CakeResume Talent Search

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On
4-6 years
6-10 years
10-15 years
More than 15 years
Avatar of 吳昊諶.
Avatar of 吳昊諶.
Past
前端工程師 @科智企業股份有限公司
2018 ~ 2023
資深前端工程師, Sr. Frontend Engineer
Within one month
吳昊諶 Mike 擁有 5 年經驗的前端工程師,開發過 AI 模型標註和訓練系統與機聯網相關應用,擅長 React.js, Firebase,也曾負責過網站管理、雲端部署、API 開發,平時開發會關注代碼的品質以及程式的效能,喜歡不停打磨產品和解決問題的過程,也熱衷於技術
MySQL
WordPress
React.js
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
國立交通大學 National Chiao Tung University
土木工程
Avatar of the user.
Avatar of the user.
Past
Senior iOS developer @OpenNet 開網有限公司
2020 ~ 2024
iOS Developer
Within one month
Swift
IOS
Xcode
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
國立臺北大學 National Taipei University
Business Administration
Avatar of the user.
Avatar of the user.
Past
Senior Software Engineer @上海赛厨网络科技有限公司
2016 ~ 2024
React Native Mobile App Developer
Within one month
React Native Web
React Native App
TypeScript and ReactJS
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
赣南师范大学
计算机科学与技术
Avatar of the user.
Avatar of the user.
Chief Technology Officer @MEOW WOOF
2023 ~ Present
Software Development Consultant and Full Stack Engineer
Within one month
Nodejs
Scrum
Domain-Driven Design (DDD)
Employed
Open to opportunities
Part-time / Remote Only
6-10 years
Tamkang University
資訊工程學系
Avatar of Jacob Lee.
Avatar of Jacob Lee.
Senior Software Development Engineer @奔騰網路
2023 ~ Present
資深後端工程師
Within one month
s lib to connect multiple models (self-study of basic AI or machine learning and other related knowledge), and also study google self attention model, etc. 5. Experience in using multiple clouds, and using Terrafrom to set up cloud services, including: AWS, GCP, Azure, etc. 6. Performance optimization, experience in improving the performance of remote session log services by more than 80%. 7. Separately develop the SSO system used by the company's services, including social login or enterprise login such as google, microsoft, etc. 8.TDD or DDD practical development experience
C#
Python
AI & Machine Learning
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
臺灣國立空中大學
資訊管理學系
Avatar of Jason Lu.
Avatar of Jason Lu.
Associate Marketing Manager @Acer Inc.
2023 ~ Present
Business Intelligence, Data Analyst, Strategy Planning
Within one month
more possibilities without self-limitation Taiwan Work Experience Associate Marketing Manager • Acer Inc. AugustPresent Executed global marketing campaigns utilizing paid social, display, and search channels to enhance brand visibility and boost website traffic, achieving an 80% reduction in cost-per-unit through strategic KPI definition for budget management and performance optimization. Collaborated with various media partners to stay abreast of market trends, implementing industry best practices and tailored marketing solutions across diverse media portfolios. Facilitated seamless integration of marketing resources by disseminating media trends and solutions, establishing structured data storage, and developing cohesive guidelines for collaboration among
Word
PowerPoint
Excel
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
Tamkang University (淡江大學)
國際企業學系
Avatar of Ginny Lee.
Avatar of Ginny Lee.
Past
Technical artist @ViewSonic International Corporation
2022 ~ 2024
Technical Artist
Within one month
Ginny Lee Senior Technical Artist I am an experienced Technical Artist with a strong background in Unity development, boasting five years of hands-on experience in the field. My interdisciplinary knowledge enables me to bring fresh perspectives to the development of game engine art, creating improved workflows. Taipei City, Taiwan [email protected] https://www.tzutzulee.com/ Work Experience NovPresent Technical art Lead ViewSonic International Corporation Lead the art development of UNIVERSE Avatar system development Multi-platform DLC system Product performance optimization Develop art workflows and specifications Cross-department collaboration project
Unity3D
Unity
Blender3D
Unemployed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
國立臺北科技大學
互動設計
Avatar of River Wang (Sheng Chuan Wang).
Avatar of River Wang (Sheng Chuan Wang).
Senior Unity developer @IGG.inc 創連科技有限公司
2021 ~ Present
軟體工程師
Within one month
River Wang (Sheng Chuan Wang) Senior Software Engineer Kaohsiung City, Taiwan I'm a passionate game developer with expertise in computer graphics technology. NCHC: Developed 'CranMed' application for cranioplasty planning, utilized in over 80 clinical cases. MOREGEEK Co.: Focused on game engine development and quality/performance tuning. Successfully launched 'OrbitSaga' and 'OrbitLegends' on GooglePlay and the AppStore inIGG: Specialize as a Unity engine expert in mobile game development, focusing on game client AI logics, DLC via Addressables, rendering, performance optimization especially on memory management. In 2022, 'Spinscapes' was launched on both the AppStore and
C
C++
C#
Employed
Open to opportunities
Full-time / Interested in working remotely
More than 15 years
National Taiwan Ocean University, Institute of Computer Science and Engineering
Computer Science and Engineering
Avatar of 黃啓恆 (Chi-Heng Huang).
Avatar of 黃啓恆 (Chi-Heng Huang).
Frontend Developer @Mitake information corp
2019 ~ Present
front-end developer/full-stack developer
Within one month
Chi-Heng Huang Former Team Lead, leading a front-end team with 8 members, and also a scrum master. Familiar with performance optimization and clean code structure on the front end. Welcome to check my GitHub for recent side-projects. feature project: Wisers , Yuanta funds , Yuanta ETF advisor (Traditional Chinese only) New Taipei City, Taiwan [email protected] Work Experience Finicast, Inc, Frontend Developer, U.S., Jun 2022 ~ MarchEnhance a B2B website utilized by clients requiring financial statistics, such as the accounting department and sales department. 2. Improve the performance and
TOEIC
JavaScript
Node.js
Employed
Full-time / Remote Only
4-6 years
National I-lan University
Food Science
Avatar of 林偉捷.
Avatar of 林偉捷.
Senior Front-End Engineer @Positive Grid
2020 ~ Present
後端工程師 、前端工程師
Within one month
Playwright Back-End Node.js Express Framework MongoDB、Mongoose RESTful API Third party API (Line、messenger) AWS、GCP、DigitalOcean Docker Others Git、Gitlab、bitbucket Nginx MVC design pattern Command Line Jira、Confluence ShellScript GTM、GA Experience Positive Grid Senior Front-end Engineer, Aug 2020 ~ Now Enhanced E-commerce Site Performance and Stability: - Enhanced site speed and stability through performance optimization techniques. - Implemented new features aligned with market demands. Revamped user-center - Led redesign efforts for a more intuitive user experience. - Gathered and incorporated user feedback for iterative improvements. Mentored Junior Developers - Provided guidance to junior
JavaScript
Node.js
CSS
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
亞東技術學院
電子工程

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Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
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Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
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Within six months
Red Cypress Technologies Technical Lead
Logo of Red Cypress Technologies.
Red Cypress Technologies
2020 ~ Present
Taipei, Taiwan
Professional Background
Current status
Employed
Job Search Progress
Open to opportunities
Professions
Full Stack Development, Game Client Developer, QA / Test Engineer
Fields of Employment
Work experience
10-15 years
Management
I've had experience in managing 5-10 people
Skills
Typescirpt
Javascript
C#
C++
Git
CSS
Python
Robot Framework
Selenium
Jenkins CI/CD integration
GCP
Languages
Chinese
Native or Bilingual
English
Fluent
Job search preferences
Positions
Senior Software Engineer, Lead Software Engineer, Software Architect, Software Development Engineer in Test
Job types
Full-time
Locations
台灣台北
Remote
Interested in working remotely
Freelance
Yes, I freelance in my spare time
Educations
School
National Cheng Kung University
Major
Mechanical Engineering
Print

Jason Chen

  • 於Red Cypress Technologies擔任Technical Lead,專精於深入研究底層模組,包含渲染管線,並提供專案客製化修改,提升團隊跨部門協作表現、專案穩定性、整體開發效率優化以及執行時期效率最佳化。
  • 精於開發自動化工具以順暢連接美術與程式團隊工作流程,並導入創新跨部門協作流程,實現公司關鍵目標。
  • 專注於優化專案程式本身與整體專案開發效率,顯著減少遊戲加載時間達50%,並提升專案開發效率達20%。
  • 快速適應新技術,並將之無縫整合於項目開發,以推動創新並改善整體項目成果。

  Taipei, Taiwan    [email protected]

工作經歷

Technical Lead  •  Red Cypress Technologies

一月 2020 - Present

  • 提升技術團隊開發效率:
    • 指導技術開發團隊,提升開發流程及項目穩定性。
    • 發起跨項目功能模組化,降低重複性工作。
    • 分析研究引擎以及底層模組,並完善開發流程與框架,解決開發流程痛點,提高效率。
    • 廣泛進行數據收集與分析,實現公司策略目標,如遊戲加載時間優化。

  • 優化QA自動化框架:
    • 與QA團隊密切合作,參與重構並優化基於RobotFramework的自動化測試框架.
    • 主導開發跨項目共用元件及針對特定項目需求的客制化測試策略。
    • 參與測試設計討論,引入創新概念與方法。
    • 選擇適當工具與套件,提升測試流程自動化程度。

  • 優化美術與程式人員協作:
    • 識別並解決美術與程式團隊間的協作挑戰,提升工作流程效率。
    • 開發自動化工具,改善美術與程式團隊合作方式,提升生產力與團隊協作效率。
    • 實踐創新跨部門流程,確保項目按時高品質完成。
    • 透過提升流程效率與團隊協作,增強項目穩定性,縮短開發時間。

  • 與第三方夥伴合作:
    • 與第三方夥伴合作進行遊戲的營運開發系統評估,並優化評估方法與實作POC。
    • 協助第三方夥伴進行其他工作室遊戲的性能分析與優化方向建議。

Sr. Game Developer  •  Red Cypress Technologies

八月 2017 - 一月 2020

  • 實施創新資源加載流程,成功將遊戲加載時間減少50%。
  • 開發自動化工具以簡化開發和測試流程。
  • 快速掌握CSS/HTML技術並應用於項目開發。
  • 指導新程序員,與DevOps團隊合作創建開發環境自動化工具。
  • 優化程式架構並制定資源加載策略,實現快速遊戲加載。

Full Stack Developer  •  Indie Game Developer

七月 2015 - 八月 2017

  • As a full-stack developer開發老虎機遊戲在App Store上架,建立高性能數學模擬工具與 CI/CD流程。

Senior Programmer  •  Flinder Services Ltd

十二月 2012 - 七月 2015

  • 提供工作估計和技術風險評估,開發多款網頁版老虎機遊戲。
  • 設計新功能並整合至遊戲SDK中。
  • 開發基於HTML5的網頁測試工具,優化遊戲項目表現。
  • 強化自動建構流程的功能。

Lead Programmer  •  XPEC

一月 2008 - 十二月 2012

  • 帶領Flash 3D網頁MMORPG項目的客戶端程式開發,促進各部門間的合作,建立技術規格和安排工作項目。
  • 與引擎團隊合作開發內部遊戲渲染引擎API,並在渲染資料處理流程和工具鏈應用程式設計中發揮關鍵作用。

Lead Programmer  •  XPEC

一月 2008 - 十二月 2012

  • 負責維護和發展MMORPG項目及相關工具的核心架構。
  • 作為引擎團隊的一員,負責構建高效的3D場景管理演算法,並成為內部引擎工具鏈應用的主要開發者,包括模型材質指派工具和優化二進制場景數據生成器。
  • 設計和實施各種系統功能,如異步加載、腳色換裝系統、地形系統和資源打包/解包系統。

Senior  Programmer  •  XPEC

一月 2008 - 十二月 2012

  • 負責維護和發展MMORPG項目及相關工具的核心架構。
  • 作為引擎團隊的一員,負責構建高效的3D場景管理演算法,並成為內部引擎工具鏈應用的主要開發者,包括模型材質指派工具和優化二進制場景數據生成器。
  • 設計和實施各種系統功能,如異步加載、腳色換裝系統、地形系統和資源打包/解包系統。

Programmer  •  XPEC

一月 2008 - 十二月 2012

  • 強化light map生成工具。實現Spherical-Harmonic light map演算法。用C++實現電腦圖學中的the software rendering pipeline,包含World-View-Camera矩陣轉換、光柵填色、UV、貼圖。

學歷

2004 - 2006

National Cheng Kung University

Mechanical Engineering

2000 - 2004

National Chung Cheng University

Mechanical Engineering

Engine / Framework


  • Cocos Creator
  • Unity
  • Robot Framework
  • Selenuim
  • Django
  • GCP

Programming Language


  • Typescript, Javascript
  • Python
  • C#
  • HLSL
  • C++
  • CSS

語言


  • Chinese - Native
  • English - Professional
Resume
Profile

Jason Chen

  • 於Red Cypress Technologies擔任Technical Lead,專精於深入研究底層模組,包含渲染管線,並提供專案客製化修改,提升團隊跨部門協作表現、專案穩定性、整體開發效率優化以及執行時期效率最佳化。
  • 精於開發自動化工具以順暢連接美術與程式團隊工作流程,並導入創新跨部門協作流程,實現公司關鍵目標。
  • 專注於優化專案程式本身與整體專案開發效率,顯著減少遊戲加載時間達50%,並提升專案開發效率達20%。
  • 快速適應新技術,並將之無縫整合於項目開發,以推動創新並改善整體項目成果。

  Taipei, Taiwan    [email protected]

工作經歷

Technical Lead  •  Red Cypress Technologies

一月 2020 - Present

  • 提升技術團隊開發效率:
    • 指導技術開發團隊,提升開發流程及項目穩定性。
    • 發起跨項目功能模組化,降低重複性工作。
    • 分析研究引擎以及底層模組,並完善開發流程與框架,解決開發流程痛點,提高效率。
    • 廣泛進行數據收集與分析,實現公司策略目標,如遊戲加載時間優化。

  • 優化QA自動化框架:
    • 與QA團隊密切合作,參與重構並優化基於RobotFramework的自動化測試框架.
    • 主導開發跨項目共用元件及針對特定項目需求的客制化測試策略。
    • 參與測試設計討論,引入創新概念與方法。
    • 選擇適當工具與套件,提升測試流程自動化程度。

  • 優化美術與程式人員協作:
    • 識別並解決美術與程式團隊間的協作挑戰,提升工作流程效率。
    • 開發自動化工具,改善美術與程式團隊合作方式,提升生產力與團隊協作效率。
    • 實踐創新跨部門流程,確保項目按時高品質完成。
    • 透過提升流程效率與團隊協作,增強項目穩定性,縮短開發時間。

  • 與第三方夥伴合作:
    • 與第三方夥伴合作進行遊戲的營運開發系統評估,並優化評估方法與實作POC。
    • 協助第三方夥伴進行其他工作室遊戲的性能分析與優化方向建議。

Sr. Game Developer  •  Red Cypress Technologies

八月 2017 - 一月 2020

  • 實施創新資源加載流程,成功將遊戲加載時間減少50%。
  • 開發自動化工具以簡化開發和測試流程。
  • 快速掌握CSS/HTML技術並應用於項目開發。
  • 指導新程序員,與DevOps團隊合作創建開發環境自動化工具。
  • 優化程式架構並制定資源加載策略,實現快速遊戲加載。

Full Stack Developer  •  Indie Game Developer

七月 2015 - 八月 2017

  • As a full-stack developer開發老虎機遊戲在App Store上架,建立高性能數學模擬工具與 CI/CD流程。

Senior Programmer  •  Flinder Services Ltd

十二月 2012 - 七月 2015

  • 提供工作估計和技術風險評估,開發多款網頁版老虎機遊戲。
  • 設計新功能並整合至遊戲SDK中。
  • 開發基於HTML5的網頁測試工具,優化遊戲項目表現。
  • 強化自動建構流程的功能。

Lead Programmer  •  XPEC

一月 2008 - 十二月 2012

  • 帶領Flash 3D網頁MMORPG項目的客戶端程式開發,促進各部門間的合作,建立技術規格和安排工作項目。
  • 與引擎團隊合作開發內部遊戲渲染引擎API,並在渲染資料處理流程和工具鏈應用程式設計中發揮關鍵作用。

Lead Programmer  •  XPEC

一月 2008 - 十二月 2012

  • 負責維護和發展MMORPG項目及相關工具的核心架構。
  • 作為引擎團隊的一員,負責構建高效的3D場景管理演算法,並成為內部引擎工具鏈應用的主要開發者,包括模型材質指派工具和優化二進制場景數據生成器。
  • 設計和實施各種系統功能,如異步加載、腳色換裝系統、地形系統和資源打包/解包系統。

Senior  Programmer  •  XPEC

一月 2008 - 十二月 2012

  • 負責維護和發展MMORPG項目及相關工具的核心架構。
  • 作為引擎團隊的一員,負責構建高效的3D場景管理演算法,並成為內部引擎工具鏈應用的主要開發者,包括模型材質指派工具和優化二進制場景數據生成器。
  • 設計和實施各種系統功能,如異步加載、腳色換裝系統、地形系統和資源打包/解包系統。

Programmer  •  XPEC

一月 2008 - 十二月 2012

  • 強化light map生成工具。實現Spherical-Harmonic light map演算法。用C++實現電腦圖學中的the software rendering pipeline,包含World-View-Camera矩陣轉換、光柵填色、UV、貼圖。

學歷

2004 - 2006

National Cheng Kung University

Mechanical Engineering

2000 - 2004

National Chung Cheng University

Mechanical Engineering

Engine / Framework


  • Cocos Creator
  • Unity
  • Robot Framework
  • Selenuim
  • Django
  • GCP

Programming Language


  • Typescript, Javascript
  • Python
  • C#
  • HLSL
  • C++
  • CSS

語言


  • Chinese - Native
  • English - Professional