CakeResume 找人才

進階搜尋
On
4 到 6 年
6 到 10 年
10 到 15 年
15 年以上
Avatar of Patrick Hsu.
Avatar of Patrick Hsu.
Algorithm Research & Development @適着三維科技股份有限公司 TG3D Studio Inc.
2021 ~ 現在
Software Engineer
一個月內
enabling accurate tracking and analysis of workout routines. Skeleton Detection Motion Classification Body AI: 3D Body Data Analysis Engage in a variety of AI side projects focused on leveraging 3D body data, encompassing tasks such as Body ID Recognition, Body Measurements Prediction, and Body Shape Classification. Mesh Data Processing Body Modulization: SMPL Project Engineer • Acer Inc. JanMay 2021 Working in research and development (RND), I provided demand analysis, conceived system architecture, and developed core technology in AI projects Medical AI: Cancer Cells Detection Designed an image preprocessing algorithm and conducted training and optimization for a cancer cell
Python
AI & Machine Learning
Image Processing
就職中
正在積極求職中
全職 / 對遠端工作有興趣
4 到 6 年
國立台灣大學
生物產業機電工程所
Avatar of the user.
Avatar of the user.
曾任
Product Manager @Binance
2022 ~ 2023
Front-end Engineer, Product Manager
一個月內
Product Management
Product Roadmap Planning
Data Analysis
待業中
正在積極求職中
全職 / 對遠端工作有興趣
6 到 10 年
National Chengchi University
Innovation and Intellectual Property Management
Avatar of Tim Barretto.
Avatar of Tim Barretto.
Solutions Architect @BORN Group
2022 ~ 現在
Solutions Architect
兩個月內
full CV click here BORN Group , Solutions Architect/Principal Engineer, Dec 2022 ~ Present Independently provided a response to a prospective clients Request for Proposal (RFP) from brief to proof of concept (POC) within two weeks, providing a new solution to manage a high-volume (2.5k/month) image processing through AI-driven categorisation using Python to train a YOLO v8 model combined with Chili Publish. Orchestrated a cross-functional five person team to create a versatile Marketing technology (MarTech) solution, incorporating OpenProject and Chili Publish frameworks, integrating a Next.js architecture with Material-UI components
Implementation
Communications
Collaboration
就職中
正在積極求職中
全職 / 對遠端工作有興趣
15 年以上
Darrick Wood Secondary School
A-Levels
Avatar of Chun-Jung Huang.
Avatar of Chun-Jung Huang.
OPC Chief Engineer @TSMC
2020 ~ 現在
AI工程師、機器學習工程師、深度學習工程師、資料科學家、Machine Learning Engineer、Deep Learning Engineer、Data Scientist
一個月內
2015 ~ 2020 Member of The Phi Tau Phi Scholastic Honor Society of the Republic of China. Work Experience TSMC, OPC Chief Engineer (MarPresent) ◆Introduced image anomaly detection techniques to identify and address defects in photomask manufacturing, significantly improving product quality and reducing turnaround time. ◆Managed large-scale data processing tasks, demonstrating expertise in analyzing and handling datasets of hundreds of millions, to bolster model development and optimization. ◆Excelled in distributed computing, optimizing code execution across thousands of systems to significantly improve processing speed and efficiency. ◆Developed sophisticated data visualization tools to distill complex datasets into actionable
Deep learning with TensorFlow
Translational Research
Clinical Research
就職中
正在積極求職中
全職 / 對遠端工作有興趣
4 到 6 年
National Chiao-Tung University
Ph.D. - Clinical Engineering
Avatar of 鄒適文.
Avatar of 鄒適文.
曾任
Lead Data Scientist / Senior Data Scientist @Vinnovation Network 維諾森資訊科技
2022 ~ 2023
資料科學家、資料科學工程師、機器學習工程師
一個月內
Shih-Wen Tsou - With more than 5 years of experience in Data Analysis, Machine Learning and Deep Learning, familiar with Modeling, Data Analysis, Image Processing, Machine Learning, and Deep Learning. Taipei City, Taiwan WORK EXPERIENCE Lead Data Scientist / Full Stack Data Scientist, Vinnovation Network, Taipei, Taiwan Data Engineering / Data Analysis Spearheaded the development of a fully automated data integration pipeline that aggregated diverse data sets into a S3 Data Lake. Successfully integrated a range of data sources, including real-time data feeds from AWS Redshift and DocumentDB, as well as batch processes to import traditional CSV
python
tensorflow
keras
待業中
正在積極求職中
全職 / 對遠端工作有興趣
4 到 6 年
台灣大學
大氣科學所
Avatar of Wayne Lin.
行銷經理/資深經理
一個月內
擔任產品開發、行銷、策略規劃與新事業開發 行銷經理/資深經理 Taipei,TW [email protected] Education UCLA ANDERSON SCHOOL OF MANAGEMENT M.B.A., Marketing & Strategy, June 2009 Honor: Anderson School Fellowship (merit-based scholarship for top MBA students) NATIONAL TAIWAN UNIVERSITY Taipei, Taiwan M.S. / B.S., Computer Science and Information Engineering, June 2000 / June 1998 Publication: Proceedings of 2001 IEEE-EURASIP Workshop on Nonlinear Signal and Image Processing
Marketing
Business Development
Strategy Development
正在積極求職中
全職 / 對遠端工作有興趣
10 到 15 年
University of California, Los Angeles
M.B.A. (Marketing and Strategy)
Avatar of the user.
Avatar of the user.
Staff Test integration Engineer @OmniVision Technologies, Inc.
2022 ~ 現在
Staff software engineer
兩個月內
C++
WPF
C#
就職中
目前會考慮了解新的機會
全職 / 暫不考慮遠端工作
6 到 10 年
NATIONAL CHENG KUNG UNIVERSITY
Computer Science and Information Engineering
Avatar of the user.
Avatar of the user.
Senior Software Engineer @FIH Moblie LTD.
2019 ~ 現在
Android Developer
一個月內
C
C++
Optical Character Recognition
就職中
目前會考慮了解新的機會
全職 / 對遠端工作有興趣
4 到 6 年
National Chung Cheng University
Computer Science & Information Engineering
Avatar of Emily Ledoux.
Avatar of Emily Ledoux.
Principal @Cascade Data Labs
2016 ~ 2022
Director Data
兩個月內
in/emily-ledoux/ Work Experience JanuaryPresent Principal Data Architect Kin + Carta Delivery or Client Lead for over 25 resources, including direct reports, delivery oversight, hours tracking, QBRs, onboarding management, budget ownership and related responsibilities. Cloud Architect, designing Azure and AWS-based infrastructure patterns across ingestion, storage, processing, and reporting layers Trusted leader across sales, recruiting, contract negotiations, delivery, and team leadership pillars Expert on data visualization and analysis best practices and building targeted data aggregates to simplify these processes JulyJanuary 2022 Principal Cascade Data Labs Designed and built end-to-end data pipelines, analysis tools, ML
PowerPoint
Word
Excel
就職中
目前會考慮了解新的機會
全職 / 對遠端工作有興趣
6 到 10 年
University of Pennsylvania
Economics
Avatar of Yi Ling.
Avatar of Yi Ling.
Team Lead @工業技術研究院
2020 ~ 現在
AI工程師、機器學習工程師、深度學習工程師、資料科學家、Machine Learning Engineer、Deep Learning Engineer、Data Scientist
一個月內
料庫程式開發 解決系統異常issue JulJun 2015 學歷 國立中正大學 碩士, 資訊工程所 Deep Learning | Machine Learning | Image processing 畢業論文 • 應用自動學習的深度相關性特徵於影像風格分類 平台工具: Matlab, Python, Keras, Tensorflow, OpenCV, Flask 論文發表: Image Style Classification based on Learnt Deep Correlation Features, IEEE Transactions on Multimedia ,Deep Correlation Features for Image Style Classification, ACM In...
C++
Python
Deep Learning
就職中
目前會考慮了解新的機會
全職 / 對遠端工作有興趣
6 到 10 年
National Chung Cheng University
資訊工程學所

最輕量、快速的招募方案,數百家企業的選擇

搜尋履歷,主動聯繫求職者,提升招募效率。

  • 瀏覽所有搜尋結果
  • 每日可無限次數開啟陌生對話
  • 搜尋僅開放付費企業檢視的履歷
  • 檢視使用者信箱 & 電話
搜尋技巧
1
嘗試搜尋最精準的關鍵字組合
資深 後端 php laravel
如果結果不夠多,再逐一刪除較不重要的關鍵字
2
將須完全符合的字詞放在雙引號中
"社群行銷"
3
在不想搜尋到的字詞前面加上減號,如果想濾掉中文字,需搭配雙引號使用 (-"人資")
UI designer -UX
免費方案僅能搜尋公開履歷。
升級至進階方案,即可瀏覽所有搜尋結果(包含數萬筆覽僅在 CakeResume 平台上公開的履歷)。

職場能力評價定義

專業技能
該領域中具備哪些專業能力(例如熟悉 SEO 操作,且會使用相關工具)。
問題解決能力
能洞察、分析問題,並擬定方案有效解決問題。
變通能力
遇到突發事件能冷靜應對,並隨時調整專案、客戶、技術的相對優先序。
溝通能力
有效傳達個人想法,且願意傾聽他人意見並給予反饋。
時間管理能力
了解工作項目的優先順序,有效運用時間,準時完成工作內容。
團隊合作能力
具有向心力與團隊責任感,願意傾聽他人意見並主動溝通協調。
領導力
專注於團隊發展,有效引領團隊採取行動,達成共同目標。
一年內
Full stack developer; Unity Developer; Android Developer
Viewsonic
2021 ~ 現在
Taipei, 台灣
專業背景
目前狀態
就職中
求職階段
目前沒有興趣尋找新的機會
專業
全端工程師
產業
軟體
工作年資
6 到 10 年
管理經歷
技能
Machine Learning
Image Processing
Augmented Reality
WebGL
Unity
PHP
Python
Virtual Reality
Node.js
JavaScript
Computer Graphics
React.js/Redux
語言能力
English
母語或雙語
Japanese
進階
求職偏好
希望獲得的職位
Software Engineer
預期工作模式
全職
期望的工作地點
Taipei, 台灣
遠端工作意願
對遠端工作有興趣
接案服務
是,我利用業餘時間接案
學歷
學校
City University of Hong Kong
主修科系
Information System
列印

Hsin, Yun Cheng

Developer, not specific to only one field

  Taiwan  https://hsinpa.github.io/      

工作經歷

Senior Software Developer  •  HTC

Viveport Video (VR Media Player)

  • Support 6Dof Lite, which simulate an illusion of 3D environment inside 360 video
  • Implement an ambisonic audio system with circular buffer and algorithm support from HTC 3DPS team, and become the  first key market player to support ambisonic audio during Unity run-time environment.
  • Optimizing video / thumbnail load time by over 50% by caching and multi-thread task

五月 2018 - Present

Full Stack Developer  •  Wrainbo Inc

As lead full-stack programmer,  responsible for developing a mobile learning game platform on Unity

Pragmatic Leadership 2017-2018

  • Cooperate with US Coaching firm BLG to build an enterprise-level training simulator.
  • Develop web-based dialogue tree editor. This helps users to design their own dialogue path more intuitively.
  • Transmit data with Assetbundle and zip files, for accomplishing real-time content update. 
  • Auto script voice generation with Amazon Polly, it eases users to have a better overall sense before hiring voice actors.

 Business Battle 2015 - 2017

  • Build micro market simulation, user can receive an immediate personal feedback after each game
  • Design a systematic process to interchange theme art and font style, which reduce the time from an hour to 1 click
  • Selected as gold winner at 2017 International Serious Play Program.
  • Gained silver award from 2017 Training magazine under the category of Simulation design
  • Admitted to top 10 startup Accelerator Dreamit (17 out of ~1000 applicants) in Fall 2016

十一月 2015 - 四月 2018

Android Developer / Web Full stack  •  Bull-B tech

  • Write web app and PHP API for front end application
  • Build Ibeacon and GPS locating system for Android location-based shopping experience
  • Design an auto-generated process to transform pictures into video through Ubuntu Kdenlive
  • Familiar with MVC architecture, Git, full stack, team-coop and software development workflow

七月 2013 - 二月 2015

學歷

2011 - 2014

City University of Hong Kong

Information System

近期項目


3D Image/ Video Processing, May 2020

  • Design a lightweight autoencoder architecture to output depth image from rgb texture

  • Use compute shader and geometry shader to transform depth image  into 3d meshes

  • Run approximately 30 fps on mobile device, if work with video

  • Utilized: Keras, Python, Unity3D C#, Shader HLSL, Compute shader

AR Paper man(An AR app revive your painting) , Sep 2020

  • Capture object contour and recreate 3D mesh from raw camera texture

  • Memory free and instant performance speed, from camera scanning to mesh generation

  • Utilized : Unity3D C#, Shader HLSL, Cube Marching, Moore-Neighbor Tracing, ArCore/Arkit 

Katachi (WebGL render engine) , April 2021

  • MVP projection; systematic way to associate with ShaderProgram; light model; hierarchy modeling, shadow mapping 

  • Utilized : Typescript, WebGL 1.0, Shader GLSL

履歷
個人檔案

Hsin, Yun Cheng

Developer, not specific to only one field

  Taiwan  https://hsinpa.github.io/      

工作經歷

Senior Software Developer  •  HTC

Viveport Video (VR Media Player)

  • Support 6Dof Lite, which simulate an illusion of 3D environment inside 360 video
  • Implement an ambisonic audio system with circular buffer and algorithm support from HTC 3DPS team, and become the  first key market player to support ambisonic audio during Unity run-time environment.
  • Optimizing video / thumbnail load time by over 50% by caching and multi-thread task

五月 2018 - Present

Full Stack Developer  •  Wrainbo Inc

As lead full-stack programmer,  responsible for developing a mobile learning game platform on Unity

Pragmatic Leadership 2017-2018

  • Cooperate with US Coaching firm BLG to build an enterprise-level training simulator.
  • Develop web-based dialogue tree editor. This helps users to design their own dialogue path more intuitively.
  • Transmit data with Assetbundle and zip files, for accomplishing real-time content update. 
  • Auto script voice generation with Amazon Polly, it eases users to have a better overall sense before hiring voice actors.

 Business Battle 2015 - 2017

  • Build micro market simulation, user can receive an immediate personal feedback after each game
  • Design a systematic process to interchange theme art and font style, which reduce the time from an hour to 1 click
  • Selected as gold winner at 2017 International Serious Play Program.
  • Gained silver award from 2017 Training magazine under the category of Simulation design
  • Admitted to top 10 startup Accelerator Dreamit (17 out of ~1000 applicants) in Fall 2016

十一月 2015 - 四月 2018

Android Developer / Web Full stack  •  Bull-B tech

  • Write web app and PHP API for front end application
  • Build Ibeacon and GPS locating system for Android location-based shopping experience
  • Design an auto-generated process to transform pictures into video through Ubuntu Kdenlive
  • Familiar with MVC architecture, Git, full stack, team-coop and software development workflow

七月 2013 - 二月 2015

學歷

2011 - 2014

City University of Hong Kong

Information System

近期項目


3D Image/ Video Processing, May 2020

  • Design a lightweight autoencoder architecture to output depth image from rgb texture

  • Use compute shader and geometry shader to transform depth image  into 3d meshes

  • Run approximately 30 fps on mobile device, if work with video

  • Utilized: Keras, Python, Unity3D C#, Shader HLSL, Compute shader

AR Paper man(An AR app revive your painting) , Sep 2020

  • Capture object contour and recreate 3D mesh from raw camera texture

  • Memory free and instant performance speed, from camera scanning to mesh generation

  • Utilized : Unity3D C#, Shader HLSL, Cube Marching, Moore-Neighbor Tracing, ArCore/Arkit 

Katachi (WebGL render engine) , April 2021

  • MVP projection; systematic way to associate with ShaderProgram; light model; hierarchy modeling, shadow mapping 

  • Utilized : Typescript, WebGL 1.0, Shader GLSL