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4-6 years
6-10 years
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More than 15 years
Avatar of Omega Feng.
Avatar of Omega Feng.
Past
Senior UX Manager @KaiOS Technologies, Inc.
2021 ~ 2023
UI/UX Designer
Within one month
Omega Feng Experienced User Experience Manager with a demonstrated history of working in the internet industry. Skilled in Mobile Applications, Management, User Experience Design (UED), Product Planning, and Human Computer Interaction. Strong information technology professional with a Ph.D. Candidate. focused in Design and Applied Arts from National Chiao Tung University. Taoyuan City, Taiwan 工作經歷 Senior UX Manager • KaiOS Technologies, Inc. 三月七月 2023 Led 4 interaction designers to make UX design for the KaiOS first product as UX manager. Communicated with dev/qa/pm
Photoshop
Sketch
Figma
Unemployed
Ready to interview
Full-time / Interested in working remotely
More than 15 years
National Chiao Tung University
Design and Applied Arts
Avatar of 王嘉煥 Jasper Wang.
Avatar of 王嘉煥 Jasper Wang.
Past
Senior Frontend Developer @Presslogic
2020 ~ 2023
Senior Frontend Developer
Within one month
王嘉煥 Jasper Wang Frontend Developer • 重視介面的前端工程師 • 介面是人們思想碰撞的焦點 • 介面也是人機互動的工具 • 而程式碼則是工程師間溝通的介面 • 好的介面解決或避免許多問題 • 恰如其分的介面創造有效率的溝通 • 優雅的介面使人心情愉悅 Taoyuan City, Taiwan 工作經
Front-End Development
Javascript(ES6)
Nuxt.js
Unemployed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
長庚大學 Chang Gung University,CGU
工業設計
Avatar of Saha Chuang.
Avatar of Saha Chuang.
Figma 課程助教 @AAPD - As a product designer
2023 ~ Present
Product Designer
Within one year
Saha Chuang I’m an experienced growth & UX designer, I had experience in an international E-commerce team and cross-function growth team. I can integrate user needs and deliver appropriate and innovative user experiences that contribute to business requirements by data-driven experiments. I’m always curious about new technology and user-centric innovations, and I dare to try.   [email protected] Work Experience Arc & Codementor Product designer | AugNow Arc is a remote career platform for both company and developers to match remote jobs from anywhere. My main projects: ・ Client-side
Coordination Skills
Good Communication
Advertising
Employed
Full-time / Not interested in working remotely
4-6 years
University of Nottingham
Human Computer Interaction
Avatar of 陳美伶.
Offline
Avatar of 陳美伶.
Offline
資深使用者經驗研究員 @悠識數位顧問股份有限公司
2019 ~ Present
UI/UX researcher
Within one year
教授 科技部大專生研究計畫補助 最佳畢業專題獎 論文發表 Mei-Ling Chen , Naomi Yamashita, Hao-Chuan Wang : Beyond Lingua Franca: System-Facilitated Language Switching Diversifies Participation in Multiparty Multilingual Communication. Proceedings of ACM Human-Computer Interactaction 2, CSCWMei-Ling Chen , Naomi Yamashita, Hao-Chuan Wang : Come Together: Facilitating Collocated Multilingual Group Discussion with a Language Support Tool. Proceedings of ACM Conference on Human Factors in Computing Systems, Late-Breaking Work (CHI LBWMei-Ling Chen , Hao-Chuan Wang : How Personal Experience and Technical
Human-computer interaction
User Experience Design
User Research
Full-time / Interested in working remotely
4-6 years
國立清華大學 資訊系統與應用研究所
Avatar of Cheung Ka Chun Gordon.
Avatar of Cheung Ka Chun Gordon.
Cloud Engineer @Eclass Limited
2021 ~ Present
More than one year
Structures and Algorithms, Operating Systems, Database Systems, Principles of Communications, Data Communications and Networking, Signals and Systems, Applied Queueing Systems, Information Product Design, Internet Technology, Engineers in Society, Engine. Training I for Information Engine ering, Engine. Training II for Information Engineering, Business Data Comm Networks, Network & System Admin, Human-Computer Interaction, Internet Client-Server Comp’t, Security Technology The College of International Education Hong Kong Baptist University, Associate Degree in Social Science Sept 2010 – July 2012 Modules Include: Public Speaking, Child Psychology, Essentials of Psychology, Introduction to Scientific and Quantitative Methods in Psychology, Abnormal Psychology, Personality Psychology, Research
AWS
CCNA
Shell Scripting
Employed
Full-time / Interested in working remotely
6-10 years
City University of Hong Kong
Information Engineering
Avatar of the user.
Avatar of the user.
Staff UX Designer @Appier 沛星互動科技
2023 ~ Present
Director
Within two months
Photoshop
Illustrator
Sketch
Employed
Not open to opportunities
Full-time / Interested in working remotely
10-15 years
University of Michigan - Ann Arbor
Human-Computer Interaction
Avatar of the user.
Avatar of the user.
Sr. Product Manager @VIVERSE 宏願數位股份有限公司
2021 ~ Present
Product Manager
Within one year
User Experience
Product Management
Production Planning
Employed
Full-time / Interested in working remotely
4-6 years
National Chiao Tung University
Human Computer Interaction, Communication Studies
Avatar of Hsien-Kuang Cho 卓賢洸.
Avatar of Hsien-Kuang Cho 卓賢洸.
Lead UX Designer @Lilee Systems
2017 ~ Present
Product Designer (UI/UX)
Within one month
Media Group. Web UI /IA Design Digital Campaign Planning. Lay the foundation for the professional skills of UX related works. EDUCATIONNational Chiao Tung University 國立交通大學 Communication Studies 傳播研究所 Communication Studies / Cultural Studies / Sociologic / Semiotics Human-Computer Interactions (HCI) / Cognitive Psychology Solid qualitative and quantitative methodologies training Rich field studies experience International Conference Publications & Presentation experienceNational Chiao Tung University 國立交通大學 Electro-Physics 電子物理系 (Major) Solid State Physics / Semiconductor Physics Cross-Department Elective C.
Product Design
Information Architecture
UI/UXDesign
Employed
Full-time / Interested in working remotely
6-10 years
National Chiao Tung University 國立交通大學
Communication Studies
Avatar of the user.
Avatar of the user.
Co-founder @Openmouse Studio
2011 ~ Present
Product Lead
Within one year
Product Design
Product Management
Usability Testing
Employed
Full-time / Interested in working remotely
10-15 years
National Tsing Hua University
Information Systems and Applications (majored in Human-Computer Interaction)
Avatar of Cheng-Hsuan Lin.
Avatar of Cheng-Hsuan Lin.
UX Research @University of Michigan - Ann Arbor
2023 ~ Present
UX Designer, User Researcher
Within six months
ChengHsuan Lin I'm a project manager and digital marketer, with experience conducting consumer research, experimental design, data analysis and statistics. My background in communication and technology made me truly believe communication is the essence of all products. Product Management & Product Marketing [email protected] Work Experience ALPHA Networks Inc., Project Manager, Sep 2018 ~ Aug 2019 • Led a cross-functional engineering team to build IoT/Digital Multimedia system integration products. • Developed and managed product development and project schedules with team members. • Executed product management and maintained positive communications with internal and external
SPSS
R
Python
Employed
Full-time / Interested in working remotely
4-6 years
University of Illinois at Urbana-Champaign
Information Science, Human-Computer Interaction

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Within one year
Senior UX Researcher
Logo of 悠識數位顧問股份有限公司.
悠識數位顧問股份有限公司
2019 ~ Present
Taiwan, 台灣
Professional Background
Current status
Job Search Progress
Professions
Research / R&D
Fields of Employment
Information Services, Design, Strategy
Work experience
4-6 years
Management
Skills
Human-computer interaction
User Experience Design
User Research
人機互動
使用者經驗研究
使用者經驗設計
使用者測試(Usability test)
Prototyping
Wireframing
Interviewing
質性研究
量化分析
Languages
Job search preferences
Positions
UI/UX researcher
Job types
Full-time
Locations
台灣台北
Remote
Interested in working remotely
Freelance
Educations
School
國立清華大學 資訊系統與應用研究所
Major
Print
C07xwach4mhvfjjehfsa

陳美伶 (Mei-Ling Chen)

我是陳美伶,擁有 5 年以上UX研究經驗,目前於悠識數位,擔任資深使用者經驗研究員。


2018 年畢業於國立清華大學資訊系統與應用研究所,主修人機互動 HCI。曾於台灣中研院及日本NTT通訊研究所擔任研究實習、6 次參與海外研討會經驗、共計 9 篇長短篇論文發表。


畢業後,曾執行過一年從研究、設計、實作到營運的創業人生實驗,我和另一位團隊夥伴創辦了社繪學苑新創公司,並成功在一年內推出了兩項產品:社繪學 (線上社群) 以及鉛筆之森 (iOS app) 。


於悠識數位任職 3 年期間,執行至少 20 個以上跨領域研究專案,包含:動漫遊戲、社群、媒體閱讀、金融投資、市政議題、家具電商等。成功推動產品介面設計改變、帶領企業思考中長期經營策略方向。 除了UX 研究外,我也致力於投入 UX 相關教學與知識分享。課程部份,包含校園分享與企業課程,約有 10 場以上的教學經驗;也透過個人 medium 經營,介紹 UX 研究、專案溝通技巧,文章總計閱覽次數達 3000 次以上。


[email protected]

工作經歷

悠識數位, 資深使用者經驗研究員, July 2019 - Now

▪ 提供企業 UX 顧問服務,透過研究訪談,聚焦發展之商業核心策略
▪ 3 年來執行 20 個以上研究專案,專長為探索使用者需求與樣貌,協助企業進行未來產品策略轉化

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社繪學苑, 共同創辦人/ UX Researcher & Designer, May 2018 ~ Apr 2019

社繪學苑專注於促進繪圖學習者在線上社群間的互動,以及開創新的學習方式降低學習者的學習負擔。我們成功在一年內推出了兩項產品:

1. 社繪學 (線上社群) 

2. 鉛筆之森 (iOS app)


Wmjjjjel8pndch9o2bp9

日本NTT 通訊科學基礎研究所, 研究實習, Nov 2017 ~ Feb 2018

專注於輔助跨語言團體討論,透過控制實驗法、使用者訪談、量化統計、質性分析,了解在提供語言科技工具(即時字幕與即時翻譯)的狀況下,如何影響個人在團體發言的動力、以及改變互動模式。

▪ 此研究獲得日本台灣交流協會研究獎勵、CHI 2018短篇論文、CSCW 2018長篇論文發表。
▪ 指導研究員:山下直美 博士


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中央研究院 資訊科學研究所, 研究實習, Jul 2016 ~ Dec 2017

Slack 為企業內部常使用的合作平台,我們在 Slack 的平台上,開發了匿名投票機器人 (Chatbot)。目的在於讓團隊成員表達自己的意見、免於揭露自己的身份。此機器人可讓成員進行提案、覆議、正式投票以及最後的基本投票統計。
▪ 指導研究員:莊庭瑞 博士


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學歷

國立清華大學 資訊系統與應用研究所, 碩士學位, 2015 ~ 2018

▪ 專注於人機互動 (HCI)、社群運算、互動設計、使用者經驗設計

▪ 畢業論文:Beyond Lingua Franca: System- Facilitated Language Switching Diversifies Participation in Multiparty Multilingual Communication. 

  •  指導老師:王浩全 教授

國立中正大學 資訊工程學系, 學士學位, 2011 ~ 2015

▪ 數堂心理學系選修:普通心理學、社會心理學、設計心理學。

▪ 畢業專題: 自動化類移軸攝影之模擬

  • 指導老師:江振國 教授
  • 科技部大專生研究計畫補助
  • 最佳畢業專題獎

論文發表

  1. Mei-Ling Chen, Naomi Yamashita, Hao-Chuan Wang : Beyond Lingua Franca: System-Facilitated Language Switching Diversifies Participation in Multiparty Multilingual Communication. Proceedings of ACM Human-Computer Interactaction 2, CSCW. 2018. 
  2. Mei-Ling Chen, Naomi Yamashita, Hao-Chuan Wang : Come Together: Facilitating Collocated Multilingual Group Discussion with a Language Support Tool. Proceedings of ACM Conference on Human Factors in Computing Systems, Late-Breaking Work (CHI LBW) 2018. 
  3. Mei-Ling Chen, Hao-Chuan Wang : How Personal Experience and Technical Knowledge Affect Using Conversational Agents. 23rd International Conference on Intelligent User Interfaces Companion, (IUI Poster) 2018. 
  4. Mei-Ling Chen, Hao-Chuan Wang: Understanding Learnability Issues of Using Intelligent Personal Assistants. TAIwan Computer Human Interaction Workshop, Poster (TAICHI Poster) 2017. 
  5. Yu-Hsuan Liu, Mei-Ling Chen, Ching Su, Hao-Chuan Wang, Naomi Yamashita, Tien-Yu Ho: LanBridge: A Collaborative Note-taking System for Supporting Non-native Speakers Real-time Understanding. TAIwan Computer Human Interaction Workshop, Poster (TAICHI Poster) 2017.
  6. Shuo-Ping Wang, Mei-Ling Chen, Hao-Chuan Wang, Chien-Tung Lai, Ai-Ju Huang: De-Identified Feature-based Visualization of Facial Expression for Enhanced Text Chat. Proceedings of the 43rd International Conference on Graphics, Visualization & Human-Computer Interaction (Graphics Interface, GI) 2017. 
  7. Mei-Ling Chen, Hao-Chuan Wang: Bridging the Communication Gap: Conceptualizing Issues of Learnability in Using Intelligent Personal Assistants. Position paper presented at the Workshop on Talking with Conversational Agents in Collaborative Action. Workshop at the 20th ACM Conference on Computer-Supported Cooperative Work and Social Computing (CSCW) 2017. 
  8. Pei-Yun Tu, Mei-Ling Chen, Chi-Lan Yang, Hao-Chuan Wang: Co-Viewing Room: Mobile TV Content Sharing in Social Chat. Proceedings of ACM Conference on Human Factors in Computing Systems, Late-Breaking Work (CHI LBW) 2016.
  9. Mei-Ling Chen, Chia-Jung Chou, Min-Tzu Wu and Chen-Kuo Chiang : Object-based tilt-shift photography. IEEE International Conference Consumer Electronics - Taiwan (ICCE-TW) 2015.

技能


使用者研究 

▪ 需求訪談 (Interview)

▪ 易用性研究 (Usability Testing) 

▪ 經驗法則評估 (Heuristic Evaluation)

▪ 脈絡訪查 (Contextual Inquiry)

▪ 問卷調查 (Survey)

▪ 日誌法 (Diary Study)


UX 研究產出

▪ 使用者旅程圖 (User Journey Map)

▪ 人物誌 (Persona)

▪ 利害關係人地圖 (Stakeholder Map)

▪ 產品生態系分析 (Ecosystem)

▪ 以及因應專案需求之研究分析報告



非研究相關技能

▪ 產品開發 (Product Development) 
▪ 專案規劃/管理 (Project Planning/ Management) 
▪ 線上社群營運 (Online Community Operations) 
▪ 插畫圖像設計 (Graphics Design)

【創業專案】

鉛筆之森 - 療癒插畫的學習旅程

對於繪畫新手來說,目前進行自學的方法有觀看線上課程影片,或是看步驟圖文教學書。但其缺點為觀看影片過於耗時、步驟式教學缺乏細節脈絡。因此,我們專為繪畫初學設計了人人都可上手的簡單畫畫教學app,包含了 100 個以上的新型態互動式微課程。

---

■ 曾獲得App Store 生活風格App 排名第一(目前已下架)

■ 主要負責:使用者體驗設計、原型製作、繪畫內容教學製作

Paragraph image 00 00@2x

【創業專案】

社繪學 - 線上繪圖創作交流平台

從線上調查與觀察中,我們發現ACG動漫的繪圖學習者間,具有線上深度互動的渴求。因此,我們建立了社繪學社群平台,並設計「配對、交稿、開箱」的創新互動模式,增進插畫學習者分享原創角色設計的動機,以及繪畫技巧的學習。

---

■ FITI 創新創業激勵競賽(107年第二梯次),前40強 

■ Facebook、噗浪、巴哈姆特總計約有百篇以上的心得文

■ 累積會員數4000人 / 累積登錄原創作品3100張

■主要負責:使用者研究、互動設計、社群行銷、專案管理

Paragraph image 00 00@2x
Resume
Profile
C07xwach4mhvfjjehfsa

陳美伶 (Mei-Ling Chen)

我是陳美伶,擁有 5 年以上UX研究經驗,目前於悠識數位,擔任資深使用者經驗研究員。


2018 年畢業於國立清華大學資訊系統與應用研究所,主修人機互動 HCI。曾於台灣中研院及日本NTT通訊研究所擔任研究實習、6 次參與海外研討會經驗、共計 9 篇長短篇論文發表。


畢業後,曾執行過一年從研究、設計、實作到營運的創業人生實驗,我和另一位團隊夥伴創辦了社繪學苑新創公司,並成功在一年內推出了兩項產品:社繪學 (線上社群) 以及鉛筆之森 (iOS app) 。


於悠識數位任職 3 年期間,執行至少 20 個以上跨領域研究專案,包含:動漫遊戲、社群、媒體閱讀、金融投資、市政議題、家具電商等。成功推動產品介面設計改變、帶領企業思考中長期經營策略方向。 除了UX 研究外,我也致力於投入 UX 相關教學與知識分享。課程部份,包含校園分享與企業課程,約有 10 場以上的教學經驗;也透過個人 medium 經營,介紹 UX 研究、專案溝通技巧,文章總計閱覽次數達 3000 次以上。


[email protected]

工作經歷

悠識數位, 資深使用者經驗研究員, July 2019 - Now

▪ 提供企業 UX 顧問服務,透過研究訪談,聚焦發展之商業核心策略
▪ 3 年來執行 20 個以上研究專案,專長為探索使用者需求與樣貌,協助企業進行未來產品策略轉化

Wmjjjjel8pndch9o2bp9

社繪學苑, 共同創辦人/ UX Researcher & Designer, May 2018 ~ Apr 2019

社繪學苑專注於促進繪圖學習者在線上社群間的互動,以及開創新的學習方式降低學習者的學習負擔。我們成功在一年內推出了兩項產品:

1. 社繪學 (線上社群) 

2. 鉛筆之森 (iOS app)


Wmjjjjel8pndch9o2bp9

日本NTT 通訊科學基礎研究所, 研究實習, Nov 2017 ~ Feb 2018

專注於輔助跨語言團體討論,透過控制實驗法、使用者訪談、量化統計、質性分析,了解在提供語言科技工具(即時字幕與即時翻譯)的狀況下,如何影響個人在團體發言的動力、以及改變互動模式。

▪ 此研究獲得日本台灣交流協會研究獎勵、CHI 2018短篇論文、CSCW 2018長篇論文發表。
▪ 指導研究員:山下直美 博士


Yuee4robatfkp3c8o3b2

中央研究院 資訊科學研究所, 研究實習, Jul 2016 ~ Dec 2017

Slack 為企業內部常使用的合作平台,我們在 Slack 的平台上,開發了匿名投票機器人 (Chatbot)。目的在於讓團隊成員表達自己的意見、免於揭露自己的身份。此機器人可讓成員進行提案、覆議、正式投票以及最後的基本投票統計。
▪ 指導研究員:莊庭瑞 博士


Rzsrr3haf1iixq8zmaim

學歷

國立清華大學 資訊系統與應用研究所, 碩士學位, 2015 ~ 2018

▪ 專注於人機互動 (HCI)、社群運算、互動設計、使用者經驗設計

▪ 畢業論文:Beyond Lingua Franca: System- Facilitated Language Switching Diversifies Participation in Multiparty Multilingual Communication. 

  •  指導老師:王浩全 教授

國立中正大學 資訊工程學系, 學士學位, 2011 ~ 2015

▪ 數堂心理學系選修:普通心理學、社會心理學、設計心理學。

▪ 畢業專題: 自動化類移軸攝影之模擬

  • 指導老師:江振國 教授
  • 科技部大專生研究計畫補助
  • 最佳畢業專題獎

論文發表

  1. Mei-Ling Chen, Naomi Yamashita, Hao-Chuan Wang : Beyond Lingua Franca: System-Facilitated Language Switching Diversifies Participation in Multiparty Multilingual Communication. Proceedings of ACM Human-Computer Interactaction 2, CSCW. 2018. 
  2. Mei-Ling Chen, Naomi Yamashita, Hao-Chuan Wang : Come Together: Facilitating Collocated Multilingual Group Discussion with a Language Support Tool. Proceedings of ACM Conference on Human Factors in Computing Systems, Late-Breaking Work (CHI LBW) 2018. 
  3. Mei-Ling Chen, Hao-Chuan Wang : How Personal Experience and Technical Knowledge Affect Using Conversational Agents. 23rd International Conference on Intelligent User Interfaces Companion, (IUI Poster) 2018. 
  4. Mei-Ling Chen, Hao-Chuan Wang: Understanding Learnability Issues of Using Intelligent Personal Assistants. TAIwan Computer Human Interaction Workshop, Poster (TAICHI Poster) 2017. 
  5. Yu-Hsuan Liu, Mei-Ling Chen, Ching Su, Hao-Chuan Wang, Naomi Yamashita, Tien-Yu Ho: LanBridge: A Collaborative Note-taking System for Supporting Non-native Speakers Real-time Understanding. TAIwan Computer Human Interaction Workshop, Poster (TAICHI Poster) 2017.
  6. Shuo-Ping Wang, Mei-Ling Chen, Hao-Chuan Wang, Chien-Tung Lai, Ai-Ju Huang: De-Identified Feature-based Visualization of Facial Expression for Enhanced Text Chat. Proceedings of the 43rd International Conference on Graphics, Visualization & Human-Computer Interaction (Graphics Interface, GI) 2017. 
  7. Mei-Ling Chen, Hao-Chuan Wang: Bridging the Communication Gap: Conceptualizing Issues of Learnability in Using Intelligent Personal Assistants. Position paper presented at the Workshop on Talking with Conversational Agents in Collaborative Action. Workshop at the 20th ACM Conference on Computer-Supported Cooperative Work and Social Computing (CSCW) 2017. 
  8. Pei-Yun Tu, Mei-Ling Chen, Chi-Lan Yang, Hao-Chuan Wang: Co-Viewing Room: Mobile TV Content Sharing in Social Chat. Proceedings of ACM Conference on Human Factors in Computing Systems, Late-Breaking Work (CHI LBW) 2016.
  9. Mei-Ling Chen, Chia-Jung Chou, Min-Tzu Wu and Chen-Kuo Chiang : Object-based tilt-shift photography. IEEE International Conference Consumer Electronics - Taiwan (ICCE-TW) 2015.

技能


使用者研究 

▪ 需求訪談 (Interview)

▪ 易用性研究 (Usability Testing) 

▪ 經驗法則評估 (Heuristic Evaluation)

▪ 脈絡訪查 (Contextual Inquiry)

▪ 問卷調查 (Survey)

▪ 日誌法 (Diary Study)


UX 研究產出

▪ 使用者旅程圖 (User Journey Map)

▪ 人物誌 (Persona)

▪ 利害關係人地圖 (Stakeholder Map)

▪ 產品生態系分析 (Ecosystem)

▪ 以及因應專案需求之研究分析報告



非研究相關技能

▪ 產品開發 (Product Development) 
▪ 專案規劃/管理 (Project Planning/ Management) 
▪ 線上社群營運 (Online Community Operations) 
▪ 插畫圖像設計 (Graphics Design)

【創業專案】

鉛筆之森 - 療癒插畫的學習旅程

對於繪畫新手來說,目前進行自學的方法有觀看線上課程影片,或是看步驟圖文教學書。但其缺點為觀看影片過於耗時、步驟式教學缺乏細節脈絡。因此,我們專為繪畫初學設計了人人都可上手的簡單畫畫教學app,包含了 100 個以上的新型態互動式微課程。

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■ 曾獲得App Store 生活風格App 排名第一(目前已下架)

■ 主要負責:使用者體驗設計、原型製作、繪畫內容教學製作

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【創業專案】

社繪學 - 線上繪圖創作交流平台

從線上調查與觀察中,我們發現ACG動漫的繪圖學習者間,具有線上深度互動的渴求。因此,我們建立了社繪學社群平台,並設計「配對、交稿、開箱」的創新互動模式,增進插畫學習者分享原創角色設計的動機,以及繪畫技巧的學習。

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■ FITI 創新創業激勵競賽(107年第二梯次),前40強 

■ Facebook、噗浪、巴哈姆特總計約有百篇以上的心得文

■ 累積會員數4000人 / 累積登錄原創作品3100張

■主要負責:使用者研究、互動設計、社群行銷、專案管理

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