Experienced Software Engineer on iOS/macOS/Android, focus on innovation and multimedia. Skilled in Interactive Design, AI Services, SQL, AWS, and Google Cloud Platform.
• Rewarded 21+ times by Apple Featured in Apps & Today
• Participate in the development of 13+ iOS, 14+ Android Apps
• Total Installation: 7M+ (multi-platform)
• Daily Active User: ~200K (multi-platform)
• Monthly Active User: ~250K (multi-platform)
• Full-stack experience with DB/Cloud/Backend
• Authored backend system design handbooks
• Github Arctic Code Vault Contributor
六月 2018 - Present
Taipei, Taiwan
• Responsible for developing tool software (Swift/macOS) for customers.
• Cooperate with #1 Apple accessories provider (Studio A), launch co-brand products.
• Successfully profile main user groups, and design marketing strategies to improve the selling amount during the marketing campaign.
• Wildly recommended by Bloggers, YouTubers, and Twitch Streamers.
五月 2018 - Present
Taipei, Taiwan
• Create a cross-platform (iOS, Android) framework solving multiple screen size issues over phones and pads, greatly reduces the designer's post-production workload.
• Implement the staging resource downloading design to reduce the initial size <100MB, highly improve the download transaction rate on the mobile network phones.
• Develop a cross-platform store and advertising system, new Apps can be attached to iOS/Android In-App Purchase, Google AdSense in minutes.
• Whole series Apps have won 21+ times featured and dedicated interview with Apple Editors.
十一月 2014 - 三月 2018
Taipei, Taiwan
• Lead development team, design addictive game cores combining language learning with fun and scientific theories.
• Design and build backend platform for real-time gaming on "School Rumble", such as achievement, leaderboard, pairing, turn-based & real-time multiplayer...systems.
• Responsible for developing corresponding SDKs in iOS/Android.
• Share the design of the real-time backend and publish free technical handbooks.
• Participated in indie game exhibitions in Tokyo, Taipei, Korea, and ChinaJoy.
八月 2010 - 九月 2014
Taipei, Taiwan
• Responsible for developing App (Android) for customers.
• Design services of the "Saycretary" product, create the innovative real-human secretary telephone services for everyone.
• Fully participate in the agile development of 6 Apps (Android/iOS).
• "Slide2Memory" won #1 on Apple App Store in the education category.
• Startup accelerator: AppWorks #4
Senior Software Engineer / PM
Senior iOS/Android Engineer
Senior iOS/Android Engineer
Senior iOS/Android Engineer
Senior iOS/Android Engineer
Senior iOS/Android Engineer
Game Designer / PM
Software Engineer / PM
Game Developer, Back End Developer
PM / Software Engineer
Software Engineer
Software Engineer
Swift iOS macOS Java Android
AWS GCP MongoDB Firebase PostgreSQL
2007 - 2009
2003 - 2007
Experienced Software Engineer on iOS/macOS/Android, focus on innovation and multimedia. Skilled in Interactive Design, AI Services, SQL, AWS, and Google Cloud Platform.
• Rewarded 21+ times by Apple Featured in Apps & Today
• Participate in the development of 13+ iOS, 14+ Android Apps
• Total Installation: 7M+ (multi-platform)
• Daily Active User: ~200K (multi-platform)
• Monthly Active User: ~250K (multi-platform)
• Full-stack experience with DB/Cloud/Backend
• Authored backend system design handbooks
• Github Arctic Code Vault Contributor
六月 2018 - Present
Taipei, Taiwan
• Responsible for developing tool software (Swift/macOS) for customers.
• Cooperate with #1 Apple accessories provider (Studio A), launch co-brand products.
• Successfully profile main user groups, and design marketing strategies to improve the selling amount during the marketing campaign.
• Wildly recommended by Bloggers, YouTubers, and Twitch Streamers.
五月 2018 - Present
Taipei, Taiwan
• Create a cross-platform (iOS, Android) framework solving multiple screen size issues over phones and pads, greatly reduces the designer's post-production workload.
• Implement the staging resource downloading design to reduce the initial size <100MB, highly improve the download transaction rate on the mobile network phones.
• Develop a cross-platform store and advertising system, new Apps can be attached to iOS/Android In-App Purchase, Google AdSense in minutes.
• Whole series Apps have won 21+ times featured and dedicated interview with Apple Editors.
十一月 2014 - 三月 2018
Taipei, Taiwan
• Lead development team, design addictive game cores combining language learning with fun and scientific theories.
• Design and build backend platform for real-time gaming on "School Rumble", such as achievement, leaderboard, pairing, turn-based & real-time multiplayer...systems.
• Responsible for developing corresponding SDKs in iOS/Android.
• Share the design of the real-time backend and publish free technical handbooks.
• Participated in indie game exhibitions in Tokyo, Taipei, Korea, and ChinaJoy.
八月 2010 - 九月 2014
Taipei, Taiwan
• Responsible for developing App (Android) for customers.
• Design services of the "Saycretary" product, create the innovative real-human secretary telephone services for everyone.
• Fully participate in the agile development of 6 Apps (Android/iOS).
• "Slide2Memory" won #1 on Apple App Store in the education category.
• Startup accelerator: AppWorks #4
Senior Software Engineer / PM
Senior iOS/Android Engineer
Senior iOS/Android Engineer
Senior iOS/Android Engineer
Senior iOS/Android Engineer
Senior iOS/Android Engineer
Game Designer / PM
Software Engineer / PM
Game Developer, Back End Developer
PM / Software Engineer
Software Engineer
Software Engineer
Swift iOS macOS Java Android
AWS GCP MongoDB Firebase PostgreSQL
2007 - 2009
2003 - 2007