment;

数独kid-脑力开发益智游戏 / Mobile Puzzle 

2022-2022

https://play.google.com/store/apps/details?id=com.WWB.sudo

RummyGo / Mobile Casual Game

2020-2022

https://play.google.com/store/apps/details?id=com.bigbeargame.grd&pli=1

  • Complete the development of Indian Rami game independently
  • Design European and American turntables, slots, lami, and other gameplay independently
  • Use Unity and Nodejs to develop Game
  • Responsible for overall game architecture, and numerical design;
  • Responsible for overseas market promotion, FB Fans,instagram promotion, and marketing activities;

  • Responsible for submit app to GooglePlay and Apple Store for review and release;

  • Responsible for developing game service framework and functions;

  • Responsible for developing game client frameworks and functions;

  • Responsible for the development and design of game backend systems;

  • Responsible for the development of the game official website

魂斗三国 hundousanguo / Mobile ARPG

2014-2015

https://play.google.com/store/apps/details?id=com.vtc.quanlongtranhba(Android)

https://itunes.apple.com/vn/app/id999200490(iOS)

 

  • develop client framework;
  • help employee overcome problem;
  • verify rationality of game demand brought up by designer;
  • establish multi languages development environment;
  • integrate third party tools, such as CrashReport、Gotye Chat API、Fmod Mobile solution、TalkingData tracing solution、VTC SDK(Login、Payment);
  • develop ios automatic compile solution;
  • establish patch system that build apk automatically and patch data to release machine;
  • increase performance to keep the game running smoothly by memory usage, load assetbundle in background thread;
  • develop assetbundle manager to cover resource load and unload;

kamilo(卡米洛传说)

2013-2014

game category : Mobile App(Android/iOS)

  • establish multi languages development environment;
  • exploit In-App Billing system by Prime31 plugin and verify signature by web services;
  • decrease memory usage of design xml and NGUI sources assetbundle;
  • establish syslog system to record player log, and analysis FAQ by syslog;
  • establish patch system that build apk automatically and patch data to release machine;
  • exploit anti-reflector tools Crypto Obfuscator to protect game data;
  • increase performance to keep the game running smoothly by memory usage, load assetbundle in background thread;
  • develop assetbundle manager to cover resource load and unload;
  • make use of android native code and UniWebView to establish mobile webview foundation;
  • complete Ad tracing SDK installation;

Moego online(萌谷帝国)/ PC MMO

2010-2010

  • using Combine-Meshes to decrease draw calls of user interface rendering(like Unity NGUI
  • promote texture usage efficiency by some rendering skill, such as sliced sprite, tiling, and etc.
  • develop skill colddown effect by pixel shader.


PKO online(火凤三国)/ PC MMO

2008-2010

develop common UI object for programmer to complete game UI, such as label, button, commbo box, chat, and etc.

assisted in solving the problem of large memory usage