Game Engine Development (Irrlicht: OpenGL / OpenGL ES) Game Client Development (Timeline for in-Game Storytelling) Rendering Quality and Performance Tuning (Shadow Mapping / Hardware Skinning / Normal Mapping) Mobile Game App (iOS/Android) Development (Video Player / iOS ReplayKit) FX Editor Tool Development (Technical Artist Development: Timeline Editor, Shaders) Product (iOS & Android): OrbitSaga (Japan) / OrbitLegends (International) Associate Researcher • National Center for High Performance Computing OctSeptScientific Visualization (Clip Plane / Scalar Fields / Vector Fields / Volume Rendering) Medical Surgical Planning (80+ Use Cases for Clinical Cranioplasty) Computational Analysis Assistant Tool Windows GUI pr...
C
C++
C#
Sudah bekerja
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Terbuka untuk peluang
Full-time / Tertarik bekerja jarak jauh
Lebih dari 15 tahun
National Taiwan Ocean University, Institute of Computer Science and Engineering
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Computer Science and Engineering
Paket Perekrutan Paling Mudah dan Efektif, Pilihan Ratusan Perusahaan
Cari lebih dari 800 ribu CV dan ambil aksi menghubungi pelamar kerja untuk rekrutmen yang lebih efektif. Pilihan ratusan perusahaan.