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4-6 years
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Avatar of Chung ming Chen.
Avatar of Chung ming Chen.
Program Manager @Suzhou Bigbeargame LTD Co
2016 ~ 2023
Game Developer, Game Engineer, Game Programmer, Software Engineer
Within one month
Build Backend Service by PHP; Distributing game on Google market and Apple store; Develop the Job Plan to project programmer and trace the project progress; 十月三月 2013 Game programmer USERJOY Technology Co. LTD Taipei, Taiwan Participated in the development of three game projects Participated in the development of three MMO projects; Using Python and C++ to develop Game UI system based on BigWorld engine; Implement Game UI manufacturing process, contains source naming and category, application development, memory usage tracking; Using Unity3d to develop web game; Complete IO data loader, AssetBundle loader, and other game
Unity3D
Node.js
PHP
Employed
Ready to interview
Full-time / Remote Only
10-15 years
國立台灣科技大學 National Taiwan University of Science and Technology
Master of Engineering (MEng), Department of Automation Engineering
Avatar of Frederick Butt.
Avatar of Frederick Butt.
Past
Senior 3D Lighting and Compositing Artist @Bardel Entertainment
2022 ~ 2024
3D Lighting Artist
Within one month
Assisted in conceptualizing and implementing creative ideas and concepts. Stayed updated with the latest industry trends, tools, and techniques to enhance art quality and efficiency Skills: MEL · Maya · Photoshop · 3D Modeling · Video Editing · Rendering · Adobe Illustrator · Nuke · Unreal Engine · Rotoscoping · Visual Effects · Art · Adobe Creative Suite · Maya · Character Animation · Game Development · Lighting · 3D · Texturing · UV Mapping · Perforce · Modeling · Rigging · Unity · Software Development · Video Games · Photoshop · Python (Programming Language) · After Effects · Git · Computer Animation · ZBrush · Renderman · Editing · Game Engines · Look Development · Graphic Design · Motion Graphics · Compositing · Animation · Mental Ray · Adobe Premiere Pro 3D Lighting and Compositing Artist • Atomic Cartoons SeptemberDecember
Unemployed
Open to opportunities
Full-time / Interested in working remotely
More than 15 years
FXPHD.com
Avatar of Cheng Yi Peng.
Avatar of Cheng Yi Peng.
Devops Engineer @Zoul Studio
2022 ~ Present
Devops / UE Engineer
Within one month
to solve issues with the gaming program, providing operation guidelines and templates to increase productivity. XTen Technologies / Devops / UE Engineer JuneJune.2022 Deploy a web app on AWS EC2 instance using flask with python, Nginx. Use Perforce to build up version control environment for UE development team, accelerating the game development process by 50%. Design and develop interactive solutions for gaming scenario, including integrating Mocap systems, designing I/O. Enhance the usability of various scenario types, including VR HMD, Cave System, Vive tracker. Served as an instructor for UE course in
aws
Docker
Linux
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
輔仁大學 Fu Jen Catholic University
資訊工程
Avatar of the user.
Avatar of the user.
Past
獨立遊戲開發者 @Remicy
2008 ~ Present
Game Desinger, Front-End Engineer
Within one month
Game Design and Development
Game Development ( Unity )
Unity3D
Unemployed
Open to opportunities
Part-time / Remote Only
6-10 years
台北市士林高級商業學校
廣告設計科
Avatar of River Wang (Sheng Chuan Wang).
Avatar of River Wang (Sheng Chuan Wang).
Senior Unity developer @IGG.inc 創連科技有限公司
2021 ~ Present
軟體工程師
Within one month
Development (URP) Software Test/Validation IECfor Software Engineering Lead Software Development (Define requirements, architecture, Q.A.) Product: Soteria DcmRecons Senior Software Engineer • DELTA AprDecIECDocuments for Software Engineering Surveys OGRE (v2.1 Data Oriented Technology) & OpenCASCAD Senior Software Engineer • Moregeek Entertainment SeptMarComputer Graphics Techniques (OpenGL / Direct3D) Game Engine Development (Irrlicht: OpenGL / OpenGL ES) Game Client Development (Timeline for in-Game Storytelling) Rendering Quality and Performance Tuning (Shadow Mapping / Hardware Skinning / Normal Mapping) Mobile Game App (iOS/Android) Development (Video Player / iOS ReplayKit) FX Editor Tool Development (Technical Artist Development: Timeline Editor
C
C++
C#
Employed
Open to opportunities
Full-time / Interested in working remotely
More than 15 years
National Taiwan Ocean University, Institute of Computer Science and Engineering
Computer Science and Engineering
Avatar of the user.
Avatar of the user.
Project Specialist, Senior Game Designer @IGG
2016 ~ Present
Project Specialist, Senior Game Designer
Within one month
Collaboration
Game Development
Game Industry
Full-time / Interested in working remotely
10-15 years
National Chiao Tung University
Bachelor's degree , Engineering/Industrial Management
Avatar of the user.
Avatar of the user.
Unity Engineer @掌中乾坤網路科技股份有限公司(IGG)
2021 ~ Present
資深工程師
Within one month
JavaScript
TypeScript
c#
Employed
Full-time / Interested in working remotely
6-10 years
Tunghai University
Computer Science and Information Engineering
Avatar of Loïc Chen.
Avatar of Loïc Chen.
Past
Graphics Engineer @Phase 德商飛思軟體有限公司
2023 ~ 2024
Senior Software Engineer
Within one month
Loïc Chen Game Developer Email:@gmail.com Portfolio: painfulexistence.github.io/ I am a Software Engineer with five years of experience specializing in Game Development and Web Development. My areas of passion include Computer Graphics and Game Engine Programming. In my spare time, I pursue studies in Realtime VFX. As a dedicated gamer, I am particularly intrigued by Soulsborne and Metroidvania games. Work Experience Graphics Engineer, Phase, Semi- Remote FebNow JavaScript 1. Developing a vector graphics render engine Gameplay Programmer, LyraVR, Remote JunAug 2022 Unity 1. Developing an unannounced
Ruby on Rails
React.js
C/C++
Unemployed
Not open to opportunities
Full-time / Remote Only
4-6 years
國立臺灣大學
電機工程學系
Avatar of Chuang fan.
Avatar of Chuang fan.
Past
互動設計 (GUI) @明碁電通BenQ
2018 ~ 2019
MOTION DESIGNER/ VISUAL DESIGNER
Within three months
chuang zhifan Motion Designer 我是一位Motion Graphic Designer,於美國沙凡娜藝術大學( Savannah College of Art and Design) 動態媒體 ( Motion Media ) 系畢業。 Currently Focus on Motion Design, Interactive Exhibition, and Front-End Develop, Game development. 多強調概念性與原創性創作 , 包含各種不同的媒材,從事各類藝術與設計,作品涉及廣告,動畫,活動,互動設計,UI互動 , AR/VR
After Effects
CINEMA 4D
Substance Painter
Unemployed
Full-time / Interested in working remotely
6-10 years
健行科技大學推廣教育中心
數位遊戲程式設計開發
Avatar of HuanLung / 羅煥龍.
Avatar of HuanLung / 羅煥龍.
Concept Artist @Rayark Co. Ltd, Taiwan
2018 ~ Present
概念美術設計師
Within one month
羅煥龍 Lo, Huan Lung (Scott) I am a concept artist in game development. Good at environment, props design, practical experience in Unity3D. I have participated in web games, PC games and mobile games. If you like my work please contact me, thank you. Specialists: Concept Art | Mech Design | Props Design | Game UI Design [email protected] Portfolio_01 https://huanlunglo.weebly.com/ Portfolio_02 https://www.artstation.com/huanlung Portfolio_Casino https://huanlungcasino.weebly.com/Taipei,Taiwan
Photoshop
Illustrator
Unity3D
Employed
Full-time / Interested in working remotely
6-10 years
Tatung University, Taiwan
M.S. in Industrial Design

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