Job updated about 1 month ago

Job Description

We are a passionate startup gaming studio with a vision to create immersive and unforgettable worlds for players to explore. We are looking for a talented and detail-oriented Environment Artist (3D) to join our team and help us bring these worlds to life.

About the role:

As an Environment Artist, you will be responsible for creating the stunning environments that players will spend hours exploring. You will:

  • Model and texture high-quality 3D assets using software like Maya, Blender, or ZBrush.
  • Create realistic and believable materials that bring the world to life.
  • Optimize assets for performance and memory constraints.
  • Work closely with designers and concept artists to translate their vision into 3D reality.
  • Set dress and stage environments with props and foliage.
  • Contribute to the overall art direction of the game.

Requirements

About you:

  • You have at least 2 years of experience creating 3D environments for games or other media.
  • You are proficient in 3D modeling, texturing, and lighting techniques.
  • You have a strong understanding of color theory, composition, and lighting.
  • You are a detail-oriented artist with a keen eye for quality.
  • You are a team player with excellent communication and collaboration skills.
  • You are motivated and self-driven, with a strong desire to learn and grow.

Bonus points:

  • Experience with PBR materials and shaders.
  • Experience with Unreal Engine or Unity3D.
  • Experience with world-building and storytelling.
  • Strong understanding of game design principles.

Interview process

Technical Interview + Assignment Test

1
1 years of experience required
2,000 ~ 2,500 USD / month
100% Remote Work
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Team

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