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Past
後端工程師 & DevOps @創業家兄弟Kuobrothers Corp.
2022 ~ 2024
Senior Backend Engineer | DevOps | SRE
Dalam satu bulan
AWS
CI/CD Drone
Cloudflare
Tidak bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
National Taipei University of Technology
資工系
Avatar of 李佳謙.
Avatar of 李佳謙.
Past
Marketing Manager @幫你優股份有限公司 BoniO Inc. / 閱讀優有限公司 TaaO Company Limited
2021 ~ Sekarang
Marketing Manager
Dalam satu bulan
李佳謙 CHIEN LI Marketing Manager / BoniO Inc. Marketing Strategy | Customer Growth 負責品牌行銷,規劃產品銷售策略,推動品牌會員成長 熟悉市場、訂閱經濟、平台營運 以終為始策略型思考,帶領團隊有效達到營運目標 工作專長 用戶、營運成長數據指標分析 Operating Data Management ● 產品市場規模及用戶調
WordPress
Google Analytics
Project Management
Tidak bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
淡江大學
英文學系
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Past
資深前端工程師 @比房科技
2022 ~ 2024
Frontend developer.
Dalam satu bulan
Frontend
Backend
Product
Tidak bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
暨南大學
電機工程
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Past
UX/UI 設計師 @網際威信股份有限公司
2023 ~ Sekarang
UX/UI Designer
Dalam satu bulan
UI/UX Design
Flowchart
UI Flow
Tidak bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
iSpan資展國際
前端工程師就業養成班
Avatar of Naomi Lin.
Avatar of Naomi Lin.
行銷副理 / KOL Radar 行銷科技事業部 @愛卡拉互動媒體股份有限公司
2021 ~ Sekarang
品牌專案企劃、網路行銷企劃、數位行銷企劃
Dalam satu bulan
林孟嫻 (Naomi Lin) 超過 5 年整合行銷與專案策略經驗 ,善於跨部門溝通、協作與專案管理,以邏輯和創意超越一切挑戰。 Contact: [email protected] 【專業能力】 英語能力: 多益 955 分,曾任台大英語辯論賽裁判 產品與市場數據分析: GA4, Ahrefs, SimilarWeb, Hotjar, Google Looker Studio 圖表串接與分析 行銷
Google Analytics
Sales & Marketing
Photoshop
Sudah bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
臺北市立大學
英語教學系
Avatar of 潘揚燊.
Avatar of 潘揚燊.
智慧製造全端開發工程師 @聯華電子股份有限公司
2022 ~ Sekarang
AI工程師、機器學習工程師、深度學習工程師、影像演算法工程師、資料科學家、Machine Learning Engineer、Deep Learning Engineer、Data Scientist
Dalam satu bulan
潘揚燊 ㄕㄣ Shen Pan Kaohsiung City,Taiwan •  [email protected] 希望職務:人工智慧、機器視覺應用開發工程師 現任 : 聯華電子 RPA 平台全端開發工程師 您好,我是潘揚燊,目前任職於 聯華電子 , 擔任 智慧製造 全端開發工程師 , 畢業於元智大學工業工程與管理學系研
Python
Qt
Git
Sudah bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
元智大學
工業工程與管理學系所
Avatar of Sosuke Guo.
Avatar of Sosuke Guo.
Past
資深前端工程師 @辰凝有限公司
2022 ~ 2023
前端工程師 Front-End Developer
Dalam satu bulan
Sosuke Guo 專職於網頁前端工程師近五年,擅於從0開始打造產品,有用Vue + Golang + Python自己打造產品的經驗。 前端工程師 Front-End Developer 作品 - SocialPicMaker.com 製作精美Twtter card 的小工具網站 只要兩個步驟,輸入網址、點擊下載,即可完成 可以選擇黑白兩種介面佈局以及多種
vue.js
golang
Python
Tidak bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
Avatar of Patrick Hsu.
Avatar of Patrick Hsu.
Algorithm Research & Development @適着三維科技股份有限公司 TG3D Studio Inc.
2021 ~ Sekarang
Software Engineer
Dalam satu bulan
Patrick Hsu AI Research & Development As a seasoned AI engineer with six years of experience, I specialize in computer vision, 3D body model reconstruction, generative AI, and possessing some knowledge in natural language processing (NLP). | New Taipei City, [email protected] Work Experience (6 years) Algorithm Research & Design• TG3D Studio MayPresent A skilled engineer specialized in computer vision and generative AI with experience in developing and training AI models for digital fashion applications. Body AI: Virtual Try On Integrated cutting-edge technologies such as Stable Diffusion, ControlNet, and Prompt Engineering to create a sophisticated system for
Python
AI & Machine Learning
Image Processing
Sudah bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
國立台灣大學
生物產業機電工程所
Avatar of 吳昊諶.
Avatar of 吳昊諶.
Past
前端工程師 @科智企業股份有限公司
2018 ~ 2023
資深前端工程師, Sr. Frontend Engineer
Dalam satu bulan
吳昊諶 Mike 擁有 5 年經驗的前端工程師,開發過 AI 模型標註和訓練系統與機聯網相關應用,擅長 React.js, Firebase,也曾負責過網站管理、雲端部署、API 開發,平時開發會關注代碼的品質以及程式的效能,喜歡不停打磨產品和解決問題的過程,也熱衷於技術
MySQL
WordPress
React.js
Tidak bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
國立交通大學 National Chiao Tung University
土木工程
Avatar of Jimmy Lu.
Avatar of Jimmy Lu.
Past
Lead of Country Product Manager @Asus 華碩電腦股份有限公司
2022 ~ 2023
Business Development / Product Manager / Product Marketing/ Strategy Manager
Dalam satu bulan
Jimmy Lu (呂正彥) Senior Product Manager [Consumer Electronics Expatriate PM/Sales/BD] Entrepreneurship business development & management Leadership flexible & efficient international/cross-functional organizing Target-oriented project lead & SOP consolidation, product lifecycle management Begin with the end in mind Go-to-market execution Taipei, Taiwan < > London, UK https://www.linkedin.com/in/itsjimmy/ [email protected] Work experience Senior Product Manager [Consumer NB & Gaming ] • ASUSTeK Computer Indonesia JulDec 2023 | Jakarta, Indonesia Key responsibilities & Achievements - #business management #business development #team leading #cross-functional organizing
Business Development Project Management
Cross-Functional Project Management
Product Life Cycle Management
Tidak bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
國立陽明交通大學(National Yang Ming Chiao Tung University)
Bachelor of management , Management of Transportation and Logistics

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Wmulzadzof6mwiicpjv6

Stanislav Shymanskyi

Experience, Product and Growth-minded Product Manager

[email protected] • +480 730 109 240 • Krakow, Poland

Summary


A unique blend of product manager and designer with more than 10 years of experience in product management, design, UX as well as leading cross-functional teams and different functions. 


 — Experience working with startups, small businesses and enterprises from United States, Europe, and CIS 

 — Managed teams up-to 17 people (development, customer support, partnerships, and integrations) 

 — Successfully executed projects in Fintech, Gaming (incl. eSports), Education, Health, Scheduling, Real Estate, Print and more

Work Experience


Product Manager at Railsware, Dec 2012 - Present

Served as the Product Manager within the Labs division where we've focused on running experiments and exploring future products, supported current prototypes and paid products. Mainly focused on business and organization design and related practices. Here it was a lot of testing different concepts, customer development, quick iterations, prototyping and thinking on how to establish products within markets. 


- Day-to-day operations in Agile and fast paced environment 

- Roadmap definition, scheduling, resources allocation 

- Prototyping and customer development 

- HTML/CSS, some JS coding when it's necessary (Ruby on Rails / Node.js stack) 


Except doing hands-on product management I've also lead few initiatives and teams in the company during that period:

 - Established Objective Key Results (OKR) approach in the company. Supported all the processes related to it from start to finish including setup, quarterly reviews, check-ins and grading. 

- Acted as the design leader as an additional responsibility: supported and evolved designers, made hiring decisions, ran workshops for tools and processes, mentorship and 1-1's, external promotion. 

- Initiated the company internationalization move and lead the research phase of it


Product Manager at Playhem, Oct 2009 - Dec 2012

Playhem was a leading online competitive gaming site. The idea was to create big gaming hub where gamers can watch how others play, compete for points and real-life rewards or compete for cold cash in head-to-head games and tournaments. We've supported a handful of games: EA's FIFA, NHL, Madden, Starcraft 2, League of Legends, Texas Hold'em Poker (first HTML5 poker game) and Street Fighter! 


— Started with a smaller team of 2 engineers and 1 QA and worked up all the way to managing the whole development team of 17 people at the peak 

— Focus on product strategy and product development 

— Managed cross-functional team in a fast-paced and agile environment including running all day-to-day operations, standups, retrospective, planning meetings 

— Provided mentorship and ongoing support to team members (including 1-1's and monthly check-ups) 

— Gathered requirements, ran workshops and brainstorming sessions 

— Owned all products roadmaps, made sure they are up-to-date and executed 

— Prototyped all major interactions and coded up bits of it when it was needed 

— Ran separate support and admin team to support ongoing site activities and tournaments 

— Managed integrations and API negotiations with all major publishers and other gaming sites (including OperationSports, Destructoid, Blizzard, EA and others)


Designer at Railsware, Sep 2007- Oct 2009 

Railsware is one of the top consultancies originally specialized in Ruby on Rails and catered towards US startups. I've filled in a diverse role of designer mixing visual design and user experience into one. 

Did a lot of different work for international clients from all over the world. Primarily for US startups and smaller businesses. 

— Covered all phases of design: ideation, prototyping, user-testing and visual design 

— Web, mobile, also responsive with the focus on mobile-first 

— Direct communication with all clients I've worked with 

— From minimum teams to bigger and more complex 20 people products — Coding HTML/CSS in a dev environment when it made sense


Interaction Designer at Running Code, 2004-2007

Client work for brands including Mitsubishi, American Chamber of Commerce, Healix, Radioaktive Film and more. 

— Wireframing and sketching new concepts 
— Interactive prototypes in Flash (design and coding) 
— Visual design (sites, print materials, apps) 
— Communicating with clients on design approvals



Education

Master's Degree in Electromechanics, 2002 - 2008

From National Technical University of Ukraine 'Kyiv Polytechnic Institute'

Skills

— English, Full professional proficiency

— Knowledge of core design tools: Sketch (incl. all major addons), Photoshop, Illustrator

— HTML/CSS/JS for prototyping

— G Suite, incl. using Google Sheets for data-blending and data analysis

— Dev tools and environment: Primarily for Ruby On Rails / Node.js Stack, Git, Heroku and similar

I hereby give my consent to the processing of my personal data included in my job application for the purpose of the recruitment process and after its completion for the purpose of future recruitments (pursuant to the Personal Data Protection Act as of 29 August 1997, Journal of Laws No. 133, item 883).

CV
Profil
Wmulzadzof6mwiicpjv6

Stanislav Shymanskyi

Experience, Product and Growth-minded Product Manager

[email protected] • +480 730 109 240 • Krakow, Poland

Summary


A unique blend of product manager and designer with more than 10 years of experience in product management, design, UX as well as leading cross-functional teams and different functions. 


 — Experience working with startups, small businesses and enterprises from United States, Europe, and CIS 

 — Managed teams up-to 17 people (development, customer support, partnerships, and integrations) 

 — Successfully executed projects in Fintech, Gaming (incl. eSports), Education, Health, Scheduling, Real Estate, Print and more

Work Experience


Product Manager at Railsware, Dec 2012 - Present

Served as the Product Manager within the Labs division where we've focused on running experiments and exploring future products, supported current prototypes and paid products. Mainly focused on business and organization design and related practices. Here it was a lot of testing different concepts, customer development, quick iterations, prototyping and thinking on how to establish products within markets. 


- Day-to-day operations in Agile and fast paced environment 

- Roadmap definition, scheduling, resources allocation 

- Prototyping and customer development 

- HTML/CSS, some JS coding when it's necessary (Ruby on Rails / Node.js stack) 


Except doing hands-on product management I've also lead few initiatives and teams in the company during that period:

 - Established Objective Key Results (OKR) approach in the company. Supported all the processes related to it from start to finish including setup, quarterly reviews, check-ins and grading. 

- Acted as the design leader as an additional responsibility: supported and evolved designers, made hiring decisions, ran workshops for tools and processes, mentorship and 1-1's, external promotion. 

- Initiated the company internationalization move and lead the research phase of it


Product Manager at Playhem, Oct 2009 - Dec 2012

Playhem was a leading online competitive gaming site. The idea was to create big gaming hub where gamers can watch how others play, compete for points and real-life rewards or compete for cold cash in head-to-head games and tournaments. We've supported a handful of games: EA's FIFA, NHL, Madden, Starcraft 2, League of Legends, Texas Hold'em Poker (first HTML5 poker game) and Street Fighter! 


— Started with a smaller team of 2 engineers and 1 QA and worked up all the way to managing the whole development team of 17 people at the peak 

— Focus on product strategy and product development 

— Managed cross-functional team in a fast-paced and agile environment including running all day-to-day operations, standups, retrospective, planning meetings 

— Provided mentorship and ongoing support to team members (including 1-1's and monthly check-ups) 

— Gathered requirements, ran workshops and brainstorming sessions 

— Owned all products roadmaps, made sure they are up-to-date and executed 

— Prototyped all major interactions and coded up bits of it when it was needed 

— Ran separate support and admin team to support ongoing site activities and tournaments 

— Managed integrations and API negotiations with all major publishers and other gaming sites (including OperationSports, Destructoid, Blizzard, EA and others)


Designer at Railsware, Sep 2007- Oct 2009 

Railsware is one of the top consultancies originally specialized in Ruby on Rails and catered towards US startups. I've filled in a diverse role of designer mixing visual design and user experience into one. 

Did a lot of different work for international clients from all over the world. Primarily for US startups and smaller businesses. 

— Covered all phases of design: ideation, prototyping, user-testing and visual design 

— Web, mobile, also responsive with the focus on mobile-first 

— Direct communication with all clients I've worked with 

— From minimum teams to bigger and more complex 20 people products — Coding HTML/CSS in a dev environment when it made sense


Interaction Designer at Running Code, 2004-2007

Client work for brands including Mitsubishi, American Chamber of Commerce, Healix, Radioaktive Film and more. 

— Wireframing and sketching new concepts 
— Interactive prototypes in Flash (design and coding) 
— Visual design (sites, print materials, apps) 
— Communicating with clients on design approvals



Education

Master's Degree in Electromechanics, 2002 - 2008

From National Technical University of Ukraine 'Kyiv Polytechnic Institute'

Skills

— English, Full professional proficiency

— Knowledge of core design tools: Sketch (incl. all major addons), Photoshop, Illustrator

— HTML/CSS/JS for prototyping

— G Suite, incl. using Google Sheets for data-blending and data analysis

— Dev tools and environment: Primarily for Ruby On Rails / Node.js Stack, Git, Heroku and similar

I hereby give my consent to the processing of my personal data included in my job application for the purpose of the recruitment process and after its completion for the purpose of future recruitments (pursuant to the Personal Data Protection Act as of 29 August 1997, Journal of Laws No. 133, item 883).