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4-6 years
6-10 years
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Avatar of Robert Hu.
Avatar of Robert Hu.
Past
資深 Unity 工程師 @香港商台灣邏輯媒體科技有限公司台灣分公司
2021 ~ 2022
Senior Unity Developer
Within one month
試與疊代優化 Senior Unity Developer & Main Programmer • Qiyi Technology 一月一月 2020 Taipei City, Taiwan Online game software architecture design and software main function development Integration of secondary functions and plugins Software functional verification and performance tuning App release for Android and IOS Senior Unity Developer • CSOFT HK 四月六月 2016 Taipei City, Taiwan Unity Game Project Main Programmer Responsible for developing the main game system and resource integration Unity Game Developer • Chinese Gamer International Corp 十月四月 2015 Taipei City, Taiwan Use Unity game engine to develop mobile and
Database Administration
Software Development
Game Development
Unemployed
Full-time / Remote Only
6-10 years
National United University
Bachelor of Engineering-BE Computer Science
Avatar of the user.
Avatar of the user.
Senior Android engineer @GOGOX
2022 ~ Present
Android Developer
Within one month
Android Development
Design Pattern
Git
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
National Taiwan University of Science and Technology
Eletronic Engineering
Avatar of Admor Aguilar.
Avatar of Admor Aguilar.
Studio Director / Technical Director @All Aboard Learning
2022 ~ Present
Senior Software Engineer
More than one year
Admor Aguilar • Game Developer (Unity, Unreal) with more than 5 years of experience . • Done projects for PC, Mobile (Android/iOS), VR/AR • Scalable Architectures , Optimization , UI , Gameplay • Programming is one of the greatest superpower humanity can have. It's also an art, and so one should always put their best so that when you zoom out you'll be able to see and say "what a beautiful piece of technology". Game Developer Manila, Philippines [email protected] Skills & Expertise Main Programming: C#, C++ Sub Programming Languages: HTML5, CSS
Unity
C#
Scalable Architectures
Employed
Part-time / Interested in working remotely
4-6 years
De La Salle - College of Saint Benilde
Information Technology Specialized in Game Design and Development
Avatar of Osman Yılmaztürk.
Avatar of Osman Yılmaztürk.
Past
Full Stack Unity Game Developer @Dikpal Studio
2020 ~ 2020
Mid-Senior level developer
More than one year
will improve myself to do quality work until I die. Mid Level Unity Game Developer Isparta, TR [email protected] Skills Game Development •Unity / Blender / Audacity / Photopea •C# / C •VR APIs and integration •Databases (SQL) •Networking (Photon ) •Arduino Work Experience Dikpal Studio, Unity Game Developer, May 2020 ~ June 2020 Developing artificial intelligence for simulation games. Writing necessary in-game tools. To do literature research. Coding the main mechanics. RHM INTERACTIVE OÜ, Unity Game Developer (Freelancer), Feb 2020 ~ May 2020 I took care of completing all the games from
Unity
C#
C
Unemployed
Not open to opportunities
Full-time / Remote Only
4-6 years
Pamukkale Üniversitesi
Lisans Derecesi Bilgisayar Mühendisliği
Avatar of the user.
Avatar of the user.
Unity Developer @Game Tap Studios
2019 ~ Present
More than one year
Unity3D
Autodesk Maya
Adobe Photoshop
Full-time / Interested in working remotely
6-10 years
Bahaudin Zakriya University Multan
Computer Science, Information Technology
Avatar of Oliver Broughton.
Avatar of Oliver Broughton.
Game Developer @Tap4fun
2020 ~ 2021
More than one year
RingZero Game Studio Bangkok, TH Worked on the full stack of a 1M+ downloads live service casino game for mobile platforms. Developed a real-time node.js multiplayer game. This was scaled by utilising Kafka and Kubernetes. Designed and implemented new REST APIs for the game with Java Spring Boot. Optimised key performance bottlenecks with the Unity client to take the game from 30 to 60fps. Advocated, designed, and helped to implement a Jenkins CI pipeline for the Unity client. AugustMarch 2019 Game Developer Reach Robotics Bristol, GB Worked within an agile
C++
C#
Java
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
Sheffield Hallam University
Games Software Development
Avatar of 鍾孟儒.
Avatar of 鍾孟儒.
Unity工程師 @樂玩遊戲股份有限公司
2019 ~ 2019
Front-end、VR/AR Development、Software Developer(Game/Web/App)、Unity Developer
Within two months
大學 資訊科學與工程學系 •修習實作課程,如App開發、OpenGL程式設計、網頁開發、Python程式設計等。 自學Unity3D,積極參與各種校外活動如Game Jam、TGDF、台中數發協會等。 曾擔任學校資訊社的Unity講師。 重點專案: Student Game Jam - 串燒騎士 : 大二時與他校夥伴報名參與,使用Unity開發
C#
Swift/iOS
Web Development
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
國立中興大學
資訊科學與工程學系
Avatar of 陳育羣.
Avatar of 陳育羣.
負責人 @烏浪設計開發有限公司
2019 ~ Present
Front-end、VR/AR Development、Software Developer(Game/Web/App)、Unity Developer
Within one year
陳育羣 Chen, Yu-Chun Founder of Ulan Newmedia Studio https://ulan.tw [email protected] Make visible what, without you, might perhaps never have been seen. – Robert Bresson I possess a strong curiosity in interdisciplinary knowledge, with my primary expertise spanning across electronics, software development, interactive design, and new media art. I am passionate about exploring various possibilities during the processes of analysis, deconstruction, and reconstruction, implementing them into practice while managing risks effectively. Skill Unity3D Game Engine C#, C++, Node-Red Arduino, ESP-32, Raspberry Pi
c#
C++
Arduino
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
國立台北藝術大學
新媒體藝術, 互動藝術
Avatar of the user.
Avatar of the user.
Past
Software Engineer @17LIVE
2022 ~ 2024
Game Developer, Technical Game Designer, Game Programmer, Interactive Developer
Within one month
C#
UNITY
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
National ChengChi University (NCCU)
Computer Science
Avatar of 張愷珉 / Kevin Chang.
Avatar of 張愷珉 / Kevin Chang.
VR developer @HyperBot Studio
2021 ~ Present
Unity Developer, VR/AR Program Manager
Within one month
張愷珉 / Kevin Chang Mobile Game developer [email protected] Taipei City, Taiwan I firmly believe that “ It is the happiness experience that multimedia technology could bring to the world that matters . " • Experienced game front-end development with 8-year record of success in mobile/VR/web platforms. • Helping analyze over 10 Unity products and provide solutions with strong analytical and problem-solving skills • Clear communication in different job types in 4 big global teams and start-ups and knowing multi-language (Mandarine, English, Japanese) • Received 9 industry awards for developing successful
Unity3D
Jenkins
VR/AR
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
國立嘉義大學
DEDM

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More than one year
Hong Kong
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Print
Victor.png

Victor

Chung Yun Lee

[email protected]  •  (852) 6611-3524  •  Hong Kong/Taiwan

A passionate iOS developer, with curious mind and constant learning attitude. Most of life living in Taipei, my home town, as a iOS developer and STEM educator. Currently stay in Hong Kong, interesting in teaching computational thinking and be a enthusiast  who have passion on trying novelly product in daily life. 

Experience

iOS Developer,  September 2017 - till now

Oyalabs - San Francisco/ Hong Kong

Wunder, the product developed by Oyalabs, is all-in-one parenting assistant that uses voice technology and A.I. to give new parents the right information at the right time and improve the child’s language and cognitive development. Parents can access Wunder by the Wunder device and iOS mobile app.

CodingAPE.pgn

iOS Developer & Hardware Developer,  2017

MoodStation - Hong Kong

Combine with the emotion recognition API which using audio analytics, the MoodStation gives the user a different way to deal with the feelings. By speaking to the app, it can sense your emotion and interact with the capsule machine to get the reward.

CodingAPE.pgn

AR Game Developer, May - July 2017

Central Rat Race - Hong Kong

Using Unity engine and Vuforia Argument Reality SDK to develop an AR coloring game with real-time color mapping. Collaborated with UI designer and model design closely to improve the experience of the AR application. 

CodingAPE.pgn

STEM educator, 12 Mar 2016 - 14 Aug 2016

CodingAPE - Code Academy - Taipei, Taiwan

From developing a teaching plan for Arduino to Minecraft summer camp planning and execution, great and precious experience of teaching programming, more importantly, teaching problem-solving skills to children.

CodingAPE.pgn

iOS Developer, 15 Nov 2014 - 16 Aug 2016

Gigade Co., LTD. - Taipei, Taiwan

Gigade is an e-commerce platform, which provides the best and high-quality local product. My jobs include developing the iOS application (designing, programming, testing, distribution), also testing Android version application. Coordinated with another engineer(web, Android, backend) for the data series. Communicated with the graphic designer for the app. And also organizing the activities for the celebrating and festival.

photo (1).jpg

Education

MScMET, School of Design, PolyU, Sep. 2016 - Sep. 2017

Being a student, as the best job, not earning money, but learning knowledge and experience. During the study in this program, I've been working on several projects using Arduino, Raspberry Pi, Pure Data and Maya, Also applying design thinking and design processing on product development. I've also got great opportunities to connect with interesting organizations, like TEDxHongKong, Code Club, Linkedin, and QuirkBot. 

PolyU

Electronic Engineering, BSc, National Taiwan University of Science and Technology, Sep. 2007 - Jun. 2011
Relevant modules include:
  • Digital Systems Design(A)
  • Introduction to Color Image Engineering(A)
  • Multimedia Information Systems(A)


NTUST.png

Skills


iOS develop

Using Swift and Obj-C to develop iOS app, familiar with RESTful API, JSON parsing, CoreData and other third-party library, such as SwiftyJSON and Alamofire.


STEM education

Using Scratch, Minecraft, and other kid-friendly educating tools to teach. Focus on computational thinking and using PBL(Project/Problem Based Learning) in the teaching scene.

Resume
Profile
Victor.png

Victor

Chung Yun Lee

[email protected]  •  (852) 6611-3524  •  Hong Kong/Taiwan

A passionate iOS developer, with curious mind and constant learning attitude. Most of life living in Taipei, my home town, as a iOS developer and STEM educator. Currently stay in Hong Kong, interesting in teaching computational thinking and be a enthusiast  who have passion on trying novelly product in daily life. 

Experience

iOS Developer,  September 2017 - till now

Oyalabs - San Francisco/ Hong Kong

Wunder, the product developed by Oyalabs, is all-in-one parenting assistant that uses voice technology and A.I. to give new parents the right information at the right time and improve the child’s language and cognitive development. Parents can access Wunder by the Wunder device and iOS mobile app.

CodingAPE.pgn

iOS Developer & Hardware Developer,  2017

MoodStation - Hong Kong

Combine with the emotion recognition API which using audio analytics, the MoodStation gives the user a different way to deal with the feelings. By speaking to the app, it can sense your emotion and interact with the capsule machine to get the reward.

CodingAPE.pgn

AR Game Developer, May - July 2017

Central Rat Race - Hong Kong

Using Unity engine and Vuforia Argument Reality SDK to develop an AR coloring game with real-time color mapping. Collaborated with UI designer and model design closely to improve the experience of the AR application. 

CodingAPE.pgn

STEM educator, 12 Mar 2016 - 14 Aug 2016

CodingAPE - Code Academy - Taipei, Taiwan

From developing a teaching plan for Arduino to Minecraft summer camp planning and execution, great and precious experience of teaching programming, more importantly, teaching problem-solving skills to children.

CodingAPE.pgn

iOS Developer, 15 Nov 2014 - 16 Aug 2016

Gigade Co., LTD. - Taipei, Taiwan

Gigade is an e-commerce platform, which provides the best and high-quality local product. My jobs include developing the iOS application (designing, programming, testing, distribution), also testing Android version application. Coordinated with another engineer(web, Android, backend) for the data series. Communicated with the graphic designer for the app. And also organizing the activities for the celebrating and festival.

photo (1).jpg

Education

MScMET, School of Design, PolyU, Sep. 2016 - Sep. 2017

Being a student, as the best job, not earning money, but learning knowledge and experience. During the study in this program, I've been working on several projects using Arduino, Raspberry Pi, Pure Data and Maya, Also applying design thinking and design processing on product development. I've also got great opportunities to connect with interesting organizations, like TEDxHongKong, Code Club, Linkedin, and QuirkBot. 

PolyU

Electronic Engineering, BSc, National Taiwan University of Science and Technology, Sep. 2007 - Jun. 2011
Relevant modules include:
  • Digital Systems Design(A)
  • Introduction to Color Image Engineering(A)
  • Multimedia Information Systems(A)


NTUST.png

Skills


iOS develop

Using Swift and Obj-C to develop iOS app, familiar with RESTful API, JSON parsing, CoreData and other third-party library, such as SwiftyJSON and Alamofire.


STEM education

Using Scratch, Minecraft, and other kid-friendly educating tools to teach. Focus on computational thinking and using PBL(Project/Problem Based Learning) in the teaching scene.