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4-6 tahun
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軟體工程師
Avatar of Chen Frost.
Avatar of Chen Frost.
Past
Product Developer @Titansoft Pte Ltd
2019 ~ 2023
軟體工程師
Dalam satu bulan
Frost (Chih-Kuan) Chen Taiwan [email protected] https://www.linkedin.com/in/frost-chen In my previous role, my responsibilities included improving loading speed, optimizing backend processes, and enhancing the user interface and experience to keep up with the fast-changing market. I'm suitable for anyone looking for an experienced backend or full-stack developer with web development experience. Full Function 4+ Years Developer with both frontend and backend experience Skilled in design, architecture, and integration of API and web server
CSharp
C#
Git
Tidak bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
National Central University
Computer Science & Information Engineering
Avatar of Sean Wang.
Avatar of Sean Wang.
Past
資訊工程師 @六點資訊科技有限公司
2023 ~ 2024
軟體工程師
Dalam satu bulan
發平台功能,讓產品部門與第三方產品可以持續整合進平台 1. 維護與開發基於silverlight技術的 後台功能 2.重新開發基於C# .net core的全新後台與移植相關功能和資料並驗證新系統的正確性 3.因客戶調整結帳、會員紅利等 計算 公式,需重
C# .NET Core
T-SQL
JavaScript / ES6 / jQuery
Tidak bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
6-10 tahun
致理科技大學 Chihlee University of Technology
Information Management
Avatar of 曾安立.
Avatar of 曾安立.
Past
軟體工程師 @鈦生量子科技有限公司
2020 ~ 2024
軟體工程師
Dalam satu bulan
曾安立 Taichung City, [email protected] 使用C# .NET框架擁有4年的經驗 目前 主要 開發技術為 .NET WebApi + Vue.js (Vite + Vue3) 工作經歷 軟體工程師 • 鈦生量子科技有限公司 十二月三月 2024 維護公司舊電商後台網站(全端) 工作內容: 1.維護現有功能,並優化降低維
C#
Vue.js
Bootstrap
Tidak bekerja
Siap untuk wawancara
Full-time / Hanya bekerja jarak jauh
4-6 tahun
私立明道大學 | Ming Dao university
材料系
Avatar of 王韋智.
Avatar of 王韋智.
軟體工程師 @鴻銘資訊有限公司
2020 ~ Sekarang
軟體工程師
Dalam satu bulan
高級工業職業學校, 高中文憑, 資訊科, 2011 ~ 2014 技能 前端技術 擅長 HTML5 CSS JavaScript/jQuery 接觸過/略懂 vue.js Bootstrap 後端技術/資料庫 擅長 c# .Net/Web Form/Telerik Dapper Linq PostgreSQL MySQL PHP/Smarty 接觸過/略懂 Node.js Python 其他技能 .Net Console 主控台程式 Windows Forms VBA-Excel Git Redis 工作經歷 鴻銘
html + css + javascript
JQuery
C#
Sudah bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
國立勤益科技大學
資訊管理系
Avatar of the user.
Avatar of the user.
軟體工程師 @宏博資訊有限公司
2022 ~ 2023
軟體工程師
Dalam satu bulan
PHP Laravel Framework
Linux
Golang Backend
Sudah bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
6-10 tahun
聖約翰科技大學
電機工程系
Avatar of the user.
Avatar of the user.
軟體工程師 @NTT DATA Taiwan
2022 ~ Sekarang
軟體工程師
Dalam satu bulan
C#
ASP.NET Core
JavaScript
Sudah bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
6-10 tahun
崑山科技大學
電腦與通訊系
Avatar of the user.
Avatar of the user.
軟體工程師 @志聖工業股份有限公司
2021 ~ Sekarang
軟體工程師
Dalam dua bulan
C#
ASP.NET
LabVIEW
Sudah bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
6-10 tahun
逢甲大學
自動化控制工程學系
Avatar of 傅弘陽.
Avatar of 傅弘陽.
Software Engineer @瑞嘉軟體科技股份有限公司
2023 ~ Sekarang
軟體工程師
Dalam satu bulan
開發 VTuber AR動捕系統 with Live2D 拍檔科技,軟體整合開發部 , 資深高級工程師, March 2022 ~ May 2022 Golang後端Server開發(MySql,MsSql) React.js前端網頁開發 Xamarin C# UWP開發 XRSpace,PartyOn , Backend Engineer, May 2022 ~ Sep 2023 Backend Server Development(golang,node.js,asp .net core) Frontend Web (React) Unity K8s Onelab, Full Stack Engineer, Sep 2022 ~ Asp.Net Frontend Web (Vue.js) Docker 技能 Language C# Golang
Unity3D
c#
VR/AR
Sudah bekerja
Terbuka untuk peluang
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
國立台北科技大學
電機工程系
Avatar of 蔡慶泓.
Avatar of 蔡慶泓.
系統分析師 @翱騰國際科技股份有限公司
2022 ~ Sekarang
軟體工程師
Dalam satu bulan
蔡慶泓 民國104年 畢業 明新科技大學‧電子工程學系 資深工程師,精通 C#、MVC 框架等等技能。 1.於三個月內獨自完成開發 神秘客調查系統 內容包含 Mobile Web 與後台管理系統. 2.在 ICU 轉診系統解決了系統加載效率過久,系統提升效率約98%和自製
HTML + CSS
JavaScript
C#.NET development
Sudah bekerja
Terbuka untuk peluang
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
明新科技大學
電子工程系
Avatar of 黃琮徽(Earny).
Avatar of 黃琮徽(Earny).
Web Engineer @好域股份有限公司
2018 ~ Sekarang
軟體工程師
Dalam satu bulan
University 資訊工程所 •畢業論文 - Directional Texture Synthesis on 3D Surface. National Cheng Kung University 資訊工程學系 •特殊經歷 2022 ITSA 極客挑戰賽 互動多媒體設計與整合應用組 命題暨審查委員 技能 PHP MySQL Flutter Python C# 工具 Laravel Docker Redis Metabase Git Visual Studio Code ChatCPT Google Cloud Platform SVN Unity 語言 中文 - 精通 英文 - 中等 日文 - 入門 台語 - 精通
PHP
Laravel
MySQL
Sudah bekerja
Terbuka untuk peluang
Full-time / Tertarik bekerja jarak jauh
6-10 tahun
National Cheng Kung University
資訊工程學系

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UI designer -UX
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Definition of Reputation Credits

Technical Skills
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Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
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Dalam enam bulan
專案管理高級工程師/專案技術經理TPM @ 台灣網路認證(TWCA)
台灣網路認證(TWCA)
2021 ~ Sekarang
台灣台北市
Latar Belakang Profesional
Status sekarang
Sudah bekerja
Tahap pencarian kerja
Profesi
FAE Engineer, Unreal Developer, Technical Manager
Bidang Pekerjaan
Software, Saas / Cloud Services, Internet
Pengalaman Kerja
2-4 tahun
Management
Saya berpengalaman mengelola 1-5 orang
Keterampilan
C
C++
c#
Java
JavaScript
jsp
HTML
SQL
OpenCV
OpenGL
Android
Unity3D
Optix Ray tracing
optix
Arduino
Unreal Engine 4
Studio One
Logic ProX
Google Cardboard
HTC vive
steamVR
Blender
日文檢定N2
JPLT N2
python
Virtual Reality
Shaders
shader
CUDA
perforce
C#
Postman
MSSQL
PostgreSQL
Bahasa
Chinese
Bahasa ibu atau Bilingual
English
Fasih
Japanese
Fasih
Preferensi Pencarian Pekerjaan
Jabatan
軟體工程師
Tipe Pekerjaan
Full-time
Lokasi
Taipei, 台灣, Tōkyō, 東京都日本, Osaka, 大阪府日本, Taipei City, 台灣
Bekerja jarak jauh
Tertarik bekerja jarak jauh
Freelance
Ya, saya adalah freelancer amatir.
Pendidikan
Institusi Pendidikan
國立台灣師範大學
Jurusan
資訊工程
Cetak
Profile 03 00@2x

Cheng-Hao, Wang 王正皓

I was born in 1994. I consider myself a responsible software engineer with a wide variety of talents. Passionate about VR and Software Development.
Seeking to leverage first-hand experience with game technology and wide spectrum of IT knowledge and tech skills at new company.

Taipei ,TW
0952-927-917
[email protected]

Skills


Programming

  • C / C++ / C# / Java 
  •  Android 
  • Javascript / JSP 
  • Unity / Unreal 
  • MySQL / MS SQL
  • OpenCV 
  • OpenGL / Ray tracing / Shader


Computer Graphic

  • OpenCV 
  • OpenGL 
  • Ray tracing (Optix CUDA) / Shader (OpenGL GLSL) 
  • SteamVR 
  • Unity 
  • Unreal 


Interen

  • Full-time Intern when senior. 
  • Used JSP / JavaScript / Html to develop the web page in Web team. 
  • Helped Semantic Analysis team to analyze the keywords accuracy and make reports.


Other

  • JPLT N2 Pass (Japanese)
  • FAE / PM Experience

Work Experience

TWCA, Technology Program Manager, Sep 2021 ~ Now

Responsible for provide technical consulting service and help to deploy the product to Tomcat / JBOSS. And Manager the Project with Pms.

A24qtxss35xy87kzwhs0

Wanin, Software Engineer, Jun 2020 ~ Sep 2021

Using Unreal Engine 4 to develop the Application for Wanin. Responsible for developing front-end and AI partners of gameplay.

A24qtxss35xy87kzwhs0

eLAND, Intern, Feb 2017 ~ Sep 2017

Develop the webpages for eLand. And helped Semantic Analysis team to analyze and generate keywords from Web Articles.

A24qtxss35xy87kzwhs0

Educational Background

National Taiwan Normal University, Master degree, Computer Science, 2017 ~ 2019

Computer Graphic Lab

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Fu - Jen Catholic university, Bachelor degree, Computer Science, 2013 ~ 2017

Final project  : Blazing Battlefield VR

Yzorlp8r1bailomr1gae
Paragraph image 01 00@2x

Final Project of Bachelor : Blazing Battlefield VR

Used Unity3D to develop an Interactive VR Game for Htc Vive.
Our team and our project won the first prize among all Graduation Projects.

Paragraph image 01 00@2x

Video Processing Term Project:LIVE Cheerleaders

Used OpenCV to capture the image from camera, and detected the position of the cheer stick to play the game.

Paragraph image 01 00@2x

Interactive Media Term Project:VOICE MASTER

Used Arduino to make a controller to control the Rhythm game. 

Paragraph image 05 00@2x
Paragraph image 05 01@2x

Master’s thesis:Quality Comparison of Lighting and Displaced Surfaces Between Real Time Ray Tracing and Rasterization

This paper presents the results of comparison of shadow, reflection and displaced surfaces. And provides the developers a report about the difference between GPU ray tracing and rasterization, and the possibility of using ray tracing to render interactive contents.

CV
Profil
Profile 03 00@2x

Cheng-Hao, Wang 王正皓

I was born in 1994. I consider myself a responsible software engineer with a wide variety of talents. Passionate about VR and Software Development.
Seeking to leverage first-hand experience with game technology and wide spectrum of IT knowledge and tech skills at new company.

Taipei ,TW
0952-927-917
[email protected]

Skills


Programming

  • C / C++ / C# / Java 
  •  Android 
  • Javascript / JSP 
  • Unity / Unreal 
  • MySQL / MS SQL
  • OpenCV 
  • OpenGL / Ray tracing / Shader


Computer Graphic

  • OpenCV 
  • OpenGL 
  • Ray tracing (Optix CUDA) / Shader (OpenGL GLSL) 
  • SteamVR 
  • Unity 
  • Unreal 


Interen

  • Full-time Intern when senior. 
  • Used JSP / JavaScript / Html to develop the web page in Web team. 
  • Helped Semantic Analysis team to analyze the keywords accuracy and make reports.


Other

  • JPLT N2 Pass (Japanese)
  • FAE / PM Experience

Work Experience

TWCA, Technology Program Manager, Sep 2021 ~ Now

Responsible for provide technical consulting service and help to deploy the product to Tomcat / JBOSS. And Manager the Project with Pms.

A24qtxss35xy87kzwhs0

Wanin, Software Engineer, Jun 2020 ~ Sep 2021

Using Unreal Engine 4 to develop the Application for Wanin. Responsible for developing front-end and AI partners of gameplay.

A24qtxss35xy87kzwhs0

eLAND, Intern, Feb 2017 ~ Sep 2017

Develop the webpages for eLand. And helped Semantic Analysis team to analyze and generate keywords from Web Articles.

A24qtxss35xy87kzwhs0

Educational Background

National Taiwan Normal University, Master degree, Computer Science, 2017 ~ 2019

Computer Graphic Lab

Db0dy0ks3obbb34y2ifo

Fu - Jen Catholic university, Bachelor degree, Computer Science, 2013 ~ 2017

Final project  : Blazing Battlefield VR

Yzorlp8r1bailomr1gae
Paragraph image 01 00@2x

Final Project of Bachelor : Blazing Battlefield VR

Used Unity3D to develop an Interactive VR Game for Htc Vive.
Our team and our project won the first prize among all Graduation Projects.

Paragraph image 01 00@2x

Video Processing Term Project:LIVE Cheerleaders

Used OpenCV to capture the image from camera, and detected the position of the cheer stick to play the game.

Paragraph image 01 00@2x

Interactive Media Term Project:VOICE MASTER

Used Arduino to make a controller to control the Rhythm game. 

Paragraph image 05 00@2x
Paragraph image 05 01@2x

Master’s thesis:Quality Comparison of Lighting and Displaced Surfaces Between Real Time Ray Tracing and Rasterization

This paper presents the results of comparison of shadow, reflection and displaced surfaces. And provides the developers a report about the difference between GPU ray tracing and rasterization, and the possibility of using ray tracing to render interactive contents.