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Artur "ekhart" Dębkowski
Lead Game Programmer @ Unseen Silence
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Artur "ekhart" Dębkowski

Lead Game Programmer @ Unseen Silence
- indie game development - functional programming, Lisp languages - productivity, lifehacking - game engines - robots & machine learning - hacking
Unseen Silence
Game Dev School
Warszawa, Poland

Professional Background

  • Statut Actuel
    Employé
  • Profession
    Other
  • Fields
    Games
  • Expérience professionnelle
    6 à 10 ans (2 à 4 ans pertinente)
  • Management
    I've had experience in managing 1-5 people
  • Skills
    Unity3D
    C#
    Visual Studio
    ReSharper
    JetBrains
    Sublime Text
    svn
    git
    Trello
    Slack
    Google Drive
    Visual Studio Code
  • Languages
    Polish
    Natif ou Bilingue
    English
    Professionnel
  • Highest level of education
    Bachelor

Job search preferences

  • Desired job type
    Temps partiel
    Uniquement Travail à distance
  • Desired positions
    Game Developer
  • Lieu de travail désiré
    Warsaw, Poland
  • Freelance
    Indépendant à temps partiel

Work Experience

Lead Game Programmer

oct. 2020 - Présent
Fully remotely bringing Terror to the world

Lecturer

oct. 2018 - Présent
Teaching game programming

Royal Code Sensei

mai 2017 - sept. 2020
3 yrs 5 mos
roles: - programmer (architecture, gameplay, custom tools, refactoring, optimization) - mentor (code review, sharing knowledge with team via presentations, writing documentation) - build engineer (devops - all kind tools automation and integrations, configuration) projects: - Growing Up (mainly DevOps) - Weedcraft Inc - TBA project Nintendo Switch games ports: - Oh...Sir!! The Insult Simulator - Oh...Sir! The Hollywood Roast - Crush Your Enemies! tools: Unity 3D C#, Python, JavaScript, Batch scripts, Clojure, F# Visual Studio 2019 (Resharper), JetBrains Rider, Visual Studio Code, Sublime Text SVN, Git YouTrack, Trello, Axosoft TeamCity, Jenkins JetBrains Hub, UpSource Google Drive, Google Apps Script Slack, Discord TeamViewer, VirtualBox

Education

Non-Degree Program (e.g. Coursera certificate)
Game Development
2016 - 2017
Engineer’s Degree
2010 - 2015