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4-6 years
6-10 years
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Avatar of Ching You.
Avatar of Ching You.
Product Design Consultant @Freelancer
2023 ~ 2024
UX Researcher / UIUX Designer / Product Designer
Within one month
and professional development. ▪ Collaborated closely with the Product Owner to develop and refine product strategies for Forest and Forest 2, ensuring continuous feature optimization and establishing clear design directions. ▪ Spearheaded the design of Forest 2, from establishing the Design System to crafting foundational functions and enhancing user experience. ▪ Led the primary UX research initiative for the Forest App, encompassing everything from qualitative research and user interviews to the development of both Lo-Fi and Hi-Fi prototypes. ▪ Analyzed user research data to identify and recommend potential iterations, driving product enhancement through informed
User Interfaces
Service Design
User Research
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
Shih Chien University
B.F.A Communication Design
Avatar of the user.
Avatar of the user.
Design Lead @數字科技股份有限公司
2023 ~ Present
Senior UI/UX designer / Product designer
Within one month
UI/UXDesign
User Experience Design
Wireframing and Prototyping
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
Ming Chuan University
Department of Counseling and Industrial/Organizational Psychology
Avatar of the user.
Avatar of the user.
Past
UI/UX設計師 @鑫元數位科技有限公司
2021 ~ 2023
UI/UX 設計師, UI/UX Designer, 前端設計師, 網頁設計師
Within one month
Figma
Zeplin
Illustrator
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
銘傳大學
數位媒體設計
Avatar of the user.
Avatar of the user.
Product Marketing Manager @National Math and Science Initiative
2024 ~ Present
UX Writer, Content Marketer, UX/UI Designer
Within one month
Figma
Canva
Microsoft 365
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
University of Colorado Denver
Entertainment Industry Marketing
Avatar of kaka Lin.
Avatar of kaka Lin.
Marketing Creative Designer, Design Lead @Cloud Gate Dance Theatre 雲門舞集
2012 ~ 2020
UI/UX Designer
Within one month
/e-commerce Cloud Gate 45th Anniversary UX/UI Design - RWD - Honors of Awwwards Link WORK EXPERIENCE EDUCATION Rinse 2020-date Product Designer Led end-to-end UX/UI design, encompassing user research, wireframes, prototypes, and specs for digital products Led iOS and Android app design, driving 40% user base growth and high client satisfaction Established design guidelines for dynamic agency collaboration, ensuring consistency and efficiency Chiaki Design by Soking 千綺設計 2023 FEB-JUL UX Design Intern Engaged in UX/UI projects for both business clients and government sectors, covering user research, design strategy
Figma
Webflow
UI Design
Open to opportunities
Full-time / Interested in working remotely
4-6 years
Goldsmiths, University of London
Creative & Cultural Entrepreneurship
Avatar of Yuhsiang Chen.
Avatar of Yuhsiang Chen.
Principle UX/UI Designer @HTC DeepQ AI Healthcare, Taipei, Taiwan
2020 ~ Present
UI/UX/Web Designer, Product Manager, Design Lead
Within one month
lives of others through design and am constantly looking to learn new things everyday. Work Experience Principle UX/UI Designer (Sep 2020 ~ Present) HTC DeepQ, Taipei, Taiwan • Translate concepts into user flows, wireframes, mockups and prototypes that lead to intuitive user experiences. • Facilitate the product vision by researching, conceiving, sketching, prototyping and user-testing experiences for digital products. • Design and deliver wireframes, user stories, user journeys, and mockups optimized for a wide range of devices and interfaces. • Identify design problems and devise elegant solutions. • Make strategic design and user-experience decisions related to core
Sketch
Figma
Principle
Employed
Full-time / Interested in working remotely
6-10 years
Goldsmiths, University of London
Interaction Research
Avatar of 楊予潼.
Avatar of 楊予潼.
Category Management Team Lead @Shopee
2018 ~ Present
Project Manager
Within six months
/8 Backer-Founder is the leading crowdfunding consulting agency in Asia. Directed and executed 18+ online crowd-funding consulting projects from scratch, generating revenues over 57 million NTD from 48,000+ people⠀ Led a project team of 4 members, executing problem analysis, planning marketing strategies, conducting user research, copywriting, digital advertising, and monitoring performance after delivery Key Projects 日星鑄字行 : Most backed projects in 2017, raising NT$9,226,784 from 6,118 people⠀ 端傳媒: One of the most well-known media crowdfunding projects in Asia, raising NT$6,099,132 from 3
Excel
PowerPoint
Data Analysis
Employed
Full-time / Interested in working remotely
4-6 years
National Taiwan University
Political Science
Avatar of 李皓錞.
Avatar of 李皓錞.
Sr. UX Researcher @17LIVE
2021 ~ Present
UX Designer, User Researcher
Within six months
in product validation. Taipei, Taiwan [email protected] Skills UX Research In-depth interview Usability testing User group research Design Proposition Concept validation Value workshop Data analysis Agile Development Agile methodology Scrum induction Language Chinese English Experiences UX Designer PIXNET Digital Media Corporation • May 2016 – Dec 2020 User Experience Research Clarified research goals from requesting departments, planning and performing interviews or usability tests, etc., and proposing optimization plans. User segments I've conducted research on include bloggers, food article readers , open-shelf makeup buyers, college-aged Instagram users, and digital life of teenagers, etc.
User Research
User Experience Design
Usability Testing
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
國立清華大學
社會學, 哲學
Avatar of 廖余愷.
Avatar of 廖余愷.
Senior User Experience Researcher @AJA大予創意設計股份有限公司
2021 ~ 2023
UX Researcher/Design Researcher
Within one month
and opens to any kind of field and challenges. Taipei City, Taiwan https://yukai-liao-8nw5.squarespace.com Experiences Senior User Experience Researcher • AJA Creative DecAug 2023 Works as a senior researcher in a top-rated design consultancy in Taiwan. In charge of executing research, leading the project teams, and business development. The most important projects are: 1. Lead and execute a research project and make strategic recommendations about expanding businesses in the Taiwan area for a foreign bank. The project includes desktop research, 21 competitive analysis, 3 stakeholder interviews, 23
Design Thinking
Design Research
Service Design
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
Savannah College Art and Design
Service Design
Avatar of 翁宇函.
Avatar of 翁宇函.
Past
Product Designer @Freelance
2023 ~ Present
UI/UX Designer / Product Designer
Within one month
翁宇函 Jasmine Yu Han Weng [email protected] aipei, Taiwan Education Brigham Young University - Hawaii Bachelor of Arts in International Cultural Studies Communications (Journalism / Media Production) Certificate of Digital Humanities Certificate of Strategic Communication Peacebuilding Designlab Certificates UI and UX Design Academy UX Academy Foundation UX Academy Skills Design User Experience, Interaction Design, User Interface, Digital Prototyping, Wireframing, Low-High Fidelity, Mockups. Research: User Interviews, User Testing, Information Architecture, Journey Mapping, Personas, Quantitative Analysis, Card Sorting, Competitor Analysis, Design Strategy Software Figma, Adobe Indesign, Adobe Premiere, Maze, Zendesk, Canva Language: English (Fluent) Mandarin (Native
Customer Relationship Management (CRM)
Multicultural Team Management
Zendesk Support
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
Brigham Young University - Hawaii
Communications, Digital Humanities , International Cultural Studies

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Within three months
Product Manager
Logo of Gamania Digital Entertainment.
Gamania Digital Entertainment
2020 ~ 2021
台灣台北
Professional Background
Current status
Unemployed
Job Search Progress
Open to opportunities
Professions
Project / Product Management, UX Design
Fields of Employment
Software, Information Services, SaaS / Cloud Services
Work experience
6-10 years work experience (4-6 years relevant)
Management
I've had experience in managing 10-15 people
Skills
Microsoft Office
Jira . Scrum . Agile
Problem Solving
Presentation & communication skills
Coaching & Mentoring
Google Analytics
SQL
Sketch
Figma
User Research
User Experience
Languages
Chinese
Native or Bilingual
English
Professional
Japanese
Beginner
Job search preferences
Positions
產品經理 Product Manager
Job types
Full-time
Locations
台灣台北
Remote
Interested in working remotely
Freelance
Yes, I freelance in my spare time
Educations
School
國立成功大學 National Cheng Kung University
Major
創意產業設計, Institute of Creative Industries Design
Print

Ruo-Ling, Liu (劉 若羚)

Product Manager

#Zero-to-one #Agile-development #Product-Coach 
#User-research #Data-driven #AI-powering 

I love creating things that excite and inspire people.

I’ve executed innovative projects related to IoV, IoT, Blockchain, Cloud Computing Services, and Digital Entertainment. My work aims to find opportunities and possibilities that bring value to the product. I devote myself to carrying out the best practices to drive products to their success.

Building awesome products that benefit people’s lives is where my passion lies. I believe that people are the key to the products. By knowing the users, we make the right product; and by leading and supporting the team, we make the product right together.

  [email protected]

  +886 910999476

Employment


Product Manager/Team Lead  •  Trevi Technology Co., Ltd.

Oct 2023 - Now

  • Reported to senior management on the product development status. Built product roadmaps based on corporate strategy.
  • Collaborated with overseas operation teams to manage requirements and potential risks.
  • Led and managed the product team, including the establishment of team culture, implementation of work standards, and allocation of tasks, assisting team members in completing individual work and cross-team collaborative projects.
  • Planned and implemented agile development processes within the company to lower the cost of communications and enhance delivery efficiency.
  • Executed market research and gaming platform data analysis. Deliver game product proposals based on the insights.
  • Developed the "Game Selection System" through multi-source data integration and analysis, gaining insights into market demands and profit opportunities, serving as the cornerstone for game proposal directions.
  • Planned the "game management backstage", including merging new and old game databases, managing access according to operation needs, and integrating data from game platforms. Design dashboards to provide real-time data tracking and analysis to facilitate future product and operational decisions.
  • Assessed the implementation of emerging technologies such as XR and AI within gaming contexts.

Advisor

Starworks Incubator, Jul 2022 - Now

  • Collaborated with government, industry, and academic incubation units to guide early-stage entrepreneurs or startups in the aspect of user research and software development. Assisted in identifying the target audience and their pain points through qualitative or quantitative research. Provided information/advice in adopting cost-effective digital solutions based on their services and stages (Prototype/MVP/POC).
  • Coached in structuring presentation narratives and optimizing information design to enhance persuasiveness for effective communication during startup pitches.
  • Conducted interviews with CEOs/founders to outline and visualize the blueprint of the Starworks ecosystem.
  • Planned and designed the membership system based on the talent funnel of Starworks.


Consultant

Country Education Foundation, Feb 2023 - Now

  • Conducted interviews with stakeholders to clarify the foundation's vision, mission, and strategies. Guided the overall planning of the official website to meet the goal of communicating with the public. Manage external vendors to ensure the smooth execution and release of the website.
  • Led a field research project focusing on the experiences of high school students in non-urban regions, the primary beneficiaries of the foundation, within the framework of the 108 curriculum. The objective was to comprehend the "self-exploration" journey and establish a profile of the target demographic.
  • Developed and tracked key indicators aligned with course objectives. Design pre- and post-course surveys, analyzing critical factors to enhance conversion and retention rates. Optimized student learning experiences and efficacy based on the insights derived from the analysis.

Starwings Management Consulting,  Apr 2022 - Now

  • Offered digital transformation and digital solution implementation consulting services. Through lectures, workshops, simulating training, etc., assisted the enterprises in identifying issues, increasing awareness, and guiding re-organization. For instance, introduced agile methodologies, and helped establish the product development management processes.

Self-employed, Nov 2021 - Mar 2022

  • Assisted small and medium-sized enterprises in defining their brand core values, establishing brand identity, and developing comprehensive brand visual guidelines
  • Assisted clients in clarifying the company's mission, vision, goals, and strategies. Provide tailored digital solution recommendations and support in their implementation.


 Lead of Product Planning  •  Gamania Digital Entertainment

Jul 2020 - Oct 2021

beanfun! - Digital Entertainment Platform

  • Build overall product roadmaps to align with corporate strategies
  • Manage cross-functional and cross-department communication and coordination. Define and prioritize requirements in alignment with the product goal.
  • Lead product planning team (10 PMs & 5 QAs) to achieve product milestones. Manage the bi-weekly product release.
  • Oversee product development progress across all product lines. Ensure the product meets the schedule and quality acceptance.
  • Establish the product planning team from the ground. Organize and structure the team according to different stages of product growth. Build up team routines and regulations. Responsible for recruitment, training, and coaching. 
  • Set up internal and external workflow and continually refine for efficiency. For example, SCRUM implementation, issue handling process, product release process, etc.

# Accomplishment:

  • Organize the product teams (including PM, RD, design, and QA). Build consensus and coordinate product schedules with operation teams (across 8 departments). Successfully released a significant update in three months.
  • Lead the team to roll out product killer features: News, Novels, etc.

  • Manage internal and external stakeholders to develop products in the best interest of constructing the Gamania ecosystem, including beanfun! SSO, exchange center for digital assets, and operation management system.

  • Collaborate with the data and engineering team, and lead PMs to plan overall beanfun! event tracking in three months.


Product Manager  •  ASUSTek Computer Inc.

Mar 2019 - Jun 2020

QC Mining - Mining AP (windows) / Web: Growth Operation & Strategy

  • Develop product vision, roadmaps, and product features based on user requirements.
  • Prioritize and manage product backlogs. Introduce the Kanban method to the team to facilitate agile development.
  • Work with cross-functional teams and lead product development and release plans.
  • Define workflow to optimize work efficiency and ensure quality consistency.
  • Build the event tracking plan and define metrics for data measurement and observation.
  • Develop strategies for customer acquisition, engagement, and retention across all mediums: SEO, social, content, and EDM.
  • Redesign the reward systems. Double the DAU, increase the retention rate by 8% and reduce 74% CAC. Creating positive revenue for the first time.
  • Rollout whole new features: QC exchange center, which allows users to exchange their Q-coins into digital assets (eg, Steam Cards) in addition to legal money.

Internal Startup - QuantumCloud Platform: Infrastructure establishment

  • Conduct industry research and market analysis. Report directly to the BU head. Develop the value proposition and product strategy of the new business — QuantumCloud.
  • Explore and connect with potential business partners and seek future opportunities.
  • Communicate with accounting and legal departments to determine the third-party payment solution for Quantumcloud.
  • Work closely with engineers and designers to build the infrastructure for the QuantumCloud platform, including the membership, EDM, payment, and billing system.
  • Lead the team to build the brand identity of “QuantumCloud” platform.


UX Planner  •  ASUSTek Computer Inc.

Mar 2017 - Feb 2019

dido - AR Location Sharing app (Android/iOS with 10000 downloads)

  • Initiate an innovative project and be responsible for its zero to one.
  • Define and prioritize product features. Work with in-house designers and outsourced engineers to build the application from POC, MVP to product launch.
  • Develop event tracking plans for the application and website to gain insight from data
  • Led the team to build the brand identity and design system of “dido”.
  • Create and manage the product portfolio and marketing collateral.
  • Deliver product demos to customers and collect feedback for future product development.
  • Plan and deliver "dido" IoV solution. Integrate "dido" services with 2-Din and HUD in consideration of the driving cross-device scenario. The prototype is presented at the 2018 Internationale Automobile-Ausstellung(IAA).

ROG Lamp - ASUS Gaming Light UX Planning

  • Deliver a holistic design in terms of the integration of hardware and software to provide a seamless user experience in single/multi-device scenarios.


Senior UX Designer  •  ASUSTek Computer Inc.

Mar 2016 - Feb 2017

In-vehicle Voice Assistant, IVI system (F2 series, SmartBox, etc.)

  • Co-work with PMs and sales to identify the needs of customers (2B) and deliver design solutions with a pleasant user experience.
  • Plan and conduct usability test, A/B test for product improvement.
  • Work closely with engineers and PMs to carry out the best practice of HMI design within different product stages, from POC, to launch.


UX Analysts  •  ASUSTek Computer Inc.

Feb 2015 - Feb 2016

  • Conduct market research and competitive analysis to guide product development.
  • Carry out user research such as IVI user behavior, customer journey, and driver persona. Provide product teams with insights based on the findings.
  • Hold and facilitate cross-team meetings and workshops to nurture innovative ideas.

Education


National Cheng Kung University, Taiwan

Institute of Creative Industries Design, Branding & Marketing

  • Constructing a gift-value measurement (Master's thesis, 2014)
  • Understanding the value of gift (iASDR, 2013, TOKYO)
  • Finding a balance between over-packaging and value-increasing (ICPD, 2013, Taiwan)

2011 - 2014

National Cheng Kung University, Taiwan

Industrial Design; Urban Planning

  • 2011 Young Designers' Exhibition, Silver award & Bronze award - Smart medicine feeder for elderly people
  • 2010 GIGABYTE Great Design, Gold award - Edutainment quilt for children

2006 - 2011

Skill

Product


  • Market analysis
  • User research
  • Usability test
  • Data analysis

Management


  • Presentation
  • Communication
  • Leadership
  • Coaching

Tool


  • Microsoft 360
  • Trello, Notion, Jira
  • Google analytics
  • SQL, Grafana
  • Sketch, Figma
  • Adobe PS, AI, XD

Language


  • Chinese: Native
  • English: Fluent (TOEIC:895)

Projects


AI president debate

An AI debate show featuring multiple agents. We've created three AI candidates using public data to simulate a 'presidential debate' with intriguing topics. The agents' thought processes and dialogues are displayed through a web interface, allowing the audience to witness their observations, decision-making, and engaging conversations in real-time.

#Multi-agent #Langchain
https://newtypelab.org/


beanfun!

Targeting the "A-C-G-N" culture, beanfun! serves as a digital entertainment platform that provides services such as social media, games, news, EC and payment. We aim to bring a whole new experience for all your needs for "fun" in both your virtual and real life.

Download app (IOS)

QuantumCloud Mining

A Windows AP that allows gamers to utilize idle GPUs to earn low-maintenance income. It's easy to mine and cash out via PayPal and WeChatPay right away!  (TA: mining newbies)

Visit QuantumCloud

Q-coins Exchange Center

  • A web-based service, provides an alternative for QuantumCloud users to convert their Q-coins into digital assets, such as Steam wallet codes and other virtual goods. (TA: gamers)
  • With a backstage management system to easily import various kinds of digital assets, and track and renew the inventory.

dido: a location-sharing app for meet-ups 

  • An innovative project, which was released on android/iOS with 10,000 downloads.
  • "dido" provides two tracking modes – “map view” and “camera view” for users to know where their friends are, and get to call them while they are nearby.


F2 IVI series

With "CarLink(app)" connected, F2 allows users to mirror and back control their smartphone to bring seamlessly behavior into cars.

SmartBox

SmartBox aims to provide an alternative to easily upgrade the IVI for cars that carry non-touch panels.


dido IOV solutions

An IOV integrated application that allows drivers to easily and safely get clear information and be informed about passengers’ location on HUD and IVI systems.

ROG Lamp

Lamp Smart Lamp which can perform synchronizing with other ROG gimping devices


Resume
Profile

Ruo-Ling, Liu (劉 若羚)

Product Manager

#Zero-to-one #Agile-development #Product-Coach 
#User-research #Data-driven #AI-powering 

I love creating things that excite and inspire people.

I’ve executed innovative projects related to IoV, IoT, Blockchain, Cloud Computing Services, and Digital Entertainment. My work aims to find opportunities and possibilities that bring value to the product. I devote myself to carrying out the best practices to drive products to their success.

Building awesome products that benefit people’s lives is where my passion lies. I believe that people are the key to the products. By knowing the users, we make the right product; and by leading and supporting the team, we make the product right together.

  [email protected]

  +886 910999476

Employment


Product Manager/Team Lead  •  Trevi Technology Co., Ltd.

Oct 2023 - Now

  • Reported to senior management on the product development status. Built product roadmaps based on corporate strategy.
  • Collaborated with overseas operation teams to manage requirements and potential risks.
  • Led and managed the product team, including the establishment of team culture, implementation of work standards, and allocation of tasks, assisting team members in completing individual work and cross-team collaborative projects.
  • Planned and implemented agile development processes within the company to lower the cost of communications and enhance delivery efficiency.
  • Executed market research and gaming platform data analysis. Deliver game product proposals based on the insights.
  • Developed the "Game Selection System" through multi-source data integration and analysis, gaining insights into market demands and profit opportunities, serving as the cornerstone for game proposal directions.
  • Planned the "game management backstage", including merging new and old game databases, managing access according to operation needs, and integrating data from game platforms. Design dashboards to provide real-time data tracking and analysis to facilitate future product and operational decisions.
  • Assessed the implementation of emerging technologies such as XR and AI within gaming contexts.

Advisor

Starworks Incubator, Jul 2022 - Now

  • Collaborated with government, industry, and academic incubation units to guide early-stage entrepreneurs or startups in the aspect of user research and software development. Assisted in identifying the target audience and their pain points through qualitative or quantitative research. Provided information/advice in adopting cost-effective digital solutions based on their services and stages (Prototype/MVP/POC).
  • Coached in structuring presentation narratives and optimizing information design to enhance persuasiveness for effective communication during startup pitches.
  • Conducted interviews with CEOs/founders to outline and visualize the blueprint of the Starworks ecosystem.
  • Planned and designed the membership system based on the talent funnel of Starworks.


Consultant

Country Education Foundation, Feb 2023 - Now

  • Conducted interviews with stakeholders to clarify the foundation's vision, mission, and strategies. Guided the overall planning of the official website to meet the goal of communicating with the public. Manage external vendors to ensure the smooth execution and release of the website.
  • Led a field research project focusing on the experiences of high school students in non-urban regions, the primary beneficiaries of the foundation, within the framework of the 108 curriculum. The objective was to comprehend the "self-exploration" journey and establish a profile of the target demographic.
  • Developed and tracked key indicators aligned with course objectives. Design pre- and post-course surveys, analyzing critical factors to enhance conversion and retention rates. Optimized student learning experiences and efficacy based on the insights derived from the analysis.

Starwings Management Consulting,  Apr 2022 - Now

  • Offered digital transformation and digital solution implementation consulting services. Through lectures, workshops, simulating training, etc., assisted the enterprises in identifying issues, increasing awareness, and guiding re-organization. For instance, introduced agile methodologies, and helped establish the product development management processes.

Self-employed, Nov 2021 - Mar 2022

  • Assisted small and medium-sized enterprises in defining their brand core values, establishing brand identity, and developing comprehensive brand visual guidelines
  • Assisted clients in clarifying the company's mission, vision, goals, and strategies. Provide tailored digital solution recommendations and support in their implementation.


 Lead of Product Planning  •  Gamania Digital Entertainment

Jul 2020 - Oct 2021

beanfun! - Digital Entertainment Platform

  • Build overall product roadmaps to align with corporate strategies
  • Manage cross-functional and cross-department communication and coordination. Define and prioritize requirements in alignment with the product goal.
  • Lead product planning team (10 PMs & 5 QAs) to achieve product milestones. Manage the bi-weekly product release.
  • Oversee product development progress across all product lines. Ensure the product meets the schedule and quality acceptance.
  • Establish the product planning team from the ground. Organize and structure the team according to different stages of product growth. Build up team routines and regulations. Responsible for recruitment, training, and coaching. 
  • Set up internal and external workflow and continually refine for efficiency. For example, SCRUM implementation, issue handling process, product release process, etc.

# Accomplishment:

  • Organize the product teams (including PM, RD, design, and QA). Build consensus and coordinate product schedules with operation teams (across 8 departments). Successfully released a significant update in three months.
  • Lead the team to roll out product killer features: News, Novels, etc.

  • Manage internal and external stakeholders to develop products in the best interest of constructing the Gamania ecosystem, including beanfun! SSO, exchange center for digital assets, and operation management system.

  • Collaborate with the data and engineering team, and lead PMs to plan overall beanfun! event tracking in three months.


Product Manager  •  ASUSTek Computer Inc.

Mar 2019 - Jun 2020

QC Mining - Mining AP (windows) / Web: Growth Operation & Strategy

  • Develop product vision, roadmaps, and product features based on user requirements.
  • Prioritize and manage product backlogs. Introduce the Kanban method to the team to facilitate agile development.
  • Work with cross-functional teams and lead product development and release plans.
  • Define workflow to optimize work efficiency and ensure quality consistency.
  • Build the event tracking plan and define metrics for data measurement and observation.
  • Develop strategies for customer acquisition, engagement, and retention across all mediums: SEO, social, content, and EDM.
  • Redesign the reward systems. Double the DAU, increase the retention rate by 8% and reduce 74% CAC. Creating positive revenue for the first time.
  • Rollout whole new features: QC exchange center, which allows users to exchange their Q-coins into digital assets (eg, Steam Cards) in addition to legal money.

Internal Startup - QuantumCloud Platform: Infrastructure establishment

  • Conduct industry research and market analysis. Report directly to the BU head. Develop the value proposition and product strategy of the new business — QuantumCloud.
  • Explore and connect with potential business partners and seek future opportunities.
  • Communicate with accounting and legal departments to determine the third-party payment solution for Quantumcloud.
  • Work closely with engineers and designers to build the infrastructure for the QuantumCloud platform, including the membership, EDM, payment, and billing system.
  • Lead the team to build the brand identity of “QuantumCloud” platform.


UX Planner  •  ASUSTek Computer Inc.

Mar 2017 - Feb 2019

dido - AR Location Sharing app (Android/iOS with 10000 downloads)

  • Initiate an innovative project and be responsible for its zero to one.
  • Define and prioritize product features. Work with in-house designers and outsourced engineers to build the application from POC, MVP to product launch.
  • Develop event tracking plans for the application and website to gain insight from data
  • Led the team to build the brand identity and design system of “dido”.
  • Create and manage the product portfolio and marketing collateral.
  • Deliver product demos to customers and collect feedback for future product development.
  • Plan and deliver "dido" IoV solution. Integrate "dido" services with 2-Din and HUD in consideration of the driving cross-device scenario. The prototype is presented at the 2018 Internationale Automobile-Ausstellung(IAA).

ROG Lamp - ASUS Gaming Light UX Planning

  • Deliver a holistic design in terms of the integration of hardware and software to provide a seamless user experience in single/multi-device scenarios.


Senior UX Designer  •  ASUSTek Computer Inc.

Mar 2016 - Feb 2017

In-vehicle Voice Assistant, IVI system (F2 series, SmartBox, etc.)

  • Co-work with PMs and sales to identify the needs of customers (2B) and deliver design solutions with a pleasant user experience.
  • Plan and conduct usability test, A/B test for product improvement.
  • Work closely with engineers and PMs to carry out the best practice of HMI design within different product stages, from POC, to launch.


UX Analysts  •  ASUSTek Computer Inc.

Feb 2015 - Feb 2016

  • Conduct market research and competitive analysis to guide product development.
  • Carry out user research such as IVI user behavior, customer journey, and driver persona. Provide product teams with insights based on the findings.
  • Hold and facilitate cross-team meetings and workshops to nurture innovative ideas.

Education


National Cheng Kung University, Taiwan

Institute of Creative Industries Design, Branding & Marketing

  • Constructing a gift-value measurement (Master's thesis, 2014)
  • Understanding the value of gift (iASDR, 2013, TOKYO)
  • Finding a balance between over-packaging and value-increasing (ICPD, 2013, Taiwan)

2011 - 2014

National Cheng Kung University, Taiwan

Industrial Design; Urban Planning

  • 2011 Young Designers' Exhibition, Silver award & Bronze award - Smart medicine feeder for elderly people
  • 2010 GIGABYTE Great Design, Gold award - Edutainment quilt for children

2006 - 2011

Skill

Product


  • Market analysis
  • User research
  • Usability test
  • Data analysis

Management


  • Presentation
  • Communication
  • Leadership
  • Coaching

Tool


  • Microsoft 360
  • Trello, Notion, Jira
  • Google analytics
  • SQL, Grafana
  • Sketch, Figma
  • Adobe PS, AI, XD

Language


  • Chinese: Native
  • English: Fluent (TOEIC:895)

Projects


AI president debate

An AI debate show featuring multiple agents. We've created three AI candidates using public data to simulate a 'presidential debate' with intriguing topics. The agents' thought processes and dialogues are displayed through a web interface, allowing the audience to witness their observations, decision-making, and engaging conversations in real-time.

#Multi-agent #Langchain
https://newtypelab.org/


beanfun!

Targeting the "A-C-G-N" culture, beanfun! serves as a digital entertainment platform that provides services such as social media, games, news, EC and payment. We aim to bring a whole new experience for all your needs for "fun" in both your virtual and real life.

Download app (IOS)

QuantumCloud Mining

A Windows AP that allows gamers to utilize idle GPUs to earn low-maintenance income. It's easy to mine and cash out via PayPal and WeChatPay right away!  (TA: mining newbies)

Visit QuantumCloud

Q-coins Exchange Center

  • A web-based service, provides an alternative for QuantumCloud users to convert their Q-coins into digital assets, such as Steam wallet codes and other virtual goods. (TA: gamers)
  • With a backstage management system to easily import various kinds of digital assets, and track and renew the inventory.

dido: a location-sharing app for meet-ups 

  • An innovative project, which was released on android/iOS with 10,000 downloads.
  • "dido" provides two tracking modes – “map view” and “camera view” for users to know where their friends are, and get to call them while they are nearby.


F2 IVI series

With "CarLink(app)" connected, F2 allows users to mirror and back control their smartphone to bring seamlessly behavior into cars.

SmartBox

SmartBox aims to provide an alternative to easily upgrade the IVI for cars that carry non-touch panels.


dido IOV solutions

An IOV integrated application that allows drivers to easily and safely get clear information and be informed about passengers’ location on HUD and IVI systems.

ROG Lamp

Lamp Smart Lamp which can perform synchronizing with other ROG gimping devices