CakeResume 找人才

進階搜尋
On
4 到 6 年
6 到 10 年
10 到 15 年
15 年以上
Avatar of the user.
Avatar of the user.
iOS Engineer @夢想家金融科技有限公司
2023 ~ 現在
IOS Developer
一個月內
iOS
Swift
Objective-C
職場能力評價5
就職中
目前會考慮了解新的機會
全職 / 對遠端工作有興趣
6 到 10 年
朝陽科技大學 Chaoyang University of Technology
資訊與通訊
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Avatar of the user.
Android工程師 @藝想科技
2022 ~ 現在
Android工程師
一個月內
Android Studio
JAVA
Kotlin
就職中
目前會考慮了解新的機會
全職 / 對遠端工作有興趣
6 到 10 年
世新大學
資訊管理
Avatar of the user.
Avatar of the user.
資深工程師 @天旭國際科技有限公司
2018 ~ 現在
資深軟體工程師
一個月內
Google Drive
就職中
全職 / 對遠端工作有興趣
4 到 6 年
元智大學 Yuan Ze University
資訊工程
Avatar of 陳宗廷.
Avatar of 陳宗廷.
C++ 開發工程師 @TREVI 特雷維科技
2023 ~ 現在
C/C++ Software Engineer
一個月內
++資深工程師 • 創樂科技有限公司 十二月八月 2018 棋牌類遊戲二次開發: 1.ASP.NET RESTful API 修改 2.MS-SQL 資料庫修改 3.Cocos2dx Lua(Client) 4.C++ GameServer 5.Telegram遊戲營運監測機器人 高級工程師 • 杭特電子股份有限公司 十一月十月IPcam/NVR CGI與Streaming整合。 2
HAProxy
SVN/Git
Boost C++
就職中
目前沒有興趣尋找新的機會
全職 / 對遠端工作有興趣
6 到 10 年
國立高雄科技大學(原國立高雄第一科技大學)
電子工程所
Avatar of DioTeng.
Avatar of DioTeng.
Unity3D前端工程師 @NETAN Games
2014 ~ 2015
資深軟體工程師
一個月內
工作,並相信這將有助於提升團隊的整體效率和創造力。 New Taipei City, Taiwan [email protected] 技能 Skills Programming C# JavaScript TypeScript CSS HTML Lua Python Game Engine Unity3D Egret Cocos Creator Cocos2d-x IDE Eclipse Android Studio Visual Studio Visual Studio Code Version Control Git SVN Agile Processes Scrum Languages Chinese English 工作經歷 Egret、Cocos2d-x前端工程師 馬紹爾群島商彩虹科技股份有限公司台
c#
Unity3D
Egret
就職中
目前沒有興趣尋找新的機會
全職 / 對遠端工作有興趣
4 到 6 年
華夏科技大學
數位媒體系
Avatar of 黃子庭.
Avatar of 黃子庭.
資深軟體工程師 @--
2022 ~ 現在
全端/後端工程師
一個月內
遊戲工程師 2018//3 Unity App A 客戶端遊戲邏輯與UI 客戶端熱更新機制(ILRuntime) 2D效能優化 Unity原生串流插件 PC: x86、x64 Android: armv7 iOS: armv7、arm64 Cocos2dx App(麻將) 擴充後端遊戲玩法 森林舞會 協助客戶端維護開發 Unity App B Unity原生串流插件 網路連線封包串接 後端遊戲邏輯開
C#
Golang
C++
就職中
目前沒有興趣尋找新的機會
全職 / 對遠端工作有興趣
10 到 15 年
南台科技大學
多媒體與電腦娛樂科學系
Avatar of 林詩宜.
Avatar of 林詩宜.
客戶端工程師 @大極科技有限公司
2023 ~ 現在
遊戲軟體工程師
兩個月內
Game,主要處理功能和UI製作,途中也幫忙開發美術小工具與編舞工具。 2. 開發單機小包益智手遊《勇者消消樂》 擔任主Client,以cocos2d-x製作Android版上大陸渠道,開發消消樂的核心玩法、渠道SDK串接,與大陸各種渠道小廠合作過。 3. 換皮開發跳舞社交音樂
C++
JavaScript
TypeScript
就職中
目前沒有興趣尋找新的機會
全職 / 對遠端工作有興趣
6 到 10 年
南台科技大學
多媒體與電腦娛樂科學系
Avatar of Ziv Hsu.
Avatar of Ziv Hsu.
Senior Software Engineer @Infinite Creativity Technology
2018 ~ 現在
資深軟體工程師
三個月內
storage & memory architecture) Asynchronous Communication (I/O completion ports, Overlapped I/O...) Parallel Processing (Task-based Asynchronous Pattern) MVC Architecture MariaDB/MySQL Hibernate Framework Boost C++ libraries Protocol Buffers DNSCrypt v2 Protocol cryptlib (an open-source cross-platform software security toolkit library) Cocos2d-x (an open-source & cross-platform game engine for C++ developers) Redis Full-stack Game Programming / Development UniRx (A reimplementation of the .NET Reactive Extensions) Google VR SDK for Unity (Google Cardboard) Design Tools IntelliJ Visual Studio VS Code Xcode GIT GAE(Google App Engine
C++
C#
Java
就職中
目前沒有興趣尋找新的機會
全職 / 對遠端工作有興趣
15 年以上
Tatung University
Computer Science and Information Engineering
Avatar of 曾信文.
Avatar of 曾信文.
Frontend Developer @Nogle Limited
2020 ~ 現在
電玩遊戲工程師、網頁前端工程師
半年內
Apr 2014 ~ Mar 2019 撰寫遊戲UI介面與畫面上的動畫呈現,讓使用者能更快更明確的使用此產品,製作手機APP專案維護與開發,使用Cocos2d-X、Cocos2d-JS、Gulp API主要寫JavaScript與C++ 參與過的專案: ・IOS & Android : 麻將、大老二、鋤大D、十三支、接龍 ・Android : MegaFun(Slot Game) ・Facebook H5 Game : Ever Win Slot、Mega Win Deluxe Free 三
Cocos2d-X
Cocos2d-Js
vue.js
就職中
目前沒有興趣尋找新的機會
全職 / 對遠端工作有興趣
6 到 10 年
中華大學
資訊工程
Avatar of Bo Jiun Wang (王博駿).
Avatar of Bo Jiun Wang (王博駿).
組長 @慧邦科技股份有限公司
2022 ~ 現在
軟體專案主管
一年內
Collaborates with PM/ART/Backend team Develop Mobile Game with Cocos2d-x(JavaScript/C++) 代理組長 慧邦科技 Gamesofa Inc. • NovMay 2022 Lead project(Texas hold'em) team Collaborates with PM/ART/Backend team Develop Mobile Game with Cocos2d-x(JavaScript/C++) 軟體工程師 慧邦科技 Gamesofa Inc. • AprOct 2021 Develop Mobile Game with Cocos2d-x(JavaScript/C++) 軟體工程師 廣達電腦 Quanta Computer Inc. • DecFeb 2019 Develop/Maintain
C++
Project Management
Software Development
就職中
目前沒有興趣尋找新的機會
全職 / 對遠端工作有興趣
6 到 10 年
國立臺北科技大學
資訊工程

最輕量、快速的招募方案,數百家企業的選擇

搜尋履歷,主動聯繫求職者,提升招募效率。

  • 瀏覽所有搜尋結果
  • 每日可無限次數開啟陌生對話
  • 搜尋僅開放付費企業檢視的履歷
  • 檢視使用者信箱 & 電話
搜尋技巧
1
嘗試搜尋最精準的關鍵字組合
資深 後端 php laravel
如果結果不夠多,再逐一刪除較不重要的關鍵字
2
將須完全符合的字詞放在雙引號中
"社群行銷"
3
在不想搜尋到的字詞前面加上減號,如果想濾掉中文字,需搭配雙引號使用 (-"人資")
UI designer -UX
免費方案僅能搜尋公開履歷。
升級至進階方案,即可瀏覽所有搜尋結果(包含數萬筆覽僅在 CakeResume 平台上公開的履歷)。

職場能力評價定義

專業技能
該領域中具備哪些專業能力(例如熟悉 SEO 操作,且會使用相關工具)。
問題解決能力
能洞察、分析問題,並擬定方案有效解決問題。
變通能力
遇到突發事件能冷靜應對,並隨時調整專案、客戶、技術的相對優先序。
溝通能力
有效傳達個人想法,且願意傾聽他人意見並給予反饋。
時間管理能力
了解工作項目的優先順序,有效運用時間,準時完成工作內容。
團隊合作能力
具有向心力與團隊責任感,願意傾聽他人意見並主動溝通協調。
領導力
專注於團隊發展,有效引領團隊採取行動,達成共同目標。
超過一年
專業背景
目前狀態
求職階段
專業
產業
工作年資
管理經歷
技能
語言能力
求職偏好
希望獲得的職位
預期工作模式
期望的工作地點
遠端工作意願
接案服務
學歷
學校
主修科系
列印
Tfjvzxuefzpyn4wvue7f
Szu-Han Li (Hanz)        
 [email protected]    (+886) 926-345-915
  • Diverse experience in software design and development.
  • Honest and open collaborator who values my teammates.
  • Passionate about advancing the world through new tech and software.
 Master degree of Computer Science, National Sun Yat-sen University        2015~17
Skills
Languages IDE Frameworks Cloud/CI, CD
Experienced  C/C++, C# Visual Studio 2017/2019 
Visual Studio Code
MSVC C++ , CMake, LLVM 
Jenkins, Docker
Intermediate  Java, Python
HTML, CSS, JavaScript 
 Unity3D Game Engine
PHPStorm
Django  Azure App Service/Blob/PostgreSQL
AWS EC2/S3
Dabbled  PHP, SQL, Jelly  Cocos2dx  NodeJS, Flask  Google Analytics4, Tableau
Experience

Senior R&D Engineer, Synopsys                                                        2021.09~present

  • HPC software engineering, including architecture design, customized data structure, and geometry computation.
  • Linux C++ system development on the large-scale code base, test and debug the product/API for different level customers, e.g. Intel, TSMC, Samsung and so on. 
  • Benchmark and optimize legacy algorithms using profiling tools like Intel VTune and refactor for speedup such as SIMD vectorization with AVX, AVX2 intrinsic.
  • Help manager for Interviewing and mentoring new members to make our team more robust and efficient.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Senior Software Engineer, Trend Micro                                           2021.01~2021.08

  • Developed performant and thread-safe code (C++) for streaming solution with Nvidia SDK, WebRTC, OpenSSL and other third-party libraries.
  • Summarized media streaming protocols (e.g., WebRTC, RTMP, HLS), codecs (e.g., H264, AAC) for analyzing requirements and system design.
  • Hosted build server (Jenkins & Docker) and setup reliable CI/CD pipeline for accelerating development speed, including code analysis (Clang-tidy), coverage (Gcov, LLVM), unit tests (gtest) and technical documentation (Doxygen).
  • Maintained and developed new features for Django web app on Azure.
  • Planned product release flow, including staging, production continues integration, BVT and package deployment.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Software Engineer, Trend Micro                                                      2018.08~2020.12

  • Design and develop applications/PoC with game engine Unity (C#) for XR devices such as VIVE, Oculus, HoloLens...etc.
  • Managed knowledge of technical topics including C++ coding guideline, code review, study group...etc.
  • Reversed the development process for agile model for collaboration with out-sourcing partner.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Back-End Engineer (part-time),  NSYSU                                                  2016.06~2021.01
System Developer (Intern), Galaxy Software Services                          2016.06~2021.01
Web Developer & QA (part-time), Colorgy                                              2015.07~2015.12
C++ Client Engineer (Intern), Shaighai Boke Technology Co., Ltd       2014.06~2014.09


Activities

Projects

2022.09   Fierce Conversations Leadership Program

Effective communication and enrich relationships with team members from different generation,

2019.03   Trend Micro Security Dojo Master Award

Hacked web security vulnerabilities by analyzing and performing attack techniques.

2018.12   Microsoft Community Hero

Titled by being top 20 user to share and exchange engineering experience with others (Xamarin, Azure...etc).

2015.07   Digital Game Course Assistant/Lecture

I shared basis game development knowledge of Unity game engine and insights of game industry in NUK.

2014.05   Boke Tech Gamethon

Earned Best Team and Design awards with teammates by making our first indie game on Unity3D.

2021.07  Ultra-Low Latency Streaming Service      

[C++, C#]  [Windows]  [CMake]  [Jenkins]  [SDK] 

[WebRTC]  [Encoding]  [Django]

2020.06    Indoor Navigation app                            

[C#, Swift] [iOS] [Unity] 

[SLAM]  [Spatial Recognition]   [Path Algorithm]

2019.12    RTMP Streaming for Unity Game           

[C#, C++, C]   [Desktop, Oculus Quest]  [Unity]
[RTMP]  
[Encoding]  [Muxing]   [VR Stereo Capturing]

2019.05   Data Visualization Analytics Tool           

[C#]  [VIVE Pro, HoloLens]  [Unity]
[Input Pointer]  [Data 
Visualization]  [Graph Algorithms] [Elasticsearch]  [Neo4j]  [Kibana]

Contests
Learning

2018.12  Trend Micro AI Contest

Implemented self-driving car by training AI model with some rule-based algorithm (python).

2016.08  HackNTU hackathon

Stepped onto final stage by creating cross-platform citizen reporting app on Cordova combined with LINE Bot and google map visualization.

2016.06   IISI hackathon

Implemented route planning traveling app by using transportation open data and embedded google street view as a virtual reality digital album.

2014.10   InnoServe Awards

MURMUR Calendar, a digital personal diary including tasks and bookcase system, implemented dynamic listview and gridview. Got honor mention award in IBM Bluemix group and ICT group.

Reading

  • Clean Architecture
  • Code Complete 2
  • Effective Modern C++ : 42 Specific Ways to Improve Your Use of C++11 and C++14
  • The Art of Unit Testing

Training

  • Effective Interview & Selection Training
  • Unit Testing: How to write testable code

Online Resources

  • Grokking the System Design Interview
  • Design Patterns
  • Django + Flask framework practice
  • IDEO Human-centered Design Program

Certs

  • TOEIC® Program - 805 
  • CCENT















履歷
個人檔案
Tfjvzxuefzpyn4wvue7f
Szu-Han Li (Hanz)        
 [email protected]    (+886) 926-345-915
  • Diverse experience in software design and development.
  • Honest and open collaborator who values my teammates.
  • Passionate about advancing the world through new tech and software.
 Master degree of Computer Science, National Sun Yat-sen University        2015~17
Skills
Languages IDE Frameworks Cloud/CI, CD
Experienced  C/C++, C# Visual Studio 2017/2019 
Visual Studio Code
MSVC C++ , CMake, LLVM 
Jenkins, Docker
Intermediate  Java, Python
HTML, CSS, JavaScript 
 Unity3D Game Engine
PHPStorm
Django  Azure App Service/Blob/PostgreSQL
AWS EC2/S3
Dabbled  PHP, SQL, Jelly  Cocos2dx  NodeJS, Flask  Google Analytics4, Tableau
Experience

Senior R&D Engineer, Synopsys                                                        2021.09~present

  • HPC software engineering, including architecture design, customized data structure, and geometry computation.
  • Linux C++ system development on the large-scale code base, test and debug the product/API for different level customers, e.g. Intel, TSMC, Samsung and so on. 
  • Benchmark and optimize legacy algorithms using profiling tools like Intel VTune and refactor for speedup such as SIMD vectorization with AVX, AVX2 intrinsic.
  • Help manager for Interviewing and mentoring new members to make our team more robust and efficient.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Senior Software Engineer, Trend Micro                                           2021.01~2021.08

  • Developed performant and thread-safe code (C++) for streaming solution with Nvidia SDK, WebRTC, OpenSSL and other third-party libraries.
  • Summarized media streaming protocols (e.g., WebRTC, RTMP, HLS), codecs (e.g., H264, AAC) for analyzing requirements and system design.
  • Hosted build server (Jenkins & Docker) and setup reliable CI/CD pipeline for accelerating development speed, including code analysis (Clang-tidy), coverage (Gcov, LLVM), unit tests (gtest) and technical documentation (Doxygen).
  • Maintained and developed new features for Django web app on Azure.
  • Planned product release flow, including staging, production continues integration, BVT and package deployment.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Software Engineer, Trend Micro                                                      2018.08~2020.12

  • Design and develop applications/PoC with game engine Unity (C#) for XR devices such as VIVE, Oculus, HoloLens...etc.
  • Managed knowledge of technical topics including C++ coding guideline, code review, study group...etc.
  • Reversed the development process for agile model for collaboration with out-sourcing partner.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Back-End Engineer (part-time),  NSYSU                                                  2016.06~2021.01
System Developer (Intern), Galaxy Software Services                          2016.06~2021.01
Web Developer & QA (part-time), Colorgy                                              2015.07~2015.12
C++ Client Engineer (Intern), Shaighai Boke Technology Co., Ltd       2014.06~2014.09


Activities

Projects

2022.09   Fierce Conversations Leadership Program

Effective communication and enrich relationships with team members from different generation,

2019.03   Trend Micro Security Dojo Master Award

Hacked web security vulnerabilities by analyzing and performing attack techniques.

2018.12   Microsoft Community Hero

Titled by being top 20 user to share and exchange engineering experience with others (Xamarin, Azure...etc).

2015.07   Digital Game Course Assistant/Lecture

I shared basis game development knowledge of Unity game engine and insights of game industry in NUK.

2014.05   Boke Tech Gamethon

Earned Best Team and Design awards with teammates by making our first indie game on Unity3D.

2021.07  Ultra-Low Latency Streaming Service      

[C++, C#]  [Windows]  [CMake]  [Jenkins]  [SDK] 

[WebRTC]  [Encoding]  [Django]

2020.06    Indoor Navigation app                            

[C#, Swift] [iOS] [Unity] 

[SLAM]  [Spatial Recognition]   [Path Algorithm]

2019.12    RTMP Streaming for Unity Game           

[C#, C++, C]   [Desktop, Oculus Quest]  [Unity]
[RTMP]  
[Encoding]  [Muxing]   [VR Stereo Capturing]

2019.05   Data Visualization Analytics Tool           

[C#]  [VIVE Pro, HoloLens]  [Unity]
[Input Pointer]  [Data 
Visualization]  [Graph Algorithms] [Elasticsearch]  [Neo4j]  [Kibana]

Contests
Learning

2018.12  Trend Micro AI Contest

Implemented self-driving car by training AI model with some rule-based algorithm (python).

2016.08  HackNTU hackathon

Stepped onto final stage by creating cross-platform citizen reporting app on Cordova combined with LINE Bot and google map visualization.

2016.06   IISI hackathon

Implemented route planning traveling app by using transportation open data and embedded google street view as a virtual reality digital album.

2014.10   InnoServe Awards

MURMUR Calendar, a digital personal diary including tasks and bookcase system, implemented dynamic listview and gridview. Got honor mention award in IBM Bluemix group and ICT group.

Reading

  • Clean Architecture
  • Code Complete 2
  • Effective Modern C++ : 42 Specific Ways to Improve Your Use of C++11 and C++14
  • The Art of Unit Testing

Training

  • Effective Interview & Selection Training
  • Unit Testing: How to write testable code

Online Resources

  • Grokking the System Design Interview
  • Design Patterns
  • Django + Flask framework practice
  • IDEO Human-centered Design Program

Certs

  • TOEIC® Program - 805 
  • CCENT