CakeResume 找人才

進階搜尋
On
4 到 6 年
6 到 10 年
10 到 15 年
15 年以上
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Software Engineer @瑞嘉軟體科技股份有限公司
2023 ~ 現在
軟體工程師
一個月內
Unity3D
c#
VR/AR
就職中
目前會考慮了解新的機會
全職 / 對遠端工作有興趣
4 到 6 年
國立台北科技大學
電機工程系
Avatar of Marcus Lee.
Avatar of Marcus Lee.
Engineer @Qualcomm
2023 ~ 現在
Software Engineer
一個月內
necessary information. Cooperated with Brazil FAE to identify the issues and keep up-to-date the new request to ensure on-time project completion. Migrated Maxlinear codebase Software R&D engineer, System engineer Android mobile, Compal Computer Inc. DecMarEngineered Android mobile phone, IoT smart watch, tracker and AR/VR display products with C, Shell Script and Python. Display driver IC porting on MTK and Qualcomm platforms. Developed customized handmade OLED display driver IC code on unique SONY platform. (SPRESENCE) Developed framework and applications code in RTOS. Developed code to run monkey script
Python
Shell script
MATLAB
就職中
目前沒有興趣尋找新的機會
全職 / 對遠端工作有興趣
4 到 6 年
National Cheng Kung University
Master of Biomedical Engineering
Avatar of 陳毅承.
Avatar of 陳毅承.
Co-Founder & Algorithm developer @iStaging
2015 ~ 現在
Software Engineer
超過一年
Software Engineer, Aug 2014 ~ Jun 2017 System architecture planning for AR content platform and integrated third-party payment. Android/iOS app for Sinyi Realty Inc. for over 3,000 users. Implemented AR engine on mobile app with 60 FPS and less than 150MB memory usage. AR/VR glasses app based on Unity3d includes HTC Vive, Oculus, Google Glasses and Google Cardboard. API/DB server based on BaaS which supported 3,000+ daily users. Wide-angle AR extended tracking algorithm which improve the effective tracking distance from 1 meter to 10
Unity3D
pytorch
tensorflow
對遠端工作有興趣
4 到 6 年
National Chiao Tung University
Institutes of Multimedia Engineering
Avatar of 郭承翰.
Avatar of 郭承翰.
Senior Software Engineer @XRSpace
2020 ~ 現在
Unity Engineer
一個月內
Jul 2020 ~ Now .Develop Furniture System in XRWorld .Develop tool for designers Responsible for development of furniture system in world experience team, Hugo is the chief engineer who refactor the algorithm of item transformation, and allowed it to be a tool which can be used in 360-degree AR/VR experience. https://www.xrspace.io/us iStaging, Software Engineer, Jun 2019 ~ Now .Develop App with Unity to Windows, iOS, Android and Oculus .VR / AR .Develop SDK for platform .PM & PD Responsible for iShow product development in
Unity
C#
Git
就職中
全職 / 對遠端工作有興趣
6 到 10 年
Yuan Ze University
Electricity Engineering
Avatar of 金漢斌.
Avatar of 金漢斌.
遊戲設計師 @有病制作所股份有限公司
2022 ~ 現在
遊戲工程師/企劃/社群寫手
一個月內
猴子也能做遊戲 -共同發起人 新人設計師 -共同開發人 TGDF台北遊戲開發者論壇 -執行委員 工作經歷/學歷 遠颺科技 , 工程師,~AR/VR等互動遊戲、應用開發 不或互動 , 工程師,~AR應用、教育類應用協助開發 有病制作所 ,~《我滿懷惡意的有病解謎》協助製作
Photoshop
Word
PowerPoint
就職中
目前沒有興趣尋找新的機會
全職 / 對遠端工作有興趣
6 到 10 年
亞洲大學
數位媒體設計學系
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Software Engineer @ITRI Cloud Computing Center
2010 ~ 2014
Senior Software Engineer
一年內
Golang
NodeJS
Kubernetes
全職 / 對遠端工作有興趣
6 到 10 年
National Chiao Tung University
Electrical and Control Engineering
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超過一年
PowerPoint
Google Drive
Word
兼職 / 對遠端工作有興趣
6 到 10 年
Flagler College
communications

最輕量、快速的招募方案,數百家企業的選擇

搜尋履歷,主動聯繫求職者,提升招募效率。

  • 瀏覽所有搜尋結果
  • 每日可無限次數開啟陌生對話
  • 搜尋僅開放付費企業檢視的履歷
  • 檢視使用者信箱 & 電話
搜尋技巧
1
嘗試搜尋最精準的關鍵字組合
資深 後端 php laravel
如果結果不夠多,再逐一刪除較不重要的關鍵字
2
將須完全符合的字詞放在雙引號中
"社群行銷"
3
在不想搜尋到的字詞前面加上減號,如果想濾掉中文字,需搭配雙引號使用 (-"人資")
UI designer -UX
免費方案僅能搜尋公開履歷。
升級至進階方案,即可瀏覽所有搜尋結果(包含數萬筆覽僅在 CakeResume 平台上公開的履歷)。

職場能力評價定義

專業技能
該領域中具備哪些專業能力(例如熟悉 SEO 操作,且會使用相關工具)。
問題解決能力
能洞察、分析問題,並擬定方案有效解決問題。
變通能力
遇到突發事件能冷靜應對,並隨時調整專案、客戶、技術的相對優先序。
溝通能力
有效傳達個人想法,且願意傾聽他人意見並給予反饋。
時間管理能力
了解工作項目的優先順序,有效運用時間,準時完成工作內容。
團隊合作能力
具有向心力與團隊責任感,願意傾聽他人意見並主動溝通協調。
領導力
專注於團隊發展,有效引領團隊採取行動,達成共同目標。
一個月內
Senior Engineer
Logo of HyperBot Studio.
HyperBot Studio
2021 ~ 現在
Taipei City, Taiwan
專業背景
目前狀態
就職中
求職階段
目前會考慮了解新的機會
專業
Unity 開發人員, 遊戲客戶端開發者, DevOps/系統管理員
產業
遊戲, 軟體
工作年資
6 到 10 年
管理經歷
我有管理 1~5 人的經驗
技能
Unity3D
Jenkins
VR/AR
Git
AWS
Docker
Node.js / Express.js
Web Programming
React
語言能力
English
專業
Chinese
母語或雙語
求職偏好
希望獲得的職位
Unity Developer, VR/AR Program Manager
預期工作模式
全職
期望的工作地點
台灣台北, 台灣台中
遠端工作意願
對遠端工作有興趣
接案服務
是,我目前是全職接案者
學歷
學校
國立嘉義大學
主修科系
DEDM
列印

張愷珉 / Kevin Chang

Mobile Game developer

[email protected]

  Taipei City, Taiwan

I firmly believe that

It is the happiness experience that multimedia technology could bring to the world that matters."

• Experienced game front-end development with 8-year record of success in mobile/VR/web platforms.

• Helping analyze over 10 Unity products and provide solutions with strong analytical and problem-solving skills 

• Clear communication in different job types in 4 big global teams and start-ups and knowing multi-language (Mandarine, English, Japanese)

• Received 9 industry awards for developing successful works in the multimedia Industry.

It would be my honor if I could contribute my passion and former experience to your company. My ultimate goal is to assist your company in achieving top level in multimedia entertainment.

SKILL

Programming


C#, JavaScript,  SQL, Json, Python, Ruby, JAVA,  bash shell.

Frontend


Unity, React.js, XR(Oculus/VIVE/Vuforia/MARS),  Arduino, Kinect

Backend


Node.js, Postgres, DjangoDocker, AWS, Jenkins , Linux,  RTMP

Work Experience



Founder

Mustaverse Studio

Jun 2022 -Present
Taipei, Taiwan

- Engineered the DEAL Toolkit, a versatile card game framework tailored for Web, XR, and Mobile platforms.
- Spearheaded a Scrum team to oversee the development of a cutting-edge web3 gaming project.
- Offered bespoke customization options, including AI integration and smart contract functionalities.

VR Game Engineer

HyperBot Studio

Mar 2021 - Dec 202
USA

- Developed VR fishing game "Galactic Catch", in charge of VR interaction, fishing mechanism, and user interface.
- Developed file I/O and storage system of LyraVR.

Metaverse Engineer

ChapterX

June 2022 -Dec 2022
Hong Kong 

- Developed Web3 mini games by Unity 3D for metaverse product
- Developed REST API in Node.js game server.
- Developed admin panel by React.js for client data management.
- Maintain Player Data in Postgres DB and AWS service.
- Support solving Solana customer tech issues.

Mobile Game Engineer

Akatsuki Taiwan Inc.

Jan 2019 - June 2022
Taipei, Taiwan

- Developed Bandai game <ONE PIECE BON! BON! JOURNEY!!>, committed to client part development.
- Maintain SQEX game <Romancing SaGa Re;univerSe>, build service environment infrastructure on AWS.
- Handle Product CI/CD on AWS and Jenkins
- Lead the VR breakthrough team, research the latest technology and develop side projects

Mobile APP Engineer

MegaLive Inc.

Apr 2017 - Jan 2019
Taichung, Taiwan

- Develop Android/IOS game client APP with Unity engine.
- Implement CI system: Jenkins build game binary
- Develop RTMP stream app and Nginx streaming server.

Multimedia Engineer

Bright Ideas Design Inc.

Oct 2016 - Apr 2017
Taipei, Taiwan

- Support interactive exhibition case of Taitung Museum of prehistory. 
- Developed interactive kiosk of 佛光山文化展示館.
- In charge of 5 areas in 中科院軍方科技展示館 : AHQ simulator, UAV model, Reconnaissance Demo, Energy Introduction

Projects

Galactic Catch

Baobab Studio new space VR Fishing Game on QUEST/PICO in 2023.

Avatar Arena

ChapterX Web3 PVP Fighting Game on Solana Chain in 2022.

DEAL Toolkit

Mustaverse Studio Unity Toolkit to help you build metaverse card game in 2023.

ONE PIECE BON! BON! JOURNEY!!

Bandai Namco new match-3 mobile game of One Piece IP in 2020.

For more my interesting projects, please check my portfolios and MR study below~portfolios
  MR Study 

履歷
個人檔案

張愷珉 / Kevin Chang

Mobile Game developer

[email protected]

  Taipei City, Taiwan

I firmly believe that

It is the happiness experience that multimedia technology could bring to the world that matters."

• Experienced game front-end development with 8-year record of success in mobile/VR/web platforms.

• Helping analyze over 10 Unity products and provide solutions with strong analytical and problem-solving skills 

• Clear communication in different job types in 4 big global teams and start-ups and knowing multi-language (Mandarine, English, Japanese)

• Received 9 industry awards for developing successful works in the multimedia Industry.

It would be my honor if I could contribute my passion and former experience to your company. My ultimate goal is to assist your company in achieving top level in multimedia entertainment.

SKILL

Programming


C#, JavaScript,  SQL, Json, Python, Ruby, JAVA,  bash shell.

Frontend


Unity, React.js, XR(Oculus/VIVE/Vuforia/MARS),  Arduino, Kinect

Backend


Node.js, Postgres, DjangoDocker, AWS, Jenkins , Linux,  RTMP

Work Experience



Founder

Mustaverse Studio

Jun 2022 -Present
Taipei, Taiwan

- Engineered the DEAL Toolkit, a versatile card game framework tailored for Web, XR, and Mobile platforms.
- Spearheaded a Scrum team to oversee the development of a cutting-edge web3 gaming project.
- Offered bespoke customization options, including AI integration and smart contract functionalities.

VR Game Engineer

HyperBot Studio

Mar 2021 - Dec 202
USA

- Developed VR fishing game "Galactic Catch", in charge of VR interaction, fishing mechanism, and user interface.
- Developed file I/O and storage system of LyraVR.

Metaverse Engineer

ChapterX

June 2022 -Dec 2022
Hong Kong 

- Developed Web3 mini games by Unity 3D for metaverse product
- Developed REST API in Node.js game server.
- Developed admin panel by React.js for client data management.
- Maintain Player Data in Postgres DB and AWS service.
- Support solving Solana customer tech issues.

Mobile Game Engineer

Akatsuki Taiwan Inc.

Jan 2019 - June 2022
Taipei, Taiwan

- Developed Bandai game <ONE PIECE BON! BON! JOURNEY!!>, committed to client part development.
- Maintain SQEX game <Romancing SaGa Re;univerSe>, build service environment infrastructure on AWS.
- Handle Product CI/CD on AWS and Jenkins
- Lead the VR breakthrough team, research the latest technology and develop side projects

Mobile APP Engineer

MegaLive Inc.

Apr 2017 - Jan 2019
Taichung, Taiwan

- Develop Android/IOS game client APP with Unity engine.
- Implement CI system: Jenkins build game binary
- Develop RTMP stream app and Nginx streaming server.

Multimedia Engineer

Bright Ideas Design Inc.

Oct 2016 - Apr 2017
Taipei, Taiwan

- Support interactive exhibition case of Taitung Museum of prehistory. 
- Developed interactive kiosk of 佛光山文化展示館.
- In charge of 5 areas in 中科院軍方科技展示館 : AHQ simulator, UAV model, Reconnaissance Demo, Energy Introduction

Projects

Galactic Catch

Baobab Studio new space VR Fishing Game on QUEST/PICO in 2023.

Avatar Arena

ChapterX Web3 PVP Fighting Game on Solana Chain in 2022.

DEAL Toolkit

Mustaverse Studio Unity Toolkit to help you build metaverse card game in 2023.

ONE PIECE BON! BON! JOURNEY!!

Bandai Namco new match-3 mobile game of One Piece IP in 2020.

For more my interesting projects, please check my portfolios and MR study below~portfolios
  MR Study