Game Developer, Game Engineer, Game Programmer, Software Engineer
lines Lua. Client Unity, DOTS, ECS, .NET. Server Socket, Boost, Asio, ECS, EnTT, FlatBuffers, Protobuf, Linux, MySQL, .NET. DevOps Jenkins, GitLab CI/CD, Travis-CI, Docker, GCP, Debian, SonarQube. Misc. Data-Oriented Design, FP, OOP, IoC, DI, Optimization, Benchmarking, Testing, MSVC , GCC, LLVM, Clang, CMake, Redmine, Trello, Slack. Experience 資深工程師 中華網龍 •present 導入 CI、unit tests、code review、linter 及其他分析工具,自動化流程,減少 90% 以上非遊戲邏輯方面
Temps plein / Intéressé par le travail à distance